Fix Quaternion Tween and implement ease baker
This commit is contained in:
parent
0c5f254956
commit
f7dd83ce60
4 changed files with 297 additions and 8 deletions
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@ -112,10 +112,11 @@ Quaternion Quaternion::exp() const {
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Quaternion src = *this;
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Vector3 src_v = Vector3(src.x, src.y, src.z);
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real_t theta = src_v.length();
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if (theta < CMP_EPSILON) {
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src_v = src_v.normalized();
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if (theta < CMP_EPSILON || !src_v.is_normalized()) {
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return Quaternion(0, 0, 0, 1);
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}
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return Quaternion(src_v.normalized(), theta);
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return Quaternion(src_v, theta);
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}
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Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const {
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@ -37,6 +37,7 @@
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#include "editor/editor_scale.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "scene/animation/animation_player.h"
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#include "scene/animation/tween.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/view_panner.h"
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#include "scene/main/window.h"
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@ -5963,6 +5964,89 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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#undef NEW_POS
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undo_redo->commit_action();
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} break;
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case EDIT_EASE_SELECTION: {
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ease_dialog->popup_centered(Size2(200, 100) * EDSCALE);
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} break;
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case EDIT_EASE_CONFIRM: {
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undo_redo->create_action(TTR("Make Easing Keys"));
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Tween::TransitionType transition_type = static_cast<Tween::TransitionType>(transition_selection->get_selected_id());
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Tween::EaseType ease_type = static_cast<Tween::EaseType>(ease_selection->get_selected_id());
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float fps = ease_fps->get_value();
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double dur_step = 1.0 / fps;
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// Organize track and key.
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HashMap<int, Vector<int>> keymap;
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Vector<int> tracks;
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for (const KeyValue<SelectedKey, KeyInfo> &E : selection) {
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if (!tracks.has(E.key.track)) {
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tracks.append(E.key.track);
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}
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}
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for (int i = 0; i < tracks.size(); i++) {
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switch (animation->track_get_type(tracks[i])) {
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case Animation::TYPE_VALUE:
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case Animation::TYPE_POSITION_3D:
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case Animation::TYPE_ROTATION_3D:
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case Animation::TYPE_SCALE_3D:
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case Animation::TYPE_BLEND_SHAPE: {
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Vector<int> keys;
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for (const KeyValue<SelectedKey, KeyInfo> &E : selection) {
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if (E.key.track == tracks[i]) {
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keys.append(E.key.key);
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}
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}
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keys.sort();
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keymap.insert(tracks[i], keys);
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} break;
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default: {
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} break;
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}
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}
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// Make easing.
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HashMap<int, Vector<int>>::Iterator E = keymap.begin();
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while (E) {
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int track = E->key;
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Vector<int> keys = E->value;
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int len = keys.size() - 1;
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// Make insert queue.
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Vector<Pair<double, Variant>> insert_queue;
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for (int i = 0; i < len; i++) {
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// Check neighboring keys.
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if (keys[i] + 1 == keys[i + 1]) {
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double from_t = animation->track_get_key_time(track, keys[i]);
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double to_t = animation->track_get_key_time(track, keys[i + 1]);
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Variant from_v = animation->track_get_key_value(track, keys[i]);
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Variant to_v = animation->track_get_key_value(track, keys[i + 1]);
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Variant delta_v;
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Variant::sub(to_v, from_v, delta_v);
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double duration = to_t - from_t;
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double fixed_duration = duration - 0.01; // Prevent to overwrap keys...
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for (double delta_t = dur_step; delta_t < fixed_duration; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = from_t + delta_t;
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keydata.second = Tween::interpolate_variant(from_v, delta_v, delta_t, duration, transition_type, ease_type);
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insert_queue.append(keydata);
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}
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}
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}
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// Do insertion.
