Commit graph

9045 commits

Author SHA1 Message Date
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog 2023-09-26 14:03:18 -05:00
Michael Alexsander
decae848a8
Make hovered tabs be drawn with the unselected's width at minimum 2023-09-26 15:08:47 -03:00
Yuri Sizov
596dd726a1 Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
Yuri Sizov
378ab38b1f Rename close requests to delete requests in GraphEdit 2023-09-26 16:41:39 +02:00
Rémi Verschelde
9b0b441cf3
Merge pull request #82139 from dalexeev/gds-add-inferred-declaration-warning
GDScript: Add `INFERRED_DECLARATION` warning
2023-09-26 16:36:39 +02:00
Rémi Verschelde
eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
Rémi Verschelde
93cf990cdb
Merge pull request #81564 from aaronfranke/doc-string-byte-array
Doc: Reference String <-> PackedByteArray conversions from each other
2023-09-26 13:45:02 +02:00
Rémi Verschelde
ca8b229e1c
Merge pull request #80410 from bruvzg/rtl_img_features
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 13:44:46 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
21cdedb79c
Merge pull request #77819 from 0xafbf/char-fx-tests
Make it possible to change character transform in RichTextEffect
2023-09-26 13:44:28 +02:00
Dragos Daian
0fcfb07246 Update PinJoint2D API with angle limits and motor speed
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
bruvzg
bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde
4443b8f474
Merge pull request #82230 from zaevi/dark-mode-android-ios
Support dark mode on Android and iOS.
2023-09-26 08:30:36 +02:00
Rémi Verschelde
b9c36c930b
Merge pull request #81270 from Sauermann/fix-canvas-layer-index-doc
Improve canvas layer index documentation
2023-09-26 08:18:49 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
Implement reloading of GDExtensions
2023-09-26 08:17:28 +02:00
Rémi Verschelde
79805262f1
Merge pull request #77829 from AThousandShips/mp_fix
Disallow nested custom multiplayers in `SceneTree`
2023-09-26 08:17:02 +02:00
David Snopek
2733a6f762 Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
Zae
428eb1309a Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
PucklaMotzer09
d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
Rémi Verschelde
023b6b30c1
Merge pull request #73813 from groud/improve_y_sort_performances
Greatly improve Y-sort performance on TileMaps
2023-09-25 22:47:22 +02:00
Dario
1b2b726502 Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Gilles Roudière
30b94bb8ab Improve TileMap Y-sorting performance 2023-09-25 18:49:04 +02:00
Rémi Verschelde
e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde
cd39da2df7
Merge pull request #81197 from DarioSamo/fsr2-rd
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 17:18:12 +02:00
Rémi Verschelde
d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde
9fdf24fa67
Merge pull request #80881 from BastiaanOlij/openxr_foveation_ext
Implement OpenXR Foveated rendering support
2023-09-25 17:18:00 +02:00
Rémi Verschelde
91420573c0
Merge pull request #79965 from KoBeWi/popup_menu_sidequest
Free submenu children when clearing PopupMenu
2023-09-25 17:17:55 +02:00
Rémi Verschelde
c57d9f3483
Merge pull request #79104 from DrRevert/focusable_tabs_refactor
Allow to focus individual tabs in `TabBar`/`TabContainer`
2023-09-25 17:17:51 +02:00
Rémi Verschelde
1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
Rémi Verschelde
3408aab7c6
Merge pull request #76027 from AThousandShips/focus_direction
Expose finding valid focus neighbors of a `Control` by side
2023-09-25 17:17:33 +02:00
kobewi
df24882f9a Free submenu children when clearing PopupMenu 2023-09-25 16:45:41 +02:00
Dario
057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
A Thousand Ships
a5fe392b78 Disallow nested custom multiplayers in SceneTree
Enables clearing the custom multiplayer
2023-09-25 14:59:05 +02:00
Bastiaan Olij
d7d334158a Implement OpenXR Foveated rendering support 2023-09-25 17:12:20 +10:00
A Thousand Ships
e45927b2f2 Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
Rémi Verschelde
64cde8ae8b
Merge pull request #82168 from Supreeeme/ext-fix
Expose `texture_create_from_extension` to GDExtension
2023-09-24 23:34:06 +02:00
Rémi Verschelde
317b925d97
Merge pull request #82050 from chokomancarr/patch-1
