[macOS] Fix driver crash when enabling per-pixel transparency on M1 macs.

This commit is contained in:
bruvzg 2021-11-30 11:03:41 +02:00
parent c4f7ba4686
commit f72cc71ebe
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@ -2909,11 +2909,12 @@ void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) {
layered_window = false;
}
[context update];
NSRect frame = [window_object frame];
if (!is_no_window_mode_enabled()) {
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
[window_object setFrame:frame display:YES];
// Force resize window frame to update OpenGL context.
NSRect frameRect = [window_object frame];
[window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[window_object setFrame:frameRect display:YES];
}
}
}