Set initial SceneTree processes times to 0.0

This commit is contained in:
Marcel Admiraal 2022-07-16 15:52:09 +01:00
parent e8e040a099
commit fb4e1d2d02

View file

@ -2168,8 +2168,8 @@ SceneTree::SceneTree() {
GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true);
tree_version = 1;
physics_process_time = 1;
idle_process_time = 1;
physics_process_time = 0.f;
idle_process_time = 0.f;
root = nullptr;
input_handled = false;