fix(gdscript): Infer type from preload const
When resolving the type of the attribute from the variant, the result_type.kind was overritten for no reason. It is assumed that this only needs to be done, if the variant value is not valid to have any kind here. Solves #63715
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4 changed files with 11 additions and 1 deletions
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@ -3238,12 +3238,12 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
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Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, valid);
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if (!valid) {
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push_error(vformat(R"(Cannot get member "%s" from "%s".)", p_subscript->attribute->name, p_subscript->base->reduced_value), p_subscript->index);
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result_type.kind = GDScriptParser::DataType::VARIANT;
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} else {
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p_subscript->is_constant = true;
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p_subscript->reduced_value = value;
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result_type = type_from_variant(value, p_subscript);
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}
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result_type.kind = GDScriptParser::DataType::VARIANT;
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} else {
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GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
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@ -1,3 +1,5 @@
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const A := 42
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func test():
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pass
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@ -0,0 +1,6 @@
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const Constants = preload("gdscript_to_preload.gd")
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func test():
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var a := Constants.A
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print(a)
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@ -0,0 +1,2 @@
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GDTEST_OK
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42
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