docs: Fix incorrect GL format code for 16 bit float formats
2023-09-24 23:33:18 +02:00
Rémi Verschelde
684effb6b4
Merge pull request #81425 from Rubonnek/expose-inspector-methods-master
Expose `EditorInspector::get_edited_object` to GDScript
2023-09-24 23:31:43 +02:00
Rémi Verschelde
42fb795eb8
Merge pull request #80227 from raulsntos/get_tab_bar
Expose the `TabBar` of a `TabContainer`
2023-09-24 23:30:56 +02:00
Rémi Verschelde
98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00
Aaron Franke
ff23d27427
Update Importing 3D scenes link to match splitting PR
See https://github.com/godotengine/godot-docs/pull/7830
2023-09-23 16:53:18 -05:00
Shawn Wallace
b12ed82c04 Expose texture_create_from_extension to GDExtension 2023-09-23 16:57:12 -04:00
Wilson E. Alvarez
c844988e40
Expose EditorInspector::get_edited_object to GDScript 2023-09-23 09:47:07 -04:00
Danil Alexeev
4ce27301d3
GDScript: Add INFERRED_DECLARATION warning 2023-09-22 23:13:52 +03:00
Rémi Verschelde
bafcd32f15
Merge pull request #81716 from akien-mga/web-disable-raycast-embree
Web: Disable raycast module by default (no occlusion culling)
2023-09-22 22:03:55 +02:00
Raul Santos
408a08f2c1
Expose the TabBar of a TabContainer
Add `TabContainer::get_tab_bar` method to retrieve the `TabBar` of a `TabContainer`.
2023-09-22 20:08:28 +02:00
chokomancarr
4a2de1e17a
fix incorrect GL format code for 16 bit float formats
For FORMAT_XXXH half-precision format constants, the description uses GL_XXX32F, which is incorrect.
This fixes it to GL_XXX16F to align with the intended precision.
2023-09-21 21:49:01 +08:00
Rémi Verschelde
1094239f56
Merge pull request #81249 from beyarkay/patch-1
[docs] Update AABB `get_support` description
2023-09-21 14:24:59 +02:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
Rémi Verschelde
0c71c7cc6f
Merge pull request #81967 from Jordyfel/physics-doc
Fix example in gravity project settings doc
2023-09-20 18:55:21 +02:00
beyarkay
73fb7f0fc0 [docs] update AABB get_support description
This is a simple documentation edit. It updates the description of the
get_support method in AABB to explain what a support point is.
2023-09-20 16:38:43 +02:00
Rémi Verschelde
52104ded69
Merge pull request #81298 from mihe/soft-body-rendering-handler
Fix bindings of `PhysicsServer3DRenderingServerHandler`
2023-09-20 15:18:24 +02:00
Mikael Hermansson
ee9f41a12d Fix bindings of PhysicsServer3DRenderingServerHandler 2023-09-20 12:24:32 +02:00
Jordyfel
197d57af79 Fix gravity project settings doc. 2023-09-20 10:38:00 +03:00
bitsawer
16c3a19d91 Expose and document Image.get_mipmap_count() 2023-09-19 14:34:59 +03:00
Markus Sauermann
fffbb42a24 Improve canvas layer index documentation
Document special case of identical canvas layer index.
2023-09-18 21:33:31 +02:00
Rémi Verschelde
e3e2528ba7
Merge pull request #81834 from MewPurPur/canvas-texture-icon
Add CanvasTexture icon
2023-09-18 10:38:32 +02:00
MewPurPur
c7094d5172 Add CanvasTexture icon 2023-09-18 11:05:03 +03:00
Arkadiusz Marcin Kołek
18811ac814 Allow to focus individual tabs in TabBar/TabContainer 2023-09-17 18:49:48 +02:00
Rémi Verschelde
7bb80b1525
Merge pull request #81741 from KoBeWi/vectoring_to_the_MAXXX
Add `Vector2/3/4i.MAX` and `MIN`
2023-09-17 14:47:52 +02:00
Rémi Verschelde
04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde
f4d85d58f7
Merge pull request #80736 from Ughuuu/add-get-rid-to-joints
Expose the `get_rid` method of Joint2D and Joint3D
2023-09-17 14:47:04 +02:00
Rémi Verschelde
4a48fd4b9f
Merge pull request #63634 from Spartan322/itemlist-predraw-size
Expose and rename ItemList's `_check_shape_changed` to `force_update_list_size`
2023-09-17 14:45:19 +02:00
kobewi
adc930baee Add Vector2/3/4i.MAX and MIN 2023-09-16 21:52:13 +02:00
Rémi Verschelde
33b95f06e2
Merge pull request #80972 from KoBeWi/settings_from_nowhere
Cleanup some `GLOBAL_DEF`s
2023-09-16 21:22:04 +02:00
Rémi Verschelde
4c01c62233
Merge pull request #79182 from MewPurPur/polyline-close
Add closed property to Line2D
2023-09-16 21:20:47 +02:00
Rémi Verschelde
8c40edf8c0
Web: Disable raycast module by default (no occlusion culling)
This means no CPU occlusion culling (and not compiling Embree), unless
you compile custom export templates with `module_raycast_enabled=yes`.

