Debugger stepping to incorrect line fix
Fix: #39296
(cherry picked from commit fc89c5c76d
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@ -2755,6 +2755,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
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#ifdef DEBUG_ENABLED
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pending_newline = -1; // reset for the new block
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NewLineNode *nl = alloc_node<NewLineNode>();
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nl->line = tokenizer->get_token_line();
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