Merge pull request #70181 from quentinguidee/fix/gltf-crash-shader-material
glTF: Fix export crash with a ShaderMaterial
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commit
fa345869f5
1 changed files with 175 additions and 169 deletions
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@ -3384,8 +3384,13 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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if (!material->get_name().is_empty()) {
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d["name"] = _gen_unique_name(p_state, material->get_name());
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}
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Ref<BaseMaterial3D> base_material = material;
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if (base_material.is_valid()) {
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if (base_material.is_null()) {
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materials.push_back(d);
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continue;
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}
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Dictionary mr;
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{
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Array arr;
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@ -3398,7 +3403,6 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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}
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{
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Dictionary bct;
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if (base_material.is_valid()) {
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Ref<Texture2D> albedo_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO);
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GLTFTextureIndex gltf_texture_index = -1;
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@ -3416,8 +3420,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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mr["baseColorTexture"] = bct;
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}
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}
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}
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if (base_material.is_valid()) {
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mr["metallicFactor"] = base_material->get_metallic();
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mr["roughnessFactor"] = base_material->get_roughness();
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bool has_roughness = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS)->get_image().is_valid();
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@ -3552,9 +3555,8 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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mr["metallicRoughnessTexture"] = mrt;
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}
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}
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}
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d["pbrMetallicRoughness"] = mr;
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}
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if (base_material->get_feature(BaseMaterial3D::FEATURE_NORMAL_MAPPING)) {
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Dictionary nt;
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Ref<ImageTexture> tex;
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@ -3607,6 +3609,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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arr.push_back(c.b);
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d["emissiveFactor"] = arr;
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}
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if (base_material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) {
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Dictionary et;
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Ref<Texture2D> emission_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_EMISSION);
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@ -3621,16 +3624,19 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
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d["emissiveTexture"] = et;
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}
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}
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const bool ds = base_material->get_cull_mode() == BaseMaterial3D::CULL_DISABLED;
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if (ds) {
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d["doubleSided"] = ds;
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}
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if (base_material->get_transparency() == BaseMaterial3D::TRANSPARENCY_ALPHA_SCISSOR) {
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d["alphaMode"] = "MASK";
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d["alphaCutoff"] = base_material->get_alpha_scissor_threshold();
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} else if (base_material->get_transparency() != BaseMaterial3D::TRANSPARENCY_DISABLED) {
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d["alphaMode"] = "BLEND";
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}
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materials.push_back(d);
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}
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if (!materials.size()) {
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