Merge pull request #74660 from and-rad/shader-editor-trim-whitespace

Shader editor trims trailing whitespace if set in editor settings
This commit is contained in:
Yuri Sizov 2023-03-15 15:05:39 +01:00 committed by GitHub
commit f9125e6cf1
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 28 additions and 4 deletions

View file

@ -267,18 +267,26 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
case FILE_SAVE: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
TextShaderEditor *editor = edited_shaders[index].shader_editor;
if (editor && editor->get_trim_trailing_whitespace_on_save()) {
editor->trim_trailing_whitespace();
}
if (edited_shaders[index].shader.is_valid()) {
EditorNode::get_singleton()->save_resource(edited_shaders[index].shader);
} else {
EditorNode::get_singleton()->save_resource(edited_shaders[index].shader_inc);
}
if (edited_shaders[index].shader_editor) {
edited_shaders[index].shader_editor->tag_saved_version();
if (editor) {
editor->tag_saved_version();
}
} break;
case FILE_SAVE_AS: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
TextShaderEditor *editor = edited_shaders[index].shader_editor;
if (editor && editor->get_trim_trailing_whitespace_on_save()) {
editor->trim_trailing_whitespace();
}
String path;
if (edited_shaders[index].shader.is_valid()) {
path = edited_shaders[index].shader->get_path();
@ -293,8 +301,8 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
}
EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader_inc, path);
}
if (edited_shaders[index].shader_editor) {
edited_shaders[index].shader_editor->tag_saved_version();
if (editor) {
editor->tag_saved_version();
}
} break;
case FILE_INSPECT: {

View file

@ -730,6 +730,8 @@ void TextShaderEditor::_editor_settings_changed() {
shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
}
void TextShaderEditor::_show_warnings_panel(bool p_show) {
@ -890,6 +892,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
return;
}
if (trim_trailing_whitespace_on_save) {
trim_trailing_whitespace();
}
apply_shaders();
Ref<Shader> edited_shader = shader_editor->get_edited_shader();
@ -912,6 +918,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
disk_changed->hide();
}
void TextShaderEditor::trim_trailing_whitespace() {
shader_editor->trim_trailing_whitespace();
}
void TextShaderEditor::validate_script() {
shader_editor->_validate_script();
}
@ -1193,6 +1203,8 @@ TextShaderEditor::TextShaderEditor() {
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data));
trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
add_child(disk_changed);
_editor_settings_changed();

View file

@ -171,6 +171,8 @@ class TextShaderEditor : public MarginContainer {
uint32_t dependencies_version = 0xFFFFFFFF;
bool trim_trailing_whitespace_on_save;
protected:
void _notification(int p_what);
static void _bind_methods();
@ -182,12 +184,14 @@ protected:
public:
bool was_compilation_successful() const { return compilation_success; }
bool get_trim_trailing_whitespace_on_save() const { return trim_trailing_whitespace_on_save; }
void apply_shaders();
void ensure_select_current();
void edit(const Ref<Shader> &p_shader);
void edit(const Ref<ShaderInclude> &p_shader_inc);
void goto_line_selection(int p_line, int p_begin, int p_end);
void save_external_data(const String &p_str = "");
void trim_trailing_whitespace();
void validate_script();
bool is_unsaved() const;
void tag_saved_version();