Fix Create Root Node dialog expanding in favorites tab
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4979d9fc7b
commit
f8dde5871c
1 changed files with 11 additions and 3 deletions
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@ -1206,8 +1206,16 @@ void SceneTreeDock::_notification(int p_what) {
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create_root_dialog->add_child(top_row);
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ScrollContainer *scroll_container = memnew(ScrollContainer);
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scroll_container->set_name("NodeShortcutsScrollContainer");
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create_root_dialog->add_child(scroll_container);
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scroll_container->set_v_size_flags(SIZE_EXPAND_FILL);
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scroll_container->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
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VBoxContainer *node_shortcuts = memnew(VBoxContainer);
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node_shortcuts->set_name("NodeShortcuts");
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scroll_container->add_child(node_shortcuts);
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node_shortcuts->set_h_size_flags(SIZE_EXPAND_FILL);
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VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer);
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beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
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@ -1247,8 +1255,6 @@ void SceneTreeDock::_notification(int p_what) {
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button_clipboard->set_icon(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")));
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button_clipboard->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_PASTE, false));
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node_shortcuts->add_spacer();
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create_root_dialog->add_child(node_shortcuts);
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_update_create_root_dialog();
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} break;
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@ -3114,7 +3120,7 @@ void SceneTreeDock::_local_tree_selected() {
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void SceneTreeDock::_update_create_root_dialog() {
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BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
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Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
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Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcutsScrollContainer/NodeShortcuts"));
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if (!toggle || !node_shortcuts) {
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return;
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@ -3144,6 +3150,7 @@ void SceneTreeDock::_update_create_root_dialog() {
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Button *button = memnew(Button);
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favorite_nodes->add_child(button);
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button->set_text(l);
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button->set_clip_text(true);
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String name = l.get_slicec(' ', 0);
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if (ScriptServer::is_global_class(name)) {
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name = ScriptServer::get_global_class_native_base(name);
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@ -3401,6 +3408,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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create_root_dialog = memnew(VBoxContainer);
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vbc->add_child(create_root_dialog);
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create_root_dialog->set_v_size_flags(SIZE_EXPAND_FILL);
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create_root_dialog->hide();
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scene_tree = memnew(SceneTreeEditor(false, true, true));
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