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for (int i = 0; i < insert_queue.size(); i++) {
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, insert_queue[i].first, insert_queue[i].second);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, insert_queue[i].first);
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}
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++E;
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}
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undo_redo->commit_action();
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} break;
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case EDIT_DUPLICATE_SELECTION: {
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if (bezier_edit->is_visible()) {
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bezier_edit->duplicate_selection();
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@ -6054,8 +6138,115 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case EDIT_APPLY_RESET: {
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AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true);
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} break;
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case EDIT_BAKE_ANIMATION: {
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bake_dialog->popup_centered(Size2(200, 100) * EDSCALE);
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} break;
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case EDIT_BAKE_ANIMATION_CONFIRM: {
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undo_redo->create_action(TTR("Bake Animation as Linear keys."));
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int track_len = animation->get_track_count();
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bool b_trs = bake_trs->is_pressed();
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bool b_bs = bake_blendshape->is_pressed();
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bool b_v = bake_value->is_pressed();
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double anim_len = animation->get_length() + CMP_EPSILON; // For end key.
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float fps = bake_fps->get_value();
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double dur_step = 1.0 / fps;
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for (int i = 0; i < track_len; i++) {
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bool do_bake = false;
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Animation::TrackType type = animation->track_get_type(i);
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do_bake |= b_trs && (type == Animation::TYPE_POSITION_3D || type == Animation::TYPE_ROTATION_3D || type == Animation::TYPE_SCALE_3D);
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do_bake |= b_bs && type == Animation::TYPE_BLEND_SHAPE;
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do_bake |= b_v && type == Animation::TYPE_VALUE;
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if (do_bake && !animation->track_is_compressed(i)) {
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if (animation->track_get_interpolation_type(i) == Animation::INTERPOLATION_NEAREST) {
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continue; // Nearest interpolation cannot be baked.
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}
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// Make insert queue.
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Vector<Pair<double, Variant>> insert_queue;
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switch (type) {
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case Animation::TYPE_POSITION_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = delta_t;
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Vector3 v;
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animation->position_track_interpolate(i, delta_t, &v);
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keydata.second = v;
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insert_queue.append(keydata);
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}
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} break;
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case Animation::TYPE_ROTATION_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = delta_t;
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Quaternion v;
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animation->rotation_track_interpolate(i, delta_t, &v);
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keydata.second = v;
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insert_queue.append(keydata);
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}
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} break;
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case Animation::TYPE_SCALE_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = delta_t;
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Vector3 v;
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animation->scale_track_interpolate(i, delta_t, &v);
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keydata.second = v;
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insert_queue.append(keydata);
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}
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} break;
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case Animation::TYPE_BLEND_SHAPE: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = delta_t;
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float v;
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animation->blend_shape_track_interpolate(i, delta_t, &v);
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keydata.second = v;
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insert_queue.append(keydata);
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}
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} break;
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case Animation::TYPE_VALUE: {
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for (double delta_t = 0.0; delta_t < anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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keydata.first = delta_t;
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keydata.second = animation->value_track_interpolate(i, delta_t);
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insert_queue.append(keydata);
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}
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} break;
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default: {
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} break;
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}
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// Cleanup keys.
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int key_len = animation->track_get_key_count(i);
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for (int j = key_len - 1; j >= 0; j--) {
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undo_redo->add_do_method(animation.ptr(), "track_remove_key", i, j);
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}
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// Insert keys.
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undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, Animation::INTERPOLATION_LINEAR);
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for (int j = insert_queue.size() - 1; j >= 0; j--) {
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue[j].first, insert_queue[j].second);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key", i, j);
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}
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// Undo methods.
