Style: Ensure consistent formatting with clang-format 15

This commit is contained in:
Rémi Verschelde 2022-09-21 13:08:17 +02:00
parent 4207983ce9
commit f9b91d8d24
6 changed files with 46 additions and 54 deletions

View file

@ -47,9 +47,7 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
/* clang-format off */
switch (p_source.get_type()) {
case Variant::VECTOR2: {
SETUP_TYPE(Vector2)
/**/ TRY_TRANSFER_FIELD("x", x)
@ -59,7 +57,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::RECT2: {
SETUP_TYPE(Rect2)
/**/ TRY_TRANSFER_FIELD("x", position.x)
@ -71,7 +68,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::VECTOR3: {
SETUP_TYPE(Vector3)
/**/ TRY_TRANSFER_FIELD("x", x)
@ -82,7 +78,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::PLANE: {
SETUP_TYPE(Plane)
/**/ TRY_TRANSFER_FIELD("x", normal.x)
@ -94,7 +89,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::QUAT: {
SETUP_TYPE(Quat)
/**/ TRY_TRANSFER_FIELD("x", x)
@ -106,7 +100,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::AABB: {
SETUP_TYPE(AABB)
/**/ TRY_TRANSFER_FIELD("px", position.x)
@ -120,7 +113,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::TRANSFORM2D: {
SETUP_TYPE(Transform2D)
/**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
@ -134,7 +126,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::BASIS: {
SETUP_TYPE(Basis)
/**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
@ -151,7 +142,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
}
case Variant::TRANSFORM: {
SETUP_TYPE(Transform)
/**/ TRY_TRANSFER_FIELD("xx", basis.elements[0][0])

View file

@ -1727,8 +1727,12 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
} \
} break;
// clang-format 14 wants to add a space after the last return,
// and clang-format 15 removes it...
/* clang-format off */
#define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond) \
DEFAULT_OP_ARRAY_CMD(m_name, PoolVector<dv_type>, if (skip_cond) return;, arr->set(index, p_value); return )
DEFAULT_OP_ARRAY_CMD(m_name, PoolVector<dv_type>, if (skip_cond) return;, arr->set(index, p_value); return)
/* clang-format on */
#define DEFAULT_OP_DVECTOR_GET(m_name, dv_type) \
DEFAULT_OP_ARRAY_CMD(m_name, const PoolVector<dv_type>, ;, return arr->get(index))
@ -2192,7 +2196,11 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
valid = true; //always valid, i guess? should this really be ok?
return;
} break;
DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20
// clang-format 14 wants to add a space after the last return,
// and clang-format 15 removes it...
/* clang-format off */
DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return) // 20
/* clang-format on */
DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)

View file

@ -1976,21 +1976,18 @@ FRAGMENT_SHADER_CODE
#if defined(AMBIENT_LIGHT_DISABLED)
ambient_light = vec3(0.0, 0.0, 0.0);
#else
{
{ //read radiance from dual paraboloid
vec3 ref_vec = reflect(-eye_vec, normal);
float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
ref_vec = normalize((radiance_inverse_xform * vec4(ref_vec, 0.0)).xyz);
vec3 radiance;
{ //read radiance from dual paraboloid
vec3 ref_vec = reflect(-eye_vec, normal);
float horizon = min(1.0 + dot(ref_vec, normal), 1.0);
ref_vec = normalize((radiance_inverse_xform * vec4(ref_vec, 0.0)).xyz);
vec3 radiance;
#ifdef USE_RADIANCE_MAP_ARRAY //ubershader-runtime
radiance = textureDualParaboloidArray(radiance_map_array, ref_vec, roughness) * bg_energy;
radiance = textureDualParaboloidArray(radiance_map_array, ref_vec, roughness) * bg_energy;
#else //ubershader-runtime
radiance = textureDualParaboloid(radiance_map, ref_vec, roughness) * bg_energy;
radiance = textureDualParaboloid(radiance_map, ref_vec, roughness) * bg_energy;
#endif //ubershader-runtime
env_reflection_light = radiance;
env_reflection_light *= horizon * horizon;
}
env_reflection_light = radiance;
env_reflection_light *= horizon * horizon;
}
#ifndef USE_LIGHTMAP //ubershader-runtime
{
@ -2257,7 +2254,6 @@ FRAGMENT_SHADER_CODE
#ifdef USE_VERTEX_LIGHTING //ubershader-runtime
diffuse_light *= mix(vec3(1.0), light_attenuation, diffuse_light_interp.a);
specular_light *= mix(vec3(1.0), light_attenuation, specular_light_interp.a);
#else //ubershader-runtime
light_compute(normal, -light_direction_attenuation.xyz, eye_vec, binormal, tangent, light_color_energy.rgb, light_attenuation, albedo, transmission, light_params.z * specular_blob_intensity, roughness, metallic, specular, rim, rim_tint, clearcoat, clearcoat_gloss, anisotropy, diffuse_light, specular_light, alpha);
#endif //ubershader-runtime

View file

@ -28,7 +28,7 @@ so they should work out of the box on Linux/macOS.
#### Windows
##### clang-format
- Download LLVM for Windows (version 8 or later) from
- Download LLVM for Windows (version 13 or later) from
<https://releases.llvm.org/download.html>
- Make sure LLVM is added to the `PATH` during installation

View file

@ -76,8 +76,8 @@ fi
# To get consistent formatting, we recommend contributors to use the same
# clang-format version as CI.
RECOMMENDED_CLANG_FORMAT_MAJOR_MIN="12"
RECOMMENDED_CLANG_FORMAT_MAJOR_MAX="14"
RECOMMENDED_CLANG_FORMAT_MAJOR_MIN="13"
RECOMMENDED_CLANG_FORMAT_MAJOR_MAX="15"
if [ ! -x "$CLANG_FORMAT" ] ; then
message="Error: clang-format executable not found. Please install clang-format $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX."

View file

@ -41,34 +41,32 @@
#define WSS_OUT_BUF PNAME("network/limits/websocket_server/max_out_buffer_kb")
#define WSS_OUT_PKT PNAME("network/limits/websocket_server/max_out_packets")
/* clang-format off */
#define GDCICLASS(CNAME) \
public:\
static CNAME *(*_create)();\
\
static Ref<CNAME > create_ref() {\
\
if (!_create)\
return Ref<CNAME >();\
return Ref<CNAME >(_create());\
}\
\
static CNAME *create() {\
\
if (!_create)\
return NULL;\
return _create();\
}\
protected:\
#define GDCICLASS(CNAME) \
public: \
static CNAME *(*_create)(); \
\
static Ref<CNAME> create_ref() { \
if (!_create) \
return Ref<CNAME>(); \
return Ref<CNAME>(_create()); \
} \
\
static CNAME *create() { \
if (!_create) \
return NULL; \
return _create(); \
} \
\
protected:
#define GDCINULL(CNAME) \
CNAME *(*CNAME::_create)() = NULL;
CNAME *(*CNAME::_create)() = NULL;
#define GDCIIMPL(IMPNAME, CNAME) \
public:\
static CNAME *_create() { return memnew(IMPNAME); }\
static void make_default() { CNAME::_create = IMPNAME::_create; }\
protected:\
/* clang-format on */
#define GDCIIMPL(IMPNAME, CNAME) \
public: \
static CNAME *_create() { return memnew(IMPNAME); } \
static void make_default() { CNAME::_create = IMPNAME::_create; } \
\
protected:
#endif // WEBSOCKET_MACROS_H