Merge pull request #15829 from Zylann/add_gdnative_read_write_copy
Added GDNative copy constructor for PoolVectors Read and Write
This commit is contained in:
commit
fd3011ca9c
3 changed files with 168 additions and 0 deletions
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@ -700,6 +700,10 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
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// read accessor functions
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//
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godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other) {
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PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other;
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return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(*other));
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}
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const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) {
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const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read;
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return read->ptr();
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@ -713,6 +717,10 @@ void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_
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memdelete((PoolVector<uint8_t>::Read *)p_read);
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}
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godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other) {
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PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other;
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return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(*other));
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}
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const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) {
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const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read;
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return read->ptr();
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@ -726,6 +734,10 @@ void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_ac
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memdelete((PoolVector<godot_int>::Read *)p_read);
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}
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godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other) {
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PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other;
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return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(*other));
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}
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const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) {
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const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read;
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return read->ptr();
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@ -739,6 +751,10 @@ void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_
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memdelete((PoolVector<godot_real>::Read *)p_read);
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}
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godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other) {
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PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other;
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return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(*other));
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}
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const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) {
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const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read;
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return (const godot_string *)read->ptr();
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@ -752,6 +768,10 @@ void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_r
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memdelete((PoolVector<String>::Read *)p_read);
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}
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godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other) {
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PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other;
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return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(*other));
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}
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const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) {
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const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read;
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return (const godot_vector2 *)read->ptr();
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@ -765,6 +785,10 @@ void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array
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memdelete((PoolVector<Vector2>::Read *)p_read);
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}
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godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other) {
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PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other;
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return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(*other));
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}
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const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) {
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const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read;
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return (const godot_vector3 *)read->ptr();
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@ -778,6 +802,10 @@ void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array
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memdelete((PoolVector<Vector2>::Read *)p_read);
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}
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godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other) {
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PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other;
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return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(*other));
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}
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const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) {
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const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read;
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return (const godot_color *)read->ptr();
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@ -795,6 +823,10 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
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// write accessor functions
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//
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godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other) {
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PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other;
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return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(*other));
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}
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uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) {
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PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
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return write->ptr();
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@ -808,6 +840,10 @@ void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_writ
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memdelete((PoolVector<uint8_t>::Write *)p_write);
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}
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godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other) {
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PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other;
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return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(*other));
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}
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godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) {
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PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
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return write->ptr();
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@ -821,6 +857,10 @@ void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_
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memdelete((PoolVector<godot_int>::Write *)p_write);
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}
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godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other) {
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PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other;
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return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(*other));
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}
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godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) {
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PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
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return write->ptr();
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@ -834,6 +874,10 @@ void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_writ
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memdelete((PoolVector<godot_real>::Write *)p_write);
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}
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godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other) {
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PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other;
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return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(*other));
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}
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godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) {
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PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
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return (godot_string *)write->ptr();
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@ -847,6 +891,10 @@ void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_
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memdelete((PoolVector<String>::Write *)p_write);
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}
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godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other) {
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PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other;
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return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(*other));
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}
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godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) {
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PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
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return (godot_vector2 *)write->ptr();
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@ -860,6 +908,10 @@ void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_arra
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memdelete((PoolVector<Vector2>::Write *)p_write);
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}
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godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other) {
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PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other;
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return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(*other));
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}
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godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) {
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PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
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return (godot_vector3 *)write->ptr();
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@ -873,6 +925,10 @@ void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_arra
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memdelete((PoolVector<Vector3>::Write *)p_write);
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}
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godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other) {
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PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other;
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return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(*other));
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}
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godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) {