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undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", i, animation->track_get_interpolation_type(i));
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for (int j = key_len - 1; j >= 0; j--) {
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undo_redo->add_undo_method(animation.ptr(), "track_insert_key", i, animation->track_get_key_time(i, j), animation->track_get_key_value(i, j), animation->track_get_key_transition(i, j));
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}
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}
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}
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undo_redo->commit_action();
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} break;
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case EDIT_OPTIMIZE_ANIMATION: {
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optimize_dialog->popup_centered(Size2(250, 180) * EDSCALE);
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@ -6463,6 +6654,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
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edit->get_popup()->add_item(TTR("Scale Selection"), EDIT_SCALE_SELECTION);
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edit->get_popup()->add_item(TTR("Scale From Cursor"), EDIT_SCALE_FROM_CURSOR);
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edit->get_popup()->add_separator();
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edit->get_popup()->add_item(TTR("Make Easing Selection"), EDIT_EASE_SELECTION);
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edit->get_popup()->add_separator();
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edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_SELECTION);
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edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection_transposed", TTR("Duplicate Transposed"), KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_TRANSPOSED);
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edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/add_reset_value", TTR("Add RESET Value(s)")));
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@ -6475,6 +6668,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
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edit->get_popup()->add_separator();
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edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/apply_reset", TTR("Apply Reset")), EDIT_APPLY_RESET);
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edit->get_popup()->add_separator();
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edit->get_popup()->add_item(TTR("Bake Animation"), EDIT_BAKE_ANIMATION);
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edit->get_popup()->add_item(TTR("Optimize Animation"), EDIT_OPTIMIZE_ANIMATION);
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edit->get_popup()->add_item(TTR("Clean-Up Animation"), EDIT_CLEAN_UP_ANIMATION);
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@ -6598,6 +6792,88 @@ AnimationTrackEditor::AnimationTrackEditor() {
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scale_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_SCALE_CONFIRM));
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add_child(scale_dialog);
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//
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ease_dialog = memnew(ConfirmationDialog);
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ease_dialog->set_title(TTR("Select Transition and Easing"));
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ease_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_EASE_CONFIRM));
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add_child(ease_dialog);
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GridContainer *ease_grid = memnew(GridContainer);
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ease_grid->set_columns(2);
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ease_dialog->add_child(ease_grid);
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transition_selection = memnew(OptionButton);
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transition_selection->add_item("Linear", Tween::TRANS_LINEAR);
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transition_selection->add_item("Sine", Tween::TRANS_SINE);
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transition_selection->add_item("Quint", Tween::TRANS_QUINT);
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transition_selection->add_item("Quart", Tween::TRANS_QUART);
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transition_selection->add_item("Quad", Tween::TRANS_QUAD);
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transition_selection->add_item("Expo", Tween::TRANS_EXPO);
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transition_selection->add_item("Elastic", Tween::TRANS_ELASTIC);
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transition_selection->add_item("Cubic", Tween::TRANS_CUBIC);
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transition_selection->add_item("Circ", Tween::TRANS_CIRC);
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transition_selection->add_item("Bounce", Tween::TRANS_BOUNCE);
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transition_selection->add_item("Back", Tween::TRANS_BACK);
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transition_selection->select(Tween::TRANS_LINEAR); // Default
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ease_selection = memnew(OptionButton);
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ease_selection->add_item("In", Tween::EASE_IN);
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ease_selection->add_item("Out", Tween::EASE_OUT);
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ease_selection->add_item("InOut", Tween::EASE_IN_OUT);
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ease_selection->add_item("OutIn", Tween::EASE_OUT_IN);
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ease_selection->select(Tween::EASE_IN_OUT); // Default
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ease_fps = memnew(SpinBox);
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ease_fps->set_min(1);
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ease_fps->set_max(999);
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ease_fps->set_step(1);
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ease_fps->set_value(30); // Default
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Label *ease_label1 = memnew(Label);
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Label *ease_label2 = memnew(Label);
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Label *ease_label3 = memnew(Label);
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ease_label1->set_text("Transition Type:");
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ease_label2->set_text("Ease Type:");
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ease_label3->set_text("FPS:");
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ease_grid->add_child(ease_label1);
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ease_grid->add_child(transition_selection);
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ease_grid->add_child(ease_label2);
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ease_grid->add_child(ease_selection);
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ease_grid->add_child(ease_label3);
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ease_grid->add_child(ease_fps);
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//
