Merge pull request #44023 from Wavesonics/glb-import-crash-master
Update xatlas to upstream 5571fc7, fixes #44017
This commit is contained in:
commit
f9b08bef72
4 changed files with 2715 additions and 3294 deletions
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@ -141,11 +141,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
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xatlas::Atlas *atlas = xatlas::Create();
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printf("Adding mesh..\n");
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xatlas::AddMeshError::Enum err = xatlas::AddMesh(atlas, input_mesh, 1);
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ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Enum::Success, false, xatlas::StringForEnum(err));
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xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1);
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ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err));
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printf("Generate..\n");
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xatlas::Generate(atlas, chart_options, xatlas::ParameterizeOptions(), pack_options);
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xatlas::Generate(atlas, chart_options, xatlas::PackOptions());
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*r_size_hint_x = atlas->width;
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*r_size_hint_y = atlas->height;
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2
thirdparty/README.md
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2
thirdparty/README.md
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@ -671,7 +671,7 @@ File extracted from upstream release tarball:
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## xatlas
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- Upstream: https://github.com/jpcy/xatlas
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- Version: git (470576d3516f7e6d8b4554e7c941194a935969fd, 2020)
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- Version: git (5571fc7ef0d06832947c0a935ccdcf083f7a9264, 2020)
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- License: MIT
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Files extracted from upstream source:
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5799
thirdparty/xatlas/xatlas.cpp
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5799
thirdparty/xatlas/xatlas.cpp
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File diff suppressed because it is too large
Load diff
170
thirdparty/xatlas/xatlas.h
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170
thirdparty/xatlas/xatlas.h
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@ -31,35 +31,30 @@ Copyright NVIDIA Corporation 2006 -- Ignacio Castano <icastano@nvidia.com>
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#pragma once
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#ifndef XATLAS_H
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#define XATLAS_H
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#include <stddef.h>
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#include <stdint.h>
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namespace xatlas {
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struct ChartType
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{
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enum Enum
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{
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Planar,
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Ortho,
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LSCM,
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Piecewise,
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Invalid
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};
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enum class ChartType {
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Planar,
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Ortho,
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LSCM,
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Piecewise,
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Invalid
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};
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// A group of connected faces, belonging to a single atlas.
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struct Chart
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{
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struct Chart {
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uint32_t *faceArray;
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uint32_t atlasIndex; // Sub-atlas index.
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uint32_t faceCount;
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ChartType::Enum type;
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ChartType type;
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uint32_t material;
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};
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// Output vertex.
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struct Vertex
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{
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struct Vertex {
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int32_t atlasIndex; // Sub-atlas index. -1 if the vertex doesn't exist in any atlas.
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int32_t chartIndex; // -1 if the vertex doesn't exist in any chart.
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float uv[2]; // Not normalized - values are in Atlas width and height range.
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@ -67,8 +62,7 @@ struct Vertex
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};
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// Output mesh.
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struct Mesh
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{
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struct Mesh {
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Chart *chartArray;
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uint32_t *indexArray;
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Vertex *vertexArray;
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@ -83,16 +77,15 @@ static const uint32_t kImageIsBilinearBit = 0x40000000;
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static const uint32_t kImageIsPaddingBit = 0x20000000;
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// Empty on creation. Populated after charts are packed.
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struct Atlas
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{
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struct Atlas {
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uint32_t *image;
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Mesh *meshes; // The output meshes, corresponding to each AddMesh call.
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float *utilization; // Normalized atlas texel utilization array. E.g. a value of 0.8 means 20% empty space. atlasCount in length.
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uint32_t width; // Atlas width in texels.
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uint32_t height; // Atlas height in texels.
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uint32_t atlasCount; // Number of sub-atlases. Equal to 0 unless PackOptions resolution is changed from default (0).
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uint32_t chartCount; // Total number of charts in all meshes.
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uint32_t meshCount; // Number of output meshes. Equal to the number of times AddMesh was called.
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float *utilization; // Normalized atlas texel utilization array. E.g. a value of 0.8 means 20% empty space. atlasCount in length.
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float texelsPerUnit; // Equal to PackOptions texelsPerUnit if texelsPerUnit > 0, otherwise an estimated value to match PackOptions resolution.
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};
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@ -101,73 +94,76 @@ Atlas *Create();
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void Destroy(Atlas *atlas);
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struct IndexFormat
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{
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enum Enum
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{
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UInt16,
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UInt32
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};
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enum class IndexFormat {
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UInt16,
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UInt32
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};
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// Input mesh declaration.
