From f6a10c0565e32e0170bcce71635d8bad16077d1d Mon Sep 17 00:00:00 2001 From: smix8 <52464204+smix8@users.noreply.github.com> Date: Sun, 12 Mar 2023 02:36:16 +0100 Subject: [PATCH] Allow negative NavigationAgent2D path debug line_width for thin lines Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering. --- doc/classes/NavigationAgent2D.xml | 2 +- scene/2d/navigation_agent_2d.cpp | 10 +++++++--- scene/2d/navigation_agent_2d.h | 2 +- 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index 944b803866e..74c776e73db 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -117,7 +117,7 @@ If [member debug_use_custom] is [code]true[/code] uses this color for this agent instead of global color. - + If [member debug_use_custom] is [code]true[/code] uses this line width for rendering paths for this agent instead of global line width. diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index bfe2f6252ea..157318125bc 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -124,8 +124,8 @@ void NavigationAgent2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_enabled"), "set_debug_enabled", "get_debug_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_use_custom"), "set_debug_use_custom", "get_debug_use_custom"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_path_custom_color"), "set_debug_path_custom_color", "get_debug_path_custom_color"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_point_size", PROPERTY_HINT_RANGE, "1,50,1,suffix:px"), "set_debug_path_custom_point_size", "get_debug_path_custom_point_size"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_line_width", PROPERTY_HINT_RANGE, "1,50,1,suffix:px"), "set_debug_path_custom_line_width", "get_debug_path_custom_line_width"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_point_size", PROPERTY_HINT_RANGE, "0,50,0.01,or_greater,suffix:px"), "set_debug_path_custom_point_size", "get_debug_path_custom_point_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_line_width", PROPERTY_HINT_RANGE, "-1,50,0.01,or_greater,suffix:px"), "set_debug_path_custom_line_width", "get_debug_path_custom_line_width"); ADD_SIGNAL(MethodInfo("path_changed")); ADD_SIGNAL(MethodInfo("target_reached")); @@ -734,7 +734,7 @@ void NavigationAgent2D::set_debug_path_custom_point_size(float p_point_size) { return; } - debug_path_custom_point_size = MAX(0.1, p_point_size); + debug_path_custom_point_size = MAX(0.0, p_point_size); debug_path_dirty = true; #endif // DEBUG_ENABLED } @@ -803,6 +803,10 @@ void NavigationAgent2D::_update_debug_path() { RenderingServer::get_singleton()->canvas_item_add_polyline(debug_path_instance, navigation_path, debug_path_colors, debug_path_custom_line_width, false); + if (debug_path_custom_point_size <= 0.0) { + return; + } + float point_size = NavigationServer2D::get_singleton()->get_debug_navigation_agent_path_point_size(); float half_point_size = point_size * 0.5; diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 1614c702297..97c5d944831 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -76,7 +76,7 @@ class NavigationAgent2D : public Node { // Debug properties for exposed bindings bool debug_enabled = false; float debug_path_custom_point_size = 4.0; - float debug_path_custom_line_width = 1.0; + float debug_path_custom_line_width = -1.0; bool debug_use_custom = false; Color debug_path_custom_color = Color(1.0, 1.0, 1.0, 1.0); #ifdef DEBUG_ENABLED