Merge pull request #71957 from aXu-AP/remotetransform2d-doc

Fix incorrect claim in RemoteTransform2D class reference
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Rémi Verschelde 2023-01-24 09:35:46 +01:00
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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene.
RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node in the scene.
</brief_description>
<description>
RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node (called the remote node) in the scene.
It can be set to update another node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>