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struct MeshDecl
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{
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struct MeshDecl {
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const void *vertexPositionData = nullptr;
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const void *vertexNormalData = nullptr; // optional
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const void *vertexUvData = nullptr; // optional. The input UVs are provided as a hint to the chart generator.
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const void *indexData = nullptr; // optional
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// Optional. indexCount / 3 (triangle count) in length.
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// Optional. Must be faceCount in length.
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// Don't atlas faces set to true. Ignored faces still exist in the output meshes, Vertex uv is set to (0, 0) and Vertex atlasIndex to -1.
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const bool *faceIgnoreData = nullptr;
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// Optional. Must be faceCount in length.
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// Only faces with the same material will be assigned to the same chart.
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const uint32_t *faceMaterialData = nullptr;
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// Optional. Must be faceCount in length.
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// Polygon / n-gon support. Faces are assumed to be triangles if this is null.
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const uint8_t *faceVertexCount = nullptr;
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uint32_t vertexCount = 0;
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uint32_t vertexPositionStride = 0;
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uint32_t vertexNormalStride = 0; // optional
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uint32_t vertexUvStride = 0; // optional
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uint32_t indexCount = 0;
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int32_t indexOffset = 0; // optional. Add this offset to all indices.
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IndexFormat::Enum indexFormat = IndexFormat::UInt16;
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uint32_t faceCount = 0; // Optional if faceVertexCount is null. Otherwise assumed to be indexCount / 3.
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IndexFormat indexFormat = IndexFormat::UInt16;
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// Vertex positions within epsilon distance of each other are considered colocal.
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float epsilon = 1.192092896e-07F;
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};
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struct AddMeshError
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{
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enum Enum
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{
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Success, // No error.
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Error, // Unspecified error.
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IndexOutOfRange, // An index is >= MeshDecl vertexCount.
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InvalidIndexCount // Not evenly divisible by 3 - expecting triangles.
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};
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enum class AddMeshError {
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Success, // No error.
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Error, // Unspecified error.
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IndexOutOfRange, // An index is >= MeshDecl vertexCount.
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InvalidFaceVertexCount, // Must be >= 3.
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InvalidIndexCount // Not evenly divisible by 3 - expecting triangles.
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};
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// Add a mesh to the atlas. MeshDecl data is copied, so it can be freed after AddMesh returns.
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AddMeshError::Enum AddMesh(Atlas *atlas, const MeshDecl &meshDecl, uint32_t meshCountHint = 0);
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AddMeshError AddMesh(Atlas *atlas, const MeshDecl &meshDecl, uint32_t meshCountHint = 0);
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// Wait for AddMesh async processing to finish. ComputeCharts / Generate call this internally.
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void AddMeshJoin(Atlas *atlas);
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struct UvMeshDecl
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{
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struct UvMeshDecl {
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const void *vertexUvData = nullptr;
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const void *indexData = nullptr; // optional
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const uint32_t *faceMaterialData = nullptr; // Optional. Faces with different materials won't be assigned to the same chart. Must be indexCount / 3 in length.
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const uint32_t *faceMaterialData = nullptr; // Optional. Overlapping UVs should be assigned a different material. Must be indexCount / 3 in length.
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uint32_t vertexCount = 0;
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uint32_t vertexStride = 0;
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uint32_t indexCount = 0;
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int32_t indexOffset = 0; // optional. Add this offset to all indices.
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IndexFormat::Enum indexFormat = IndexFormat::UInt16;
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bool rotateCharts = true;
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IndexFormat indexFormat = IndexFormat::UInt16;
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};
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AddMeshError::Enum AddUvMesh(Atlas *atlas, const UvMeshDecl &decl);
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AddMeshError AddUvMesh(Atlas *atlas, const UvMeshDecl &decl);
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// Custom parameterization function. texcoords initial values are an orthogonal parameterization.
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typedef void (*ParameterizeFunc)(const float *positions, float *texcoords, uint32_t vertexCount, const uint32_t *indices, uint32_t indexCount);
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struct ChartOptions {
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ParameterizeFunc paramFunc = nullptr;
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struct ChartOptions
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{
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float maxChartArea = 0.0f; // Don't grow charts to be larger than this. 0 means no limit.
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float maxBoundaryLength = 0.0f; // Don't grow charts to have a longer boundary than this. 0 means no limit.
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@ -180,38 +176,15 @@ struct ChartOptions
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float maxCost = 2.0f; // If total of all metrics * weights > maxCost, don't grow chart. Lower values result in more charts.
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uint32_t maxIterations = 1; // Number of iterations of the chart growing and seeding phases. Higher values result in better charts.
