Direct3D 12: Query support for 16-bit operations

This commit is contained in:
Pedro J. Estébanez 2024-01-28 12:43:58 +01:00
parent 107f2961cc
commit f77f46ebff

View file

@ -225,6 +225,13 @@ Error D3D12Context::_check_capabilities() {
} }
} }
D3D12_FEATURE_DATA_D3D12_OPTIONS4 options4 = {};
res = md.device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS4, &options4, sizeof(options4));
if (SUCCEEDED(res)) {
shader_capabilities.native_16bit_ops = options4.Native16BitShaderOpsSupported;
}
print_verbose(String(" 16-bit ops supported: ") + (shader_capabilities.native_16bit_ops ? "yes" : "no"));
D3D12_FEATURE_DATA_D3D12_OPTIONS6 options6 = {}; D3D12_FEATURE_DATA_D3D12_OPTIONS6 options6 = {};
res = md.device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS6, &options6, sizeof(options6)); res = md.device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS6, &options6, sizeof(options6));
if (SUCCEEDED(res)) { if (SUCCEEDED(res)) {