Fixed issue where panels in sprite frames editor couldn't be resized

This commit is contained in:
Igor Kordiukiewicz 2022-03-01 23:39:03 +01:00
parent 8c2b9801fd
commit fa3d53ab4e
2 changed files with 0 additions and 4 deletions

View file

@ -48,9 +48,6 @@ static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const
p_control->draw_line(p_from + p_shadow_offset, p_from + p_size + p_shadow_offset, p_shadow_color);
}
void SpriteFramesEditor::gui_input(const Ref<InputEvent> &p_event) {
}
void SpriteFramesEditor::_open_sprite_sheet() {
file_split_sheet->clear_filters();
List<String> extensions;

View file

@ -170,7 +170,6 @@ class SpriteFramesEditor : public HSplitContainer {
protected:
void _notification(int p_what);
virtual void gui_input(const Ref<InputEvent> &p_event) override;
static void _bind_methods();
public: