Merge pull request #71060 from ItsAleph/docs/improve-iea

docs: Improve `InputEventAction` reference
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Rémi Verschelde 2023-01-11 09:48:47 +01:00
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</brief_description>
<description>
Contains a generic action which can be targeted from several types of inputs. Actions can be created from the [b]Input Map[/b] tab in the [b]Project &gt; Project Settings[/b] menu. See [method Node._input].
[b]Note:[/b] Unlike the other [InputEvent] subclasses which map to unique physical events, this virtual one is not emitted by the engine. This class is useful to emit actions manually with [method Input.parse_input_event], which are then received in [method Node._input]. To check if a physical event matches an action from the Input Map, use [method InputEvent.is_action] and [method InputEvent.is_action_pressed].
</description>
<tutorials>
<link title="InputEvent: Actions">$DOCS_URL/tutorials/inputs/inputevent.html#actions</link>