Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references

(cherry picked from commit b6c543179c)
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Ev01 2022-01-30 12:33:16 +11:00 committed by Rémi Verschelde
parent 3fd186c0c2
commit fa906f70e9
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3 changed files with 4 additions and 4 deletions

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@ -8,8 +8,8 @@
See also [AudioStreamGenerator] for procedurally generating sounds. See also [AudioStreamGenerator] for procedurally generating sounds.
</description> </description>
<tutorials> <tutorials>
<link title="https://godotengine.org/asset-library/asset/528">Audio Spectrum Demo</link> <link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
<link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link> <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials> </tutorials>
<methods> <methods>
</methods> </methods>

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@ -10,7 +10,7 @@
</description> </description>
<tutorials> <tutorials>
<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link> <link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
<link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link> <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials> </tutorials>
<methods> <methods>
</methods> </methods>

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@ -8,7 +8,7 @@
</description> </description>
<tutorials> <tutorials>
<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link> <link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
<link title="https://godotengine.org/article/godot-32-will-get-new-audio-features">Godot 3.2 will get new audio features</link> <link title="Godot 3.2 will get new audio features">https://godotengine.org/article/godot-32-will-get-new-audio-features</link>
</tutorials> </tutorials>
<methods> <methods>
<method name="can_push_buffer" qualifiers="const"> <method name="can_push_buffer" qualifiers="const">