From 336778ed21dcdeead02f3206f859437baf35091f Mon Sep 17 00:00:00 2001 From: jfons Date: Sat, 12 Jun 2021 00:40:13 +0200 Subject: [PATCH] Fix tangents array in SurfaceTool --- scene/resources/surface_tool.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index f7283763102..1e78561becc 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -370,13 +370,13 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - w[idx + 0] = v.tangent.x; - w[idx + 1] = v.tangent.y; - w[idx + 2] = v.tangent.z; + w[idx * 4 + 0] = v.tangent.x; + w[idx * 4 + 1] = v.tangent.y; + w[idx * 4 + 2] = v.tangent.z; //float d = v.tangent.dot(v.binormal,v.normal); float d = v.binormal.dot(v.normal.cross(v.tangent)); - w[idx + 3] = d < 0 ? -1 : 1; + w[idx * 4 + 3] = d < 0 ? -1 : 1; } a[i] = array;