Merge pull request #20222 from godotengine/revert-19764-godot_malbach
Revert "Fix #19507 Not emitted particles affects performance"
This commit is contained in:
commit
f694dcec83
12 changed files with 4 additions and 28 deletions
|
@ -682,7 +682,6 @@ public:
|
|||
void particles_set_emission_transform(RID p_particles, const Transform &p_transform) {}
|
||||
|
||||
bool particles_get_emitting(RID p_particles) { return false; }
|
||||
bool particles_get_inactive(RID p_particles) { return false; }
|
||||
int particles_get_draw_passes(RID p_particles) const { return 0; }
|
||||
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { return RID(); }
|
||||
|
||||
|
|
|
@ -1637,10 +1637,6 @@ bool RasterizerStorageGLES2::particles_get_emitting(RID p_particles) {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool RasterizerStorageGLES2::particles_get_inactive(RID p_particles) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerStorageGLES2::particles_set_amount(RID p_particles, int p_amount) {
|
||||
}
|
||||
|
||||
|
|
|
@ -693,7 +693,6 @@ public:
|
|||
|
||||
virtual void particles_set_emitting(RID p_particles, bool p_emitting);
|
||||
virtual bool particles_get_emitting(RID p_particles);
|
||||
virtual bool particles_get_inactive(RID p_particles);
|
||||
|
||||
virtual void particles_set_amount(RID p_particles, int p_amount);
|
||||
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
|
||||
|
|
|
@ -1679,9 +1679,6 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
|
|||
RasterizerStorageGLES3::Particles *particles = static_cast<RasterizerStorageGLES3::Particles *>(e->owner);
|
||||
RasterizerStorageGLES3::Surface *s = static_cast<RasterizerStorageGLES3::Surface *>(e->geometry);
|
||||
|
||||
if (!particles->emitting && particles->inactive)
|
||||
break;
|
||||
|
||||
if (!particles->use_local_coords) //not using local coordinates? then clear transform..
|
||||
state.scene_shader.set_uniform(SceneShaderGLES3::WORLD_TRANSFORM, Transform());
|
||||
|
||||
|
|
|
@ -5574,13 +5574,6 @@ bool RasterizerStorageGLES3::particles_get_emitting(RID p_particles) {
|
|||
return particles->emitting;
|
||||
}
|
||||
|
||||
bool RasterizerStorageGLES3::particles_get_inactive(RID p_particles) {
|
||||
Particles *particles = particles_owner.getornull(p_particles);
|
||||
ERR_FAIL_COND_V(!particles, false);
|
||||
|
||||
return particles->inactive;
|
||||
}
|
||||
|
||||
void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) {
|
||||
|
||||
Particles *particles = particles_owner.getornull(p_particles);
|
||||
|
|
|
@ -1224,7 +1224,6 @@ public:
|
|||
|
||||
virtual void particles_set_emitting(RID p_particles, bool p_emitting);
|
||||
virtual bool particles_get_emitting(RID p_particles);
|
||||
virtual bool particles_get_inactive(RID p_particles);
|
||||
virtual void particles_set_amount(RID p_particles, int p_amount);
|
||||
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
|
||||
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot);
|
||||
|
|
|
@ -482,7 +482,6 @@ public:
|
|||
|
||||
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
|
||||
virtual bool particles_get_emitting(RID p_particles) = 0;
|
||||
virtual bool particles_get_inactive(RID p_particles) = 0;
|
||||
|
||||
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
|
||||
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
|
||||
|
|
|
@ -396,7 +396,6 @@ public:
|
|||
|
||||
BIND2(particles_set_emitting, RID, bool)
|
||||
BIND1R(bool, particles_get_emitting, RID)
|
||||
BIND1R(bool, particles_get_inactive, RID)
|
||||
BIND2(particles_set_amount, RID, int)
|
||||
BIND2(particles_set_lifetime, RID, float)
|
||||
BIND2(particles_set_one_shot, RID, bool)
|
||||
|
|
|
@ -1872,13 +1872,11 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
|
|||
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(ins->base_data);
|
||||
|
||||
if (ins->base_type == VS::INSTANCE_PARTICLES) {
|
||||
if (VSG::storage->particles_get_emitting(ins->base) || !VSG::storage->particles_get_inactive(ins->base)) {
|
||||
//particles visible? process them
|
||||
VSG::storage->particles_request_process(ins->base);
|
||||
//particles visible? request redraw
|
||||
VisualServerRaster::redraw_request();
|
||||
}
|
||||
}
|
||||
|
||||
if (geom->lighting_dirty) {
|
||||
int l = 0;
|
||||
|
|
|
@ -328,7 +328,6 @@ public:
|
|||
|
||||
FUNC2(particles_set_emitting, RID, bool)
|
||||
FUNC1R(bool, particles_get_emitting, RID)
|
||||
FUNC1R(bool, particles_get_inactive, RID)
|
||||
FUNC2(particles_set_amount, RID, int)
|
||||
FUNC2(particles_set_lifetime, RID, float)
|
||||
FUNC2(particles_set_one_shot, RID, bool)
|
||||
|
|
|
@ -1699,7 +1699,6 @@ void VisualServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("particles_create"), &VisualServer::particles_create);
|
||||
ClassDB::bind_method(D_METHOD("particles_set_emitting", "particles", "emitting"), &VisualServer::particles_set_emitting);
|
||||
ClassDB::bind_method(D_METHOD("particles_get_emitting", "particles"), &VisualServer::particles_get_emitting);
|
||||
ClassDB::bind_method(D_METHOD("particles_get_inactive", "particles"), &VisualServer::particles_get_inactive);
|
||||
ClassDB::bind_method(D_METHOD("particles_set_amount", "particles", "amount"), &VisualServer::particles_set_amount);
|
||||
ClassDB::bind_method(D_METHOD("particles_set_lifetime", "particles", "lifetime"), &VisualServer::particles_set_lifetime);
|
||||
ClassDB::bind_method(D_METHOD("particles_set_one_shot", "particles", "one_shot"), &VisualServer::particles_set_one_shot);
|
||||
|
|
|
@ -519,7 +519,6 @@ public:
|
|||
|
||||
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
|
||||
virtual bool particles_get_emitting(RID p_particles) = 0;
|
||||
virtual bool particles_get_inactive(RID p_particles) = 0;
|
||||
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
|
||||
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
|
||||
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;
|
||||
|
|
Loading…
Reference in a new issue