Add "Positive" operator to VisualScript
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02e616b4ef
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1 changed files with 6 additions and 1 deletions
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@ -334,7 +334,7 @@ bool VisualScriptOperator::has_input_sequence_port() const{
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int VisualScriptOperator::get_input_value_port_count() const{
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return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE) ? 1 : 2;
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return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE || op==Variant::OP_POSITIVE) ? 1 : 2;
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}
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int VisualScriptOperator::get_output_value_port_count() const{
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@ -361,6 +361,7 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const{
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{Variant::NIL,Variant::NIL}, //OP_MULTIPLY,
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{Variant::NIL,Variant::NIL}, //OP_DIVIDE,
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{Variant::NIL,Variant::NIL}, //OP_NEGATE,
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{Variant::NIL,Variant::NIL}, //OP_POSITIVE,
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{Variant::INT,Variant::INT}, //OP_MODULE,
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{Variant::STRING,Variant::STRING}, //OP_STRING_CONCAT,
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//bitwise
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@ -403,6 +404,7 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const{
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Variant::NIL, //OP_MULTIPLY,
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Variant::NIL, //OP_DIVIDE,
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Variant::NIL, //OP_NEGATE,
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Variant::NIL, //OP_POSITIVE,
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Variant::INT, //OP_MODULE,
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Variant::STRING, //OP_STRING_CONCAT,
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//bitwise
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@ -444,6 +446,7 @@ static const char* op_names[]={
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"Multiply", //OP_MULTIPLY,
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"Divide", //OP_DIVIDE,
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"Negate", //OP_NEGATE,
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"Positive", //OP_POSITIVE,
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"Remainder", //OP_MODULE,
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"Concat", //OP_STRING_CONCAT,
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//bitwise
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@ -485,6 +488,7 @@ String VisualScriptOperator::get_text() const {
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L"A x B", //OP_MULTIPLY,
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L"A \u00F7 B", //OP_DIVIDE,
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L"\u00AC A", //OP_NEGATE,
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L"+ A", //OP_POSITIVE,
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L"A mod B", //OP_MODULE,
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L"A .. B", //OP_STRING_CONCAT,
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//bitwise
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@ -3900,6 +3904,7 @@ void register_visual_script_nodes() {
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VisualScriptLanguage::singleton->add_register_func("operators/math/multiply",create_op_node<Variant::OP_MULTIPLY>);
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VisualScriptLanguage::singleton->add_register_func("operators/math/divide",create_op_node<Variant::OP_DIVIDE>);
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VisualScriptLanguage::singleton->add_register_func("operators/math/negate",create_op_node<Variant::OP_NEGATE>);
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VisualScriptLanguage::singleton->add_register_func("operators/math/positive",create_op_node<Variant::OP_POSITIVE>);
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VisualScriptLanguage::singleton->add_register_func("operators/math/remainder",create_op_node<Variant::OP_MODULE>);
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VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat",create_op_node<Variant::OP_STRING_CONCAT>);
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//bitwise
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