Add display/resizable to project setting to prevent windwo from resizing

This commit is contained in:
marynate 2014-03-27 20:09:18 +08:00
parent e20e3c9525
commit f6e6093ab9
2 changed files with 7 additions and 0 deletions

View file

@ -577,12 +577,15 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
video_mode.height=globals->get("display/height");
if (use_custom_res && globals->has("display/fullscreen"))
video_mode.fullscreen=globals->get("display/fullscreen");
if (use_custom_res && globals->has("display/resizable"))
video_mode.resizable=globals->get("display/resizable");
GLOBAL_DEF("display/width",video_mode.width);
GLOBAL_DEF("display/height",video_mode.height);
GLOBAL_DEF("display/fullscreen",video_mode.fullscreen);
GLOBAL_DEF("display/resizable",video_mode.resizable);
if (rtm==-1) {
rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
}

View file

@ -888,6 +888,10 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
} else {
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
dwStyle=WS_OVERLAPPEDWINDOW;
if (!video_mode.resizable) {
dwStyle &= ~WS_THICKFRAME;
dwStyle &= ~WS_MAXIMIZEBOX;
}
}
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);