Disable lights for objects with baked lighting
Don't apply lighting to objects when they have a lightmap texture and the light is set to BAKE_ALL. This prevents applying the same direct light twice on the same object and makes setting up scenes with mixed lighting much easier.
This commit is contained in:
parent
18fc857b9f
commit
fcb00ca048
15 changed files with 87 additions and 18 deletions
|
@ -2152,6 +2152,17 @@
|
||||||
Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual paraboloid is faster but may suffer from artifacts. Equivalent to [member OmniLight.omni_shadow_mode].
|
Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual paraboloid is faster but may suffer from artifacts. Equivalent to [member OmniLight.omni_shadow_mode].
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="light_set_bake_mode">
|
||||||
|
<return type="void">
|
||||||
|
</return>
|
||||||
|
<argument index="0" name="light" type="RID">
|
||||||
|
</argument>
|
||||||
|
<argument index="1" name="bake_mode" type="int" enum="VisualServer.LightBakeMode">
|
||||||
|
</argument>
|
||||||
|
<description>
|
||||||
|
Sets the bake mode for this light, see [enum LightBakeMode] for options. The bake mode affects how the light will be baked in [BakedLightmap]s and [GIProbe]s.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="light_set_color">
|
<method name="light_set_color">
|
||||||
<return type="void">
|
<return type="void">
|
||||||
</return>
|
</return>
|
||||||
|
@ -2250,7 +2261,7 @@
|
||||||
<argument index="1" name="enabled" type="bool">
|
<argument index="1" name="enabled" type="bool">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Sets whether GI probes capture light information from this light.
|
Sets whether GI probes capture light information from this light. [i]Deprecated method.[/i] Use [method light_set_bake_mode] instead. This method is only kept for compatibility reasons and calls [method light_set_bake_mode] internally, setting the bake mode to [constant LIGHT_BAKE_DISABLED] or [constant LIGHT_BAKE_INDIRECT] depending on the given parameter.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="lightmap_capture_create">
|
<method name="lightmap_capture_create">
|
||||||
|
@ -4517,6 +4528,12 @@
|
||||||
<constant name="LIGHT_PARAM_MAX" value="15" enum="LightParam">
|
<constant name="LIGHT_PARAM_MAX" value="15" enum="LightParam">
|
||||||
Represents the size of the [enum LightParam] enum.
|
Represents the size of the [enum LightParam] enum.
|
||||||
</constant>
|
</constant>
|
||||||
|
<constant name="LIGHT_BAKE_DISABLED" value="0" enum="LightBakeMode">
|
||||||
|
</constant>
|
||||||
|
<constant name="LIGHT_BAKE_INDIRECT" value="1" enum="LightBakeMode">
|
||||||
|
</constant>
|
||||||
|
<constant name="LIGHT_BAKE_ALL" value="2" enum="LightBakeMode">
|
||||||
|
</constant>
|
||||||
<constant name="LIGHT_OMNI_SHADOW_DUAL_PARABOLOID" value="0" enum="LightOmniShadowMode">
|
<constant name="LIGHT_OMNI_SHADOW_DUAL_PARABOLOID" value="0" enum="LightOmniShadowMode">
|
||||||
Use a dual paraboloid shadow map for omni lights.
|
Use a dual paraboloid shadow map for omni lights.
|
||||||
</constant>
|
</constant>
|
||||||
|
|
|
@ -491,6 +491,7 @@ public:
|
||||||
void light_set_cull_mask(RID p_light, uint32_t p_mask) {}
|
void light_set_cull_mask(RID p_light, uint32_t p_mask) {}
|
||||||
void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {}
|
void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {}
|
||||||
void light_set_use_gi(RID p_light, bool p_enabled) {}
|
void light_set_use_gi(RID p_light, bool p_enabled) {}
|
||||||
|
void light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode) {}
|
||||||
|
|
||||||
void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {}
|
void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {}
|
||||||
void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {}
|
void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {}
|
||||||
|
@ -511,6 +512,7 @@ public:
|
||||||
float light_get_param(RID p_light, VS::LightParam p_param) { return 0.0; }
|
float light_get_param(RID p_light, VS::LightParam p_param) { return 0.0; }
|
||||||
Color light_get_color(RID p_light) { return Color(); }
|
Color light_get_color(RID p_light) { return Color(); }
|
||||||
bool light_get_use_gi(RID p_light) { return false; }
|
bool light_get_use_gi(RID p_light) { return false; }
|
||||||
|
VS::LightBakeMode light_get_bake_mode(RID p_light) { return VS::LightBakeMode::LIGHT_BAKE_DISABLED; }
|
||||||
uint64_t light_get_version(RID p_light) const { return 0; }
|
uint64_t light_get_version(RID p_light) const { return 0; }
|
||||||
|
|
||||||
/* PROBE API */
|
/* PROBE API */
|
||||||
|
|
|
@ -2300,6 +2300,9 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
|
||||||
|
|
||||||
if (!unshaded && e->light_index < RenderList::MAX_LIGHTS) {
|
if (!unshaded && e->light_index < RenderList::MAX_LIGHTS) {
|
||||||
light = render_light_instances[e->light_index];
|
light = render_light_instances[e->light_index];
|
||||||
|
if (e->light_mode == LightMode::LIGHTMODE_LIGHTMAP && light->light_ptr->bake_mode == VS::LIGHT_BAKE_ALL) {
|
||||||
|
light = NULL; // Don't use this light, it is already included in the lightmap
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (light != prev_light) {
|
if (light != prev_light) {
|
||||||
|
|
|
@ -3816,7 +3816,7 @@ RID RasterizerStorageGLES2::light_create(VS::LightType p_type) {
|
||||||
light->directional_blend_splits = false;
|
light->directional_blend_splits = false;
|
||||||
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
|
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
|
||||||
light->reverse_cull = false;
|
light->reverse_cull = false;
|
||||||
light->use_gi = true;
|
light->bake_mode = VS::LIGHT_BAKE_INDIRECT;
|
||||||
light->version = 0;
|
light->version = 0;
|
||||||
|
|
||||||
return light_owner.make_rid(light);
|
return light_owner.make_rid(light);
|
||||||
|
@ -3905,10 +3905,15 @@ void RasterizerStorageGLES2::light_set_reverse_cull_face_mode(RID p_light, bool
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerStorageGLES2::light_set_use_gi(RID p_light, bool p_enabled) {
|
void RasterizerStorageGLES2::light_set_use_gi(RID p_light, bool p_enabled) {
|
||||||
|
WARN_DEPRECATED_MSG("'VisualServer.light_set_use_gi' is deprecated and will be removed in a future version. Use 'VisualServer.light_set_bake_mode' instead.");
|
||||||
|
light_set_bake_mode(p_light, p_enabled ? VS::LightBakeMode::LIGHT_BAKE_INDIRECT : VS::LightBakeMode::LIGHT_BAKE_DISABLED);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RasterizerStorageGLES2::light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode) {
|
||||||
Light *light = light_owner.getornull(p_light);
|
Light *light = light_owner.getornull(p_light);
|
||||||
ERR_FAIL_COND(!light);
|
ERR_FAIL_COND(!light);
|
||||||
|
|
||||||
light->use_gi = p_enabled;
|
light->bake_mode = p_bake_mode;
|
||||||
|
|
||||||
light->version++;
|
light->version++;
|
||||||
light->instance_change_notify(true, false);
|
light->instance_change_notify(true, false);
|
||||||
|
@ -4010,10 +4015,14 @@ Color RasterizerStorageGLES2::light_get_color(RID p_light) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerStorageGLES2::light_get_use_gi(RID p_light) {
|
bool RasterizerStorageGLES2::light_get_use_gi(RID p_light) {
|
||||||
Light *light = light_owner.getornull(p_light);
|
return light_get_bake_mode(p_light) != VS::LightBakeMode::LIGHT_BAKE_DISABLED;
|
||||||
ERR_FAIL_COND_V(!light, false);
|
}
|
||||||
|
|
||||||
return light->use_gi;
|
VS::LightBakeMode RasterizerStorageGLES2::light_get_bake_mode(RID p_light) {
|
||||||
|
Light *light = light_owner.getornull(p_light);
|
||||||
|
ERR_FAIL_COND_V(!light, VS::LightBakeMode::LIGHT_BAKE_DISABLED);
|
||||||
|
|
||||||
|
return light->bake_mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const {
|
bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const {
|
||||||
|
|
|
@ -932,10 +932,10 @@ public:
|
||||||
bool shadow;
|
bool shadow;
|
||||||
bool negative;
|
bool negative;
|
||||||
bool reverse_cull;
|
bool reverse_cull;
|
||||||
bool use_gi;
|
|
||||||
|
|
||||||
uint32_t cull_mask;
|
uint32_t cull_mask;
|
||||||
|
|
||||||
|
VS::LightBakeMode bake_mode;
|
||||||
VS::LightOmniShadowMode omni_shadow_mode;
|
VS::LightOmniShadowMode omni_shadow_mode;
|
||||||
VS::LightOmniShadowDetail omni_shadow_detail;
|
VS::LightOmniShadowDetail omni_shadow_detail;
|
||||||
|
|
||||||
|
@ -960,6 +960,7 @@ public:
|
||||||
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
|
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
|
||||||
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
|
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
|
||||||
virtual void light_set_use_gi(RID p_light, bool p_enabled);
|
virtual void light_set_use_gi(RID p_light, bool p_enabled);
|
||||||
|
virtual void light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode);
|
||||||
|
|
||||||
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
|
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
|
||||||
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
|
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
|
||||||
|
@ -980,6 +981,7 @@ public:
|
||||||
virtual float light_get_param(RID p_light, VS::LightParam p_param);
|
virtual float light_get_param(RID p_light, VS::LightParam p_param);
|
||||||
virtual Color light_get_color(RID p_light);
|
virtual Color light_get_color(RID p_light);
|
||||||
virtual bool light_get_use_gi(RID p_light);
|
virtual bool light_get_use_gi(RID p_light);
|
||||||
|
virtual VS::LightBakeMode light_get_bake_mode(RID p_light);
|
||||||
|
|
||||||
virtual AABB light_get_aabb(RID p_light) const;
|
virtual AABB light_get_aabb(RID p_light) const;
|
||||||
virtual uint64_t light_get_version(RID p_light) const;
|
virtual uint64_t light_get_version(RID p_light) const;
|
||||||
|
|
|
@ -1849,8 +1849,13 @@ void RasterizerSceneGLES3::_setup_light(RenderList::Element *e, const Transform
|
||||||
|
|
||||||
for (int i = 0; i < lc; i++) {
|
for (int i = 0; i < lc; i++) {
|
||||||
LightInstance *li = light_instance_owner.getornull(lights[i]);
|
LightInstance *li = light_instance_owner.getornull(lights[i]);
|
||||||
if (!li || li->last_pass != render_pass) //not visible
|
if (!li || li->last_pass != render_pass) {
|
||||||
continue;
|
continue; // Not visible
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e->instance->baked_light && li->light_ptr->bake_mode == VS::LightBakeMode::LIGHT_BAKE_ALL) {
|
||||||
|
continue; // This light is already included in the lightmap
|
||||||
|
}
|
||||||
|
|
||||||
if (li && li->light_ptr->type == VS::LIGHT_OMNI) {
|
if (li && li->light_ptr->type == VS::LIGHT_OMNI) {
|
||||||
if (omni_count < maxobj && e->instance->layer_mask & li->light_ptr->cull_mask) {
|
if (omni_count < maxobj && e->instance->layer_mask & li->light_ptr->cull_mask) {
|
||||||
|
|
|
@ -5479,7 +5479,7 @@ RID RasterizerStorageGLES3::light_create(VS::LightType p_type) {
|
||||||
light->directional_blend_splits = false;
|
light->directional_blend_splits = false;
|
||||||
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
|
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
|
||||||
light->reverse_cull = false;
|
light->reverse_cull = false;
|
||||||
light->use_gi = true;
|
light->bake_mode = VS::LIGHT_BAKE_INDIRECT;
|
||||||
light->version = 0;
|
light->version = 0;
|
||||||
|
|
||||||
return light_owner.make_rid(light);
|
return light_owner.make_rid(light);
|
||||||
|
@ -5572,14 +5572,20 @@ void RasterizerStorageGLES3::light_set_reverse_cull_face_mode(RID p_light, bool
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerStorageGLES3::light_set_use_gi(RID p_light, bool p_enabled) {
|
void RasterizerStorageGLES3::light_set_use_gi(RID p_light, bool p_enabled) {
|
||||||
|
WARN_DEPRECATED_MSG("'VisualServer.light_set_use_gi' is deprecated and will be removed in a future version. Use 'VisualServer.light_set_bake_mode' instead.");
|
||||||
|
light_set_bake_mode(p_light, p_enabled ? VS::LightBakeMode::LIGHT_BAKE_INDIRECT : VS::LightBakeMode::LIGHT_BAKE_DISABLED);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RasterizerStorageGLES3::light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode) {
|
||||||
Light *light = light_owner.getornull(p_light);
|
Light *light = light_owner.getornull(p_light);
|
||||||
ERR_FAIL_COND(!light);
|
ERR_FAIL_COND(!light);
|
||||||
|
|
||||||
light->use_gi = p_enabled;
|
light->bake_mode = p_bake_mode;
|
||||||
|
|
||||||
light->version++;
|
light->version++;
|
||||||
light->instance_change_notify(true, false);
|
light->instance_change_notify(true, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerStorageGLES3::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {
|
void RasterizerStorageGLES3::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {
|
||||||
|
|
||||||
Light *light = light_owner.getornull(p_light);
|
Light *light = light_owner.getornull(p_light);
|
||||||
|
@ -5686,10 +5692,14 @@ Color RasterizerStorageGLES3::light_get_color(RID p_light) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerStorageGLES3::light_get_use_gi(RID p_light) {
|
bool RasterizerStorageGLES3::light_get_use_gi(RID p_light) {
|
||||||
Light *light = light_owner.getornull(p_light);
|
return light_get_bake_mode(p_light) != VS::LightBakeMode::LIGHT_BAKE_DISABLED;
|
||||||
ERR_FAIL_COND_V(!light, false);
|
}
|
||||||
|
|
||||||
return light->use_gi;
|
VS::LightBakeMode RasterizerStorageGLES3::light_get_bake_mode(RID p_light) {
|
||||||
|
Light *light = light_owner.getornull(p_light);
|
||||||
|
ERR_FAIL_COND_V(!light, VS::LightBakeMode::LIGHT_BAKE_DISABLED);
|
||||||
|
|
||||||
|
return light->bake_mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerStorageGLES3::light_has_shadow(RID p_light) const {
|
bool RasterizerStorageGLES3::light_has_shadow(RID p_light) const {
|
||||||
|
|
|
@ -939,7 +939,7 @@ public:
|
||||||
bool shadow;
|
bool shadow;
|
||||||
bool negative;
|
bool negative;
|
||||||
bool reverse_cull;
|
bool reverse_cull;
|
||||||
bool use_gi;
|
VS::LightBakeMode bake_mode;
|
||||||
uint32_t cull_mask;
|
uint32_t cull_mask;
|
||||||
VS::LightOmniShadowMode omni_shadow_mode;
|
VS::LightOmniShadowMode omni_shadow_mode;
|
||||||
VS::LightOmniShadowDetail omni_shadow_detail;
|
VS::LightOmniShadowDetail omni_shadow_detail;
|
||||||
|
@ -962,6 +962,7 @@ public:
|
||||||
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
|
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
|
||||||
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
|
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
|
||||||
virtual void light_set_use_gi(RID p_light, bool p_enabled);
|
virtual void light_set_use_gi(RID p_light, bool p_enabled);
|
||||||
|
virtual void light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode);
|
||||||
|
|
||||||
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
|
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
|
||||||
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
|
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
|
||||||
|
@ -982,6 +983,7 @@ public:
|
||||||
virtual float light_get_param(RID p_light, VS::LightParam p_param);
|
virtual float light_get_param(RID p_light, VS::LightParam p_param);
|
||||||
virtual Color light_get_color(RID p_light);
|
virtual Color light_get_color(RID p_light);
|
||||||
virtual bool light_get_use_gi(RID p_light);
|
virtual bool light_get_use_gi(RID p_light);
|
||||||
|
virtual VS::LightBakeMode light_get_bake_mode(RID p_light);
|
||||||
|
|
||||||
virtual AABB light_get_aabb(RID p_light) const;
|
virtual AABB light_get_aabb(RID p_light) const;
|
||||||
virtual uint64_t light_get_version(RID p_light) const;
|
virtual uint64_t light_get_version(RID p_light) const;
|
||||||
|
|
|
@ -159,7 +159,7 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const {
|
||||||
|
|
||||||
void Light::set_bake_mode(BakeMode p_mode) {
|
void Light::set_bake_mode(BakeMode p_mode) {
|
||||||
bake_mode = p_mode;
|
bake_mode = p_mode;
|
||||||
VS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED);
|
VS::get_singleton()->light_set_bake_mode(light, VS::LightBakeMode(bake_mode));
|
||||||
}
|
}
|
||||||
|
|
||||||
Light::BakeMode Light::get_bake_mode() const {
|
Light::BakeMode Light::get_bake_mode() const {
|
||||||
|
|
|
@ -379,6 +379,7 @@ public:
|
||||||
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
|
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
|
||||||
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
|
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
|
||||||
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
|
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
|
||||||
|
virtual void light_set_bake_mode(RID p_light, VS::LightBakeMode p_bake_mode) = 0;
|
||||||
|
|
||||||
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) = 0;
|
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) = 0;
|
||||||
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) = 0;
|
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) = 0;
|
||||||
|
@ -399,6 +400,7 @@ public:
|
||||||
virtual float light_get_param(RID p_light, VS::LightParam p_param) = 0;
|
virtual float light_get_param(RID p_light, VS::LightParam p_param) = 0;
|
||||||
virtual Color light_get_color(RID p_light) = 0;
|
virtual Color light_get_color(RID p_light) = 0;
|
||||||
virtual bool light_get_use_gi(RID p_light) = 0;
|
virtual bool light_get_use_gi(RID p_light) = 0;
|
||||||
|
virtual VS::LightBakeMode light_get_bake_mode(RID p_light) = 0;
|
||||||
virtual uint64_t light_get_version(RID p_light) const = 0;
|
virtual uint64_t light_get_version(RID p_light) const = 0;
|
||||||
|
|
||||||
/* PROBE API */
|
/* PROBE API */
|
||||||
|
|
|
@ -314,6 +314,7 @@ public:
|
||||||
BIND2(light_set_cull_mask, RID, uint32_t)
|
BIND2(light_set_cull_mask, RID, uint32_t)
|
||||||
BIND2(light_set_reverse_cull_face_mode, RID, bool)
|
BIND2(light_set_reverse_cull_face_mode, RID, bool)
|
||||||
BIND2(light_set_use_gi, RID, bool)
|
BIND2(light_set_use_gi, RID, bool)
|
||||||
|
BIND2(light_set_bake_mode, RID, LightBakeMode)
|
||||||
|
|
||||||
BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
|
BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
|
||||||
BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)
|
BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)
|
||||||
|
|
|
@ -3120,7 +3120,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
|
||||||
|
|
||||||
for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) {
|
for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) {
|
||||||
|
|
||||||
if (!VSG::storage->light_get_use_gi(E->get()->base))
|
if (VSG::storage->light_get_bake_mode(E->get()->base) == VS::LightBakeMode::LIGHT_BAKE_DISABLED)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
InstanceGIProbeData::LightCache lc;
|
InstanceGIProbeData::LightCache lc;
|
||||||
|
@ -3143,7 +3143,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
|
||||||
|
|
||||||
for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) {
|
for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) {
|
||||||
|
|
||||||
if (!VSG::storage->light_get_use_gi(E->get()->base))
|
if (VSG::storage->light_get_bake_mode(E->get()->base) == VS::LightBakeMode::LIGHT_BAKE_DISABLED)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
InstanceGIProbeData::LightCache lc;
|
InstanceGIProbeData::LightCache lc;
|
||||||
|
|
|
@ -250,6 +250,7 @@ public:
|
||||||
FUNC2(light_set_cull_mask, RID, uint32_t)
|
FUNC2(light_set_cull_mask, RID, uint32_t)
|
||||||
FUNC2(light_set_reverse_cull_face_mode, RID, bool)
|
FUNC2(light_set_reverse_cull_face_mode, RID, bool)
|
||||||
FUNC2(light_set_use_gi, RID, bool)
|
FUNC2(light_set_use_gi, RID, bool)
|
||||||
|
FUNC2(light_set_bake_mode, RID, LightBakeMode)
|
||||||
|
|
||||||
FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
|
FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
|
||||||
FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)
|
FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)
|
||||||
|
|
|
@ -1772,6 +1772,7 @@ void VisualServer::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &VisualServer::light_set_cull_mask);
|
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &VisualServer::light_set_cull_mask);
|
||||||
ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &VisualServer::light_set_reverse_cull_face_mode);
|
ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &VisualServer::light_set_reverse_cull_face_mode);
|
||||||
ClassDB::bind_method(D_METHOD("light_set_use_gi", "light", "enabled"), &VisualServer::light_set_use_gi);
|
ClassDB::bind_method(D_METHOD("light_set_use_gi", "light", "enabled"), &VisualServer::light_set_use_gi);
|
||||||
|
ClassDB::bind_method(D_METHOD("light_set_bake_mode", "light", "bake_mode"), &VisualServer::light_set_bake_mode);
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &VisualServer::light_omni_set_shadow_mode);
|
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &VisualServer::light_omni_set_shadow_mode);
|
||||||
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &VisualServer::light_omni_set_shadow_detail);
|
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &VisualServer::light_omni_set_shadow_detail);
|
||||||
|
@ -2154,6 +2155,10 @@ void VisualServer::_bind_methods() {
|
||||||
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE);
|
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE);
|
||||||
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
|
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED);
|
||||||
|
BIND_ENUM_CONSTANT(LIGHT_BAKE_INDIRECT);
|
||||||
|
BIND_ENUM_CONSTANT(LIGHT_BAKE_ALL);
|
||||||
|
|
||||||
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
|
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
|
||||||
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE);
|
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE);
|
||||||
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DETAIL_VERTICAL);
|
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DETAIL_VERTICAL);
|
||||||
|
|
|
@ -442,6 +442,15 @@ public:
|
||||||
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
|
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
|
||||||
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
|
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
|
||||||
|
|
||||||
|
// bake mode
|
||||||
|
enum LightBakeMode {
|
||||||
|
LIGHT_BAKE_DISABLED,
|
||||||
|
LIGHT_BAKE_INDIRECT,
|
||||||
|
LIGHT_BAKE_ALL
|
||||||
|
};
|
||||||
|
|
||||||
|
virtual void light_set_bake_mode(RID p_light, LightBakeMode p_bake_mode) = 0;
|
||||||
|
|
||||||
// omni light
|
// omni light
|
||||||
enum LightOmniShadowMode {
|
enum LightOmniShadowMode {
|
||||||
LIGHT_OMNI_SHADOW_DUAL_PARABOLOID,
|
LIGHT_OMNI_SHADOW_DUAL_PARABOLOID,
|
||||||
|
@ -1098,6 +1107,7 @@ VARIANT_ENUM_CAST(VisualServer::Features);
|
||||||
VARIANT_ENUM_CAST(VisualServer::MultimeshTransformFormat);
|
VARIANT_ENUM_CAST(VisualServer::MultimeshTransformFormat);
|
||||||
VARIANT_ENUM_CAST(VisualServer::MultimeshColorFormat);
|
VARIANT_ENUM_CAST(VisualServer::MultimeshColorFormat);
|
||||||
VARIANT_ENUM_CAST(VisualServer::MultimeshCustomDataFormat);
|
VARIANT_ENUM_CAST(VisualServer::MultimeshCustomDataFormat);
|
||||||
|
VARIANT_ENUM_CAST(VisualServer::LightBakeMode);
|
||||||
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowMode);
|
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowMode);
|
||||||
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowDetail);
|
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowDetail);
|
||||||
VARIANT_ENUM_CAST(VisualServer::LightDirectionalShadowMode);
|
VARIANT_ENUM_CAST(VisualServer::LightDirectionalShadowMode);
|
||||||
|
|
Loading…
Reference in a new issue