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bool useInputMeshUvs = false; // Use MeshDecl::vertexUvData for charts.
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bool fixWinding = false; // Enforce consistent texture coordinate winding.
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};
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// Call after all AddMesh calls. Can be called multiple times to recompute charts with different options.
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void ComputeCharts(Atlas *atlas, ChartOptions options = ChartOptions());
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// Custom parameterization function. texcoords initial values are an orthogonal parameterization.
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typedef void (*ParameterizeFunc)(const float *positions, float *texcoords, uint32_t vertexCount, const uint32_t *indices, uint32_t indexCount);
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struct ParameterizeOptions
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{
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ParameterizeFunc func = nullptr;
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bool closeHoles = true; // If the custom parameterization function works with multiple boundaries, this can be set to false to improve performance.
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bool fixTJunctions = true; // If meshes don't have T-junctions, this can be set to false to improve performance.
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};
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// Call after ComputeCharts. Can be called multiple times to re-parameterize charts with a different ParameterizeFunc.
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void ParameterizeCharts(Atlas *atlas, ParameterizeOptions options = ParameterizeOptions());
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struct PackOptions
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{
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// Leave space around charts for texels that would be sampled by bilinear filtering.
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bool bilinear = true;
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// Align charts to 4x4 blocks. Also improves packing speed, since there are fewer possible chart locations to consider.
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bool blockAlign = false;
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// Slower, but gives the best result. If false, use random chart placement.
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bool bruteForce = false;
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// Create Atlas::image
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bool createImage = false;
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struct PackOptions {
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// Charts larger than this will be scaled down. 0 means no limit.
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uint32_t maxChartSize = 0;
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@ -227,29 +200,42 @@ struct PackOptions
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// If not 0, and texelsPerUnit is not 0, generate one or more atlases with that exact resolution.
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// If not 0, and texelsPerUnit is 0, texelsPerUnit is estimated to approximately match the resolution.
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uint32_t resolution = 0;
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// Leave space around charts for texels that would be sampled by bilinear filtering.
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bool bilinear = true;
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// Align charts to 4x4 blocks. Also improves packing speed, since there are fewer possible chart locations to consider.
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bool blockAlign = false;
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// Slower, but gives the best result. If false, use random chart placement.
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bool bruteForce = false;
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// Create Atlas::image
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bool createImage = false;
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// Rotate charts to the axis of their convex hull.
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bool rotateChartsToAxis = true;
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// Rotate charts to improve packing.
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bool rotateCharts = true;
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};
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// Call after ParameterizeCharts. Can be called multiple times to re-pack charts with different options.
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// Call after ComputeCharts. Can be called multiple times to re-pack charts with different options.
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void PackCharts(Atlas *atlas, PackOptions packOptions = PackOptions());
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// Equivalent to calling ComputeCharts, ParameterizeCharts and PackCharts in sequence. Can be called multiple times to regenerate with different options.
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void Generate(Atlas *atlas, ChartOptions chartOptions = ChartOptions(), ParameterizeOptions parameterizeOptions = ParameterizeOptions(), PackOptions packOptions = PackOptions());
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// Equivalent to calling ComputeCharts and PackCharts in sequence. Can be called multiple times to regenerate with different options.
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void Generate(Atlas *atlas, ChartOptions chartOptions = ChartOptions(), PackOptions packOptions = PackOptions());
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// Progress tracking.
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struct ProgressCategory
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{
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enum Enum
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{
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AddMesh,
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ComputeCharts,
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ParameterizeCharts,
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PackCharts,
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BuildOutputMeshes
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};
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enum class ProgressCategory {
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AddMesh,
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ComputeCharts,
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PackCharts,
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BuildOutputMeshes
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};
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// May be called from any thread. Return false to cancel.
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typedef bool (*ProgressFunc)(ProgressCategory::Enum category, int progress, void *userData);
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typedef bool (*ProgressFunc)(ProgressCategory category, int progress, void *userData);
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void SetProgressCallback(Atlas *atlas, ProgressFunc progressFunc = nullptr, void *progressUserData = nullptr);
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@ -263,8 +249,8 @@ typedef int (*PrintFunc)(const char *, ...);
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void SetPrint(PrintFunc print, bool verbose);
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// Helper functions for error messages.
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const char *StringForEnum(AddMeshError::Enum error);
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const char *StringForEnum(ProgressCategory::Enum category);
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const char *StringForEnum(AddMeshError error);
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const char *StringForEnum(ProgressCategory category);
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} // namespace xatlas
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