Add shortcut for Pan Mode (G)
And change TileMap Bucket Fill shortcut to (B).
Fixes #8582.
(cherry picked from commit 28b33718b0
)
This commit is contained in:
parent
e34929feaa
commit
fa0cf25e19
2 changed files with 2 additions and 1 deletions
|
@ -5490,6 +5490,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
|
|||
hb->add_child(pan_button);
|
||||
pan_button->set_toggle_mode(true);
|
||||
pan_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PAN));
|
||||
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
|
||||
pan_button->set_tooltip(TTR("Pan Mode"));
|
||||
|
||||
ruler_button = memnew(ToolButton);
|
||||
|
|
|
@ -2034,7 +2034,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
|||
toolbar->add_child(paint_button);
|
||||
|
||||
bucket_fill_button = memnew(ToolButton);
|
||||
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G));
|
||||
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
|
||||
bucket_fill_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_BUCKET));
|
||||
bucket_fill_button->set_toggle_mode(true);
|
||||
toolbar->add_child(bucket_fill_button);
|
||||
|
|
Loading…
Reference in a new issue