-fix function calls in animationtree, closes #2789

This commit is contained in:
Juan Linietsky 2015-12-16 08:34:57 -03:00
parent fb01d18251
commit f65eb470ae

View file

@ -837,7 +837,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
StringName method = a->method_track_get_name(tr.local_track,E->get()); StringName method = a->method_track_get_name(tr.local_track,E->get());
Vector<Variant> args=a->method_track_get_params(tr.local_track,E->get()); Vector<Variant> args=a->method_track_get_params(tr.local_track,E->get());
ERR_CONTINUE(args.size()!=VARIANT_ARG_MAX); args.resize(VARIANT_ARG_MAX);
tr.track->node->call(method,args[0],args[1],args[2],args[3],args[4]); tr.track->node->call(method,args[0],args[1],args[2],args[3],args[4]);
} }
} break; } break;