Add more error explanations in the BMP image loader
This closes #32166 and closes #30629.
(cherry picked from commit 40485e2479
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2 changed files with 20 additions and 14 deletions
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@ -7,7 +7,7 @@
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[AnimatedTexture] is a resource format for frame-based animations, where multiple textures can be chained automatically with a predefined delay for each frame. Unlike [AnimationPlayer] or [AnimatedSprite], it isn't a [Node], but has the advantage of being usable anywhere a [Texture] resource can be used, e.g. in a [TileSet].
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The playback of the animation is controlled by the [member fps] property as well as each frame's optional delay (see [method set_frame_delay]). The animation loops, i.e. it will restart at frame 0 automatically after playing the last frame.
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[AnimatedTexture] currently requires all frame textures to have the same size, otherwise the bigger ones will be cropped to match the smallest one.
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[b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture2D].
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[b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture].
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</description>
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<tutorials>
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</tutorials>
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@ -51,17 +51,20 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
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if (bits_per_pixel == 1) {
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// Requires bit unpacking...
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ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE,
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vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width)));
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ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE,
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vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height)));
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} else if (bits_per_pixel == 4) {
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// Requires bit unpacking...
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ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE,
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vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width)));
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ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE,
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vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height)));
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} else if (bits_per_pixel == 16) {
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ERR_FAIL_V(ERR_UNAVAILABLE);
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ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported.");
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}
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// Image data (might be indexed)
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@ -73,7 +76,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
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} else { // color
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data_len = width * height * 4;
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}
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ERR_FAIL_COND_V(data_len == 0, ERR_BUG);
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ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data.");
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err = data.resize(data_len);
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PoolVector<uint8_t>::Write data_w = data.write();
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@ -217,13 +220,15 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
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// Info Header
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bmp_header.bmp_info_header.bmp_header_size = f->get_32();
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ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT);
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ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT,
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vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path()));
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bmp_header.bmp_info_header.bmp_width = f->get_32();
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bmp_header.bmp_info_header.bmp_height = f->get_32();
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bmp_header.bmp_info_header.bmp_planes = f->get_16();
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ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT);
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ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT,
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vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path()));
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bmp_header.bmp_info_header.bmp_bit_count = f->get_16();
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bmp_header.bmp_info_header.bmp_compression = f->get_32();
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@ -238,10 +243,10 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
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case BI_RLE4:
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case BI_CMYKRLE8:
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case BI_CMYKRLE4: {
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// Stop parsing
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String bmp_path = f->get_path();
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// Stop parsing.
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f->close();
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ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Compressed BMP files are not supported: " + bmp_path + ".");
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ERR_FAIL_V_MSG(ERR_UNAVAILABLE,
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vformat("Compressed BMP files are not supported: %s", f->get_path()));
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} break;
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}
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// Don't rely on sizeof(bmp_file_header) as structure padding
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@ -257,7 +262,8 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
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if (bmp_header.bmp_info_header.bmp_bit_count <= 8) {
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// Support 256 colors max
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color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count;
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ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG);
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ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG,
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vformat("Couldn't parse the BMP color table: %s", f->get_path()));
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}
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PoolVector<uint8_t> bmp_color_table;
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