Fix incorrect text rendering with smaller display scale

This commit is contained in:
volzhs 2019-10-24 22:29:41 +09:00
parent 79dae3a87e
commit f8a81e21db

View file

@ -228,9 +228,9 @@ void EditorSpinSlider::_notification(int p_what) {
draw_style_box(focus, Rect2(Vector2(), get_size()));
}
draw_string(font, Vector2(sb->get_offset().x, vofs), label, lc * Color(1, 1, 1, 0.5));
draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, lc * Color(1, 1, 1, 0.5));
draw_string(font, Vector2(sb->get_offset().x + string_width + sep, vofs), numstr, fc, number_width);
draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, fc, number_width);
if (get_step() == 1) {
Ref<Texture> updown2 = get_icon("updown", "SpinBox");