Remove unused variables
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fddbbf445b
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fe9fd5c5ce
3 changed files with 0 additions and 9 deletions
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@ -62,7 +62,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
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int idx = 0;
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int total_compression_size = 0;
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int total_string_size = 0;
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for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
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//hash string
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@ -100,7 +99,6 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
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compressed.write[idx] = ps;
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total_compression_size += ps.compressed.size();
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total_string_size += src_s.size();
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idx++;
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}
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@ -145,15 +143,12 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) {
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uint32_t *btw = (uint32_t *)&btwb[0];
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int btindex = 0;
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int collisions = 0;
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for (int i = 0; i < size; i++) {
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const Map<uint32_t, int> &t = table[i];
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if (t.size() == 0) {
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htw[i] = 0xFFFFFFFF; //nothing
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continue;
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} else if (t.size() > 1) {
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collisions += t.size() - 1;
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}
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htw[i] = btindex;
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@ -1699,7 +1699,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
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}
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bool found_library = false;
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int total_size = 0;
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const String project_file = "godot_ios.xcodeproj/project.pbxproj";
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Set<String> files_to_parse;
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@ -1795,7 +1794,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
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file = file.replace("godot_ios", binary_name);
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print_line("ADDING: " + file + " size: " + itos(data.size()));
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total_size += data.size();
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/* write it into our folder structure */
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file = dest_dir + file;
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@ -647,7 +647,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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// Now process our template.
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bool found_binary = false;
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int total_size = 0;
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Vector<String> dylibs_found;
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while (ret == UNZ_OK && err == OK) {
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@ -735,7 +734,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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}
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print_line("ADDING: " + file + " size: " + itos(data.size()));
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total_size += data.size();
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// Write it into our application bundle.
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file = tmp_app_path_name.plus_file(file);
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