Merge pull request #45534 from aaronfranke/3.2-zero-len

[3.2] Backport hex_to_int/bin_to_int zero check and C# changes
This commit is contained in:
Rémi Verschelde 2021-01-28 16:00:44 +01:00 committed by GitHub
commit fe4f3ff8bf
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2 changed files with 54 additions and 11 deletions

View file

@ -1670,9 +1670,10 @@ String::String(const StrRange &p_range) {
}
int String::hex_to_int(bool p_with_prefix) const {
if (p_with_prefix && length() < 3)
int len = length();
if (len == 0 || (p_with_prefix && len < 3)) {
return 0;
}
const CharType *s = ptr();
@ -1755,9 +1756,10 @@ int64_t String::hex_to_int64(bool p_with_prefix) const {
}
int64_t String::bin_to_int64(bool p_with_prefix) const {
if (p_with_prefix && length() < 3)
int len = length();
if (len == 0 || (p_with_prefix && len < 3)) {
return 0;
}
const CharType *s = ptr();

View file

@ -97,6 +97,36 @@ namespace Godot
return b;
}
/// <summary>
/// Converts a string containing a binary number into an integer.
/// Binary strings can either be prefixed with `0b` or not,
/// and they can also start with a `-` before the optional prefix.
/// </summary>
/// <param name="instance">The string to convert.</param>
/// <returns>The converted string.</returns>
public static int BinToInt(this string instance)
{
if (instance.Length == 0)
{
return 0;
}
int sign = 1;
if (instance[0] == '-')
{
sign = -1;
instance = instance.Substring(1);
}
if (instance.StartsWith("0b"))
{
instance = instance.Substring(2);
}
return sign * Convert.ToInt32(instance, 2);;
}
// <summary>
// Return the amount of substrings in string.
// </summary>
@ -457,7 +487,7 @@ namespace Godot
/// <summary>
/// Returns a hexadecimal representation of this byte as a string.
/// </summary>
/// <param name="bytes">The byte to encode.</param>
/// <param name="b">The byte to encode.</param>
/// <returns>The hexadecimal representation of this byte.</returns>
internal static string HexEncode(this byte b)
{
@ -501,11 +531,20 @@ namespace Godot
return ret;
}
// <summary>
// Convert a string containing an hexadecimal number into an int.
// </summary>
/// <summary>
/// Converts a string containing a hexadecimal number into an integer.
/// Hexadecimal strings can either be prefixed with `0x` or not,
/// and they can also start with a `-` before the optional prefix.
/// </summary>
/// <param name="instance">The string to convert.</param>
/// <returns>The converted string.</returns>
public static int HexToInt(this string instance)
{
if (instance.Length == 0)
{
return 0;
}
int sign = 1;
if (instance[0] == '-')
@ -514,10 +553,12 @@ namespace Godot
instance = instance.Substring(1);
}
if (!instance.StartsWith("0x"))
return 0;
if (instance.StartsWith("0x"))
{
instance = instance.Substring(2);
}
return sign * int.Parse(instance.Substring(2), NumberStyles.HexNumber);
return sign * int.Parse(instance, NumberStyles.HexNumber);
}
// <summary>