Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
The following keyboard shortcuts are now available: -Bucket fill (G) -Paint Tile (P) -Transpose Tile (T) Fixes #10918
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0953c8fd55
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f98f65fd7f
2 changed files with 34 additions and 5 deletions
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@ -72,6 +72,14 @@ void TileMapEditor::_menu_option(int p_option) {
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switch (p_option) {
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case OPTION_PAINTING: {
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// NOTE: We do not set tool = TOOL_PAINTING as this begins painting
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// immediately without pressing the left mouse button first
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tool = TOOL_NONE;
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canvas_item_editor->update();
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} break;
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case OPTION_BUCKET: {
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tool = TOOL_BUCKET;
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@ -703,7 +711,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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return true;
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} else {
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// Mousebutton was released
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if (tool != TOOL_NONE) {
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if (tool == TOOL_PAINTING) {
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@ -801,6 +809,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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undo_redo->add_undo_method(this, "_fill_points", points, pop);
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undo_redo->commit_action();
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// We want to keep the bucket-tool active
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return true;
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}
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tool = TOOL_NONE;
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@ -1046,9 +1057,25 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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return true;
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}
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if (tool != TOOL_NONE || !mouse_over)
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if (!mouse_over) {
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// Editor shortcuts should not fire if mouse not in viewport
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return false;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/paint_tile", p_event)) {
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// NOTE: We do not set tool = TOOL_PAINTING as this begins painting
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// immediately without pressing the left mouse button first
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tool = TOOL_NONE;
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canvas_item_editor->update();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) {
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tool = TOOL_BUCKET;
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canvas_item_editor->update();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
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_menu_option(OPTION_ERASE_SELECTION);
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@ -1458,7 +1485,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase selection"), KEY_DELETE);
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ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find tile"), KEY_MASK_CMD + KEY_F);
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ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"));
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ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T);
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ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A);
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ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S);
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@ -1512,7 +1539,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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PopupMenu *p = options->get_popup();
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p->add_item(TTR("Bucket"), OPTION_BUCKET);
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p->add_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P), OPTION_PAINTING);
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p->add_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G), OPTION_BUCKET);
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p->add_separator();
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p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL);
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p->add_separator();
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@ -68,7 +68,8 @@ class TileMapEditor : public VBoxContainer {
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OPTION_PICK_TILE,
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OPTION_SELECT,
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OPTION_DUPLICATE,
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OPTION_ERASE_SELECTION
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OPTION_ERASE_SELECTION,
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OPTION_PAINTING,
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};
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TileMap *node;
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