Merge pull request #47284 from DarkKilauea/fix-moment-of-inertia
[Godot Physics]: Correct typo in moment of inertia calculations.
This commit is contained in:
commit
f7a92eec03
1 changed files with 5 additions and 5 deletions
|
@ -627,7 +627,7 @@ Vector3 CapsuleShape3DSW::get_moment_of_inertia(real_t p_mass) const {
|
|||
return Vector3(
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y));
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y));
|
||||
}
|
||||
|
||||
void CapsuleShape3DSW::_setup(real_t p_height, real_t p_radius) {
|
||||
|
@ -807,7 +807,7 @@ Vector3 CylinderShape3DSW::get_moment_of_inertia(real_t p_mass) const {
|
|||
return Vector3(
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y));
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y));
|
||||
}
|
||||
|
||||
void CylinderShape3DSW::_setup(real_t p_height, real_t p_radius) {
|
||||
|
@ -1064,7 +1064,7 @@ Vector3 ConvexPolygonShape3DSW::get_moment_of_inertia(real_t p_mass) const {
|
|||
return Vector3(
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y));
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y));
|
||||
}
|
||||
|
||||
void ConvexPolygonShape3DSW::_setup(const Vector<Vector3> &p_vertices) {
|
||||
|
@ -1424,7 +1424,7 @@ Vector3 ConcavePolygonShape3DSW::get_moment_of_inertia(real_t p_mass) const {
|
|||
return Vector3(
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y));
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y));
|
||||
}
|
||||
|
||||
struct _VolumeSW_BVH_Element {
|
||||
|
@ -1662,7 +1662,7 @@ Vector3 HeightMapShape3DSW::get_moment_of_inertia(real_t p_mass) const {
|
|||
return Vector3(
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z),
|
||||
(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y));
|
||||
(p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y));
|
||||
}
|
||||
|
||||
void HeightMapShape3DSW::_setup(Vector<real_t> p_heights, int p_width, int p_depth, real_t p_cell_size) {
|
||||
|
|
Loading…
Reference in a new issue