[iOS] Add APP_PAUSED and APP_RESUMED MainLoop notifications
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5 changed files with 37 additions and 4 deletions
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@ -201,11 +201,12 @@
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</constant>
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</constant>
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<constant name="NOTIFICATION_APP_RESUMED" value="1014">
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<constant name="NOTIFICATION_APP_RESUMED" value="1014">
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Notification received from the OS when the app is resumed.
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Notification received from the OS when the app is resumed.
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Specific to the Android platform.
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Specific to mobile platforms.
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</constant>
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</constant>
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<constant name="NOTIFICATION_APP_PAUSED" value="1015">
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<constant name="NOTIFICATION_APP_PAUSED" value="1015">
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Notification received from the OS when the app is paused.
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Notification received from the OS when the app is paused.
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Specific to the Android platform.
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Specific to mobile platforms.
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[b]Note:[/b] On iOS, you only have approximately 5 seconds to finish a task started by this signal. If you go over this allotment, iOS will kill the app instead of pausing it.
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</constant>
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</constant>
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</constants>
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</constants>
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</class>
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</class>
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@ -928,11 +928,12 @@
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</constant>
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</constant>
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<constant name="NOTIFICATION_APP_RESUMED" value="1014">
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<constant name="NOTIFICATION_APP_RESUMED" value="1014">
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Notification received from the OS when the app is resumed.
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Notification received from the OS when the app is resumed.
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Specific to the Android platform.
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Specific to mobile platforms.
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</constant>
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</constant>
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<constant name="NOTIFICATION_APP_PAUSED" value="1015">
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<constant name="NOTIFICATION_APP_PAUSED" value="1015">
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Notification received from the OS when the app is paused.
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Notification received from the OS when the app is paused.
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Specific to the Android platform.
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Specific to mobile platforms.
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[b]Note:[/b] On iOS, you only have approximately 5 seconds to finish a task started by this signal. If you go over this allotment, iOS will kill the app instead of pausing it.
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</constant>
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</constant>
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<constant name="PAUSE_MODE_INHERIT" value="0" enum="PauseMode">
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<constant name="PAUSE_MODE_INHERIT" value="0" enum="PauseMode">
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Inherits pause mode from the node's parent. For the root node, it is equivalent to [constant PAUSE_MODE_STOP]. Default.
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Inherits pause mode from the node's parent. For the root node, it is equivalent to [constant PAUSE_MODE_STOP]. Default.
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@ -145,6 +145,14 @@ static ViewController *mainViewController = nil;
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OSIPhone::get_singleton()->on_focus_in();
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OSIPhone::get_singleton()->on_focus_in();
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}
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}
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- (void)applicationDidEnterBackground:(UIApplication *)application {
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OSIPhone::get_singleton()->on_enter_background();
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}
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- (void)applicationWillEnterForeground:(UIApplication *)application {
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OSIPhone::get_singleton()->on_exit_background();
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}
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- (void)dealloc {
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- (void)dealloc {
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self.window = nil;
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self.window = nil;
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}
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}
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@ -204,6 +204,9 @@ public:
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void on_focus_out();
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void on_focus_out();
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void on_focus_in();
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void on_focus_in();
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void on_enter_background();
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void on_exit_background();
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};
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};
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#endif // IPHONE_ENABLED
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#endif // IPHONE_ENABLED
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@ -861,4 +861,24 @@ void OSIPhone::on_focus_in() {
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}
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}
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}
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}
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void OSIPhone::on_enter_background() {
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// Do not check for is_focused, because on_focus_out will always be fired first by applicationWillResignActive.
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if (get_main_loop()) {
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get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
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}
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on_focus_out();
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}
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void OSIPhone::on_exit_background() {
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if (!is_focused) {
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on_focus_in();
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if (get_main_loop()) {
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get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
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}
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}
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}
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#endif
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#endif
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