Merge pull request #7515 from kbake/issue7433

Use Animation's Name as Filename When Saving
This commit is contained in:
Rémi Verschelde 2017-01-15 00:29:04 +01:00 committed by GitHub
commit fe8459ac3b

View file

@ -433,7 +433,12 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource>& p_resource)
String existing; String existing;
if (extensions.size()) { if (extensions.size()) {
existing = "new_" + p_resource->get_class().to_lower() + "." + extensions.front()->get().to_lower(); if( p_resource->get_name() != "" ) {
existing = p_resource->get_name() + "." + extensions.front()->get().to_lower();
}
else {
existing = "new_" + p_resource->get_class().to_lower() + "." + extensions.front()->get().to_lower();
}
} }
file->set_current_path(existing); file->set_current_path(existing);