If a resource is delete from fs dialog, but the resource is currently loaded,

clear the path of the resource. Fixes #5110
This commit is contained in:
Juan Linietsky 2016-06-09 21:43:28 -03:00
parent 94a6ff3d7a
commit f4ff30dff0
2 changed files with 6 additions and 0 deletions

View file

@ -399,6 +399,7 @@ void DependencyRemoveDialog::show(const Vector<String> &to_erase) {
_fill_owners(EditorFileSystem::get_singleton()->get_filesystem());
if (exist) {
owners->show();
text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)"));
@ -417,6 +418,10 @@ void DependencyRemoveDialog::ok_pressed() {
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
for (Map<String,TreeItem*>::Element *E=files.front();E;E=E->next()) {
if (ResourceCache::has(E->key())) {
Resource *res = ResourceCache::get(E->key());
res->set_path(""); //clear reference to path
}
da->remove(E->key());
EditorFileSystem::get_singleton()->update_file(E->key());
}

View file

@ -1052,6 +1052,7 @@ void ScenesDock::_file_option(int p_option) {
if (path.ends_with("/") || !files->is_selected(i))
continue;
torem.push_back(path);
}
if (torem.empty()) {