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PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
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return (godot_color *)write->ptr();
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@ -2089,6 +2089,13 @@
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["godot_pool_color_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_byte_array_read_access_copy",
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"return_type": "godot_pool_byte_array_read_access *",
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"arguments": [
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["const godot_pool_byte_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_byte_array_read_access_ptr",
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"return_type": "const uint8_t *",
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@ -2111,6 +2118,13 @@
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["godot_pool_byte_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_int_array_read_access_copy",
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"return_type": "godot_pool_int_array_read_access *",
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"arguments": [
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["const godot_pool_int_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_int_array_read_access_ptr",
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"return_type": "const godot_int *",
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@ -2133,6 +2147,13 @@
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["godot_pool_int_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_real_array_read_access_copy",
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"return_type": "godot_pool_real_array_read_access *",
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"arguments": [
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["const godot_pool_real_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_real_array_read_access_ptr",
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"return_type": "const godot_real *",
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@ -2155,6 +2176,13 @@
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["godot_pool_real_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_string_array_read_access_copy",
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"return_type": "godot_pool_string_array_read_access *",
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"arguments": [
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["const godot_pool_string_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_string_array_read_access_ptr",
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"return_type": "const godot_string *",
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@ -2177,6 +2205,13 @@
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["godot_pool_string_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_vector2_array_read_access_copy",
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"return_type": "godot_pool_vector2_array_read_access *",
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"arguments": [
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["const godot_pool_vector2_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_vector2_array_read_access_ptr",
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"return_type": "const godot_vector2 *",
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@ -2199,6 +2234,13 @@
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["godot_pool_vector2_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_vector3_array_read_access_copy",
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"return_type": "godot_pool_vector3_array_read_access *",
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"arguments": [
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["const godot_pool_vector3_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_vector3_array_read_access_ptr",
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"return_type": "const godot_vector3 *",
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@ -2221,6 +2263,13 @@
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["godot_pool_vector3_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_color_array_read_access_copy",
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"return_type": "godot_pool_color_array_read_access *",
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"arguments": [
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["const godot_pool_color_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_color_array_read_access_ptr",
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"return_type": "const godot_color *",
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@ -2243,6 +2292,13 @@
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["godot_pool_color_array_read_access *", "p_read"]
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]
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},
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{
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"name": "godot_pool_byte_array_write_access_copy",
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"return_type": "godot_pool_byte_array_write_access *",
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"arguments": [
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["const godot_pool_byte_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_byte_array_write_access_ptr",
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"return_type": "uint8_t *",
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@ -2265,6 +2321,13 @@
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["godot_pool_byte_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_int_array_write_access_copy",
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"return_type": "godot_pool_int_array_write_access *",
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"arguments": [
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["const godot_pool_int_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_int_array_write_access_ptr",
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"return_type": "godot_int *",
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@ -2287,6 +2350,13 @@
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["godot_pool_int_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_real_array_write_access_copy",
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"return_type": "godot_pool_real_array_write_access *",
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"arguments": [
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["const godot_pool_real_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_real_array_write_access_ptr",
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"return_type": "godot_real *",
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@ -2309,6 +2379,13 @@
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["godot_pool_real_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_string_array_write_access_copy",
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"return_type": "godot_pool_string_array_write_access *",
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"arguments": [
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["const godot_pool_string_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_string_array_write_access_ptr",
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"return_type": "godot_string *",
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@ -2331,6 +2408,13 @@
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["godot_pool_string_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_vector2_array_write_access_copy",
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"return_type": "godot_pool_vector2_array_write_access *",
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"arguments": [
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["const godot_pool_vector2_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_vector2_array_write_access_ptr",
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"return_type": "godot_vector2 *",
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@ -2353,6 +2437,13 @@
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["godot_pool_vector2_array_write_access *", "p_write"]
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]
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},
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{
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"name": "godot_pool_vector3_array_write_access_copy",
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"return_type": "godot_pool_vector3_array_write_access *",
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"arguments": [
|
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["const godot_pool_vector3_array_write_access *", "p_write"]
|
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]
|
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},
|
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{
|
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"name": "godot_pool_vector3_array_write_access_ptr",
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"return_type": "godot_vector3 *",
|
||||
|
@ -2375,6 +2466,13 @@
|
|||
["godot_pool_vector3_array_write_access *", "p_write"]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "godot_pool_color_array_write_access_copy",
|
||||
"return_type": "godot_pool_color_array_write_access *",
|
||||
"arguments": [
|
||||
["const godot_pool_color_array_write_access *", "p_write"]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "godot_pool_color_array_write_access_ptr",
|
||||
"return_type": "godot_color *",
|
||||
|
|
|
@ -383,30 +383,37 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
|
|||
// read accessor functions
|
||||
//
|
||||
|
||||
godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other);
|
||||
const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);
|
||||
void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);
|
||||
void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);
|
||||
|
||||
godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other);
|
||||
const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);
|
||||
void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);
|
||||
void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);
|
||||
|
||||
godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other);
|
||||
const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);
|
||||
void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);
|
||||
void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);
|
||||
|
||||
godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other);
|
||||
const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);
|
||||
void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);
|
||||
void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);
|
||||
|
||||
godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other);
|
||||
const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);
|
||||
void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);
|
||||
void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);
|
||||
|
||||
godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other);
|
||||
const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);
|
||||
void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);
|
||||
void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);
|
||||
|
||||
godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other);
|
||||
const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);
|
||||
void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);
|
||||
void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);
|
||||
|
@ -415,30 +422,37 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
|
|||
// write accessor functions
|
||||
//
|
||||
|
||||
godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other);
|
||||
uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);
|
||||
void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);
|
||||
void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);
|
||||
|
||||
godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other);
|
||||
godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);
|
||||
void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);
|
||||
void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);
|
||||
|
||||
godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other);
|
||||
godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);
|
||||
void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);
|
||||
void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);
|
||||
|
||||
godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other);
|
||||
godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);
|
||||
void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);
|
||||
void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);
|
||||
|
||||
godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other);
|
||||
godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);
|
||||
void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);
|
||||
void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);
|
||||
|
||||
godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other);
|
||||
godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);
|
||||
void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);
|
||||
void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);
|
||||
|
||||
godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other);
|
||||
godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);
|
||||
void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);
|
||||
void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);
|
||||
|
|
Loading…
Reference in a new issue