From 978ffb39bfd9bfb501367f9cb041e45e9d3a22e3 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Sat, 13 Apr 2024 15:10:19 -0300 Subject: [PATCH] Fix submenus erroneously closing on some occasions --- scene/gui/popup_menu.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 56346f5edcc..b6dd3ac0b40 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -640,11 +640,17 @@ void PopupMenu::_input_from_window_internal(const Ref &p_event) { for (const Rect2 &E : autohide_areas) { if (!Rect2(Point2(), get_size()).has_point(m->get_position()) && E.has_point(m->get_position())) { + // The mouse left the safe area, prepare to close. _close_pressed(); return; } } + if (!minimum_lifetime_timer->is_stopped()) { + // The mouse left the safe area, but came back again, so cancel the auto-closing. + minimum_lifetime_timer->stop(); + } + if (!item_clickable_area.has_point(m->get_position())) { return; }