If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110
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2 changed files with 6 additions and 0 deletions
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@ -399,6 +399,7 @@ void DependencyRemoveDialog::show(const Vector<String> &to_erase) {
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_fill_owners(EditorFileSystem::get_singleton()->get_filesystem());
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if (exist) {
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owners->show();
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text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)"));
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@ -417,6 +418,10 @@ void DependencyRemoveDialog::ok_pressed() {
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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for (Map<String,TreeItem*>::Element *E=files.front();E;E=E->next()) {
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if (ResourceCache::has(E->key())) {
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Resource *res = ResourceCache::get(E->key());
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res->set_path(""); //clear reference to path
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}
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da->remove(E->key());
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EditorFileSystem::get_singleton()->update_file(E->key());
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}
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@ -1052,6 +1052,7 @@ void ScenesDock::_file_option(int p_option) {
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if (path.ends_with("/") || !files->is_selected(i))
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continue;
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torem.push_back(path);
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}
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if (torem.empty()) {
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