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bake_dialog = memnew(ConfirmationDialog);
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bake_dialog->set_title(TTR("Anim. Baker"));
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bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_ANIMATION_CONFIRM));
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add_child(bake_dialog);
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GridContainer *bake_grid = memnew(GridContainer);
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bake_grid->set_columns(2);
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bake_dialog->add_child(bake_grid);
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bake_trs = memnew(CheckBox);
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bake_trs->set_pressed(true);
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bake_blendshape = memnew(CheckBox);
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bake_blendshape->set_pressed(true);
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bake_value = memnew(CheckBox);
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bake_value->set_pressed(true);
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bake_fps = memnew(SpinBox);
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bake_fps->set_min(1);
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bake_fps->set_max(999);
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bake_fps->set_step(1);
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bake_fps->set_value(30); // Default
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Label *bake_label1 = memnew(Label);
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Label *bake_label2 = memnew(Label);
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Label *bake_label3 = memnew(Label);
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Label *bake_label4 = memnew(Label);
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bake_label1->set_text("Pos/Rot/Scl3D Track:");
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bake_label2->set_text("Blendshape Track:");
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bake_label3->set_text("Value Track:");
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bake_label4->set_text("FPS:");
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bake_grid->add_child(bake_label1);
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bake_grid->add_child(bake_trs);
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bake_grid->add_child(bake_label2);
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bake_grid->add_child(bake_blendshape);
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bake_grid->add_child(bake_label3);
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bake_grid->add_child(bake_value);
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bake_grid->add_child(bake_label4);
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bake_grid->add_child(bake_fps);
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//
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track_copy_dialog = memnew(ConfirmationDialog);
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add_child(track_copy_dialog);
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track_copy_dialog->set_title(TTR("Select Tracks to Copy"));
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@ -32,6 +32,7 @@
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#define ANIMATION_TRACK_EDITOR_H
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#include "editor/editor_data.h"
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#include "editor/editor_properties.h"
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#include "editor/editor_spin_slider.h"
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#include "editor/property_selector.h"
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@ -450,6 +451,12 @@ class AnimationTrackEditor : public VBoxContainer {
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////////////// edit menu stuff
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ConfirmationDialog *bake_dialog = nullptr;
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CheckBox *bake_trs = nullptr;
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CheckBox *bake_blendshape = nullptr;
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CheckBox *bake_value = nullptr;
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SpinBox *bake_fps = nullptr;
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ConfirmationDialog *optimize_dialog = nullptr;
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SpinBox *optimize_linear_error = nullptr;
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SpinBox *optimize_angular_error = nullptr;
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@ -463,6 +470,11 @@ class AnimationTrackEditor : public VBoxContainer {
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ConfirmationDialog *scale_dialog = nullptr;
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SpinBox *scale = nullptr;
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ConfirmationDialog *ease_dialog = nullptr;
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OptionButton *transition_selection = nullptr;
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OptionButton *ease_selection = nullptr;
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SpinBox *ease_fps = nullptr;
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void _select_all_tracks_for_copy();
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void _edit_menu_about_to_popup();
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@ -520,6 +532,8 @@ public:
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EDIT_SCALE_SELECTION,
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EDIT_SCALE_FROM_CURSOR,
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EDIT_SCALE_CONFIRM,
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EDIT_EASE_SELECTION,
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EDIT_EASE_CONFIRM,
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EDIT_DUPLICATE_SELECTION,
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EDIT_DUPLICATE_TRANSPOSED,
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EDIT_ADD_RESET_KEY,
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@ -528,6 +542,8 @@ public:
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EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation.
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EDIT_GOTO_PREV_STEP,
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EDIT_APPLY_RESET,
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EDIT_BAKE_ANIMATION,
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EDIT_BAKE_ANIMATION_CONFIRM,
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EDIT_OPTIMIZE_ANIMATION,
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EDIT_OPTIMIZE_ANIMATION_CONFIRM,
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EDIT_CLEAN_UP_ANIMATION,
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|
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|
@ -479,12 +479,8 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
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case Variant::QUATERNION: {
|
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Quaternion i = p_initial_val;
|
||||
Quaternion d = p_delta_val;
|
||||
Quaternion r;
|
||||
|
||||
APPLY_EQUATION(x);
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||||
APPLY_EQUATION(y);
|
||||
APPLY_EQUATION(z);
|
||||
APPLY_EQUATION(w);
|
||||
Quaternion r = i * d;
|
||||
r = i.slerp(r, run_equation(p_trans, p_ease, p_time, 0.0, 1.0, p_duration));
|
||||
return r;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue