C#: Fix internal source generator on the 7.0.200 SDK
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1 changed files with 3 additions and 1 deletions
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@ -168,7 +168,9 @@ using Godot.NativeInterop;
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{
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var parameter = callback.Parameters[i];
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source.Append(parameter.ToDisplayString());
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AppendRefKind(source, parameter.RefKind);
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source.Append(' ');
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source.Append(parameter.Type.FullQualifiedNameIncludeGlobal());
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source.Append(' ');
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source.Append(parameter.Name);
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