This reduces the memory footprint significantly, and binary size.

Fixes #70621.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-09-16 21:00:04 +02:00
398utubzyt
2df37a237a C#: Abstract script class support 2023-09-15 20:35:25 -07:00
kobewi
cd0aaab48c Cleanup some GLOBAL_DEFs 2023-09-15 21:32:23 +02:00
Yuri Sizov
51a196ef5b Merge pull request #81672 from KoBeWi/PNG_is_love_PNG_is_life
Add note about format to splash image description
2023-09-15 19:48:41 +02:00
Yuri Sizov
b797fa18c8 Merge pull request #81621 from PrecisionRender/fix-popup-menu-accelerators
Expose `PopupMenu` `activate_item_by_event` method
2023-09-15 19:48:27 +02:00
Yuri Sizov
df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
vPumpking
bd575c5fe5 Add 'get_tree_string()' and 'get_tree_string_pretty()' to Node class to complement printing methods 2023-09-15 19:18:53 +02:00
George L. Albany
421e8c5455
Expose force_update_list_size
Rename ItemList::_check_shape_changed to force_update_list_size

`force_update_list_size` is especially useful for updating the auto_height_value early
2023-09-15 13:18:02 -04:00
PrecisionRender
76fad10978 Expose PopupMenu activate_item_by_event method 2023-09-15 10:27:49 -05:00
Yuri Sizov
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
MewPurPur
f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
kobewi
f1ecb97161 Add note about format to splash image description 2023-09-15 02:07:09 +02:00
Yuri Sizov
b467afe65d Merge pull request #81634 from lyuma/generate_lod_deprecate
Add missing is_deprecated flag on the SurfaceTool.generate_lod function.
2023-09-14 15:22:03 +02:00
Yuri Sizov
495b89ece9 Merge pull request #81561 from BastiaanOlij/fix_openxr_blend_modes
Fix issue with OpenXR environment blend mode not being applied properly
2023-09-14 15:21:49 +02:00
Yuri Sizov
223fc3cdd3 Merge pull request #81440 from ryanabx/features/warn-strict-supertype-only
Remove `REDUNDANT_FOR_VARIABLE_TYPE` warning
2023-09-14 15:21:33 +02:00
Yuri Sizov
30178b2b8d Merge pull request #42100 from groud/document_unhandled_key_input
Document when to use `_unhandled_key_input` over `_unhandled_input`
2023-09-14 15:21:10 +02:00
Lyuma
8153739df9 Add missing is_deprecated flag on the SurfaceTool.generate_lod function. 2023-09-13 22:23:05 -07:00
Aaron Franke
56806ffeed
Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
Bastiaan Olij
3806d964e3 Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
ryanabx
ceda960131 Remove REDUNDANT_FOR_VARIABLE_TYPE
Remove REDUNDANT_FOR_VARIABLE_TYPE
2023-09-12 20:04:32 -05:00
Gilles Roudière
bc33add262 Document why use either _unhandled_key_input, _shortcut_input or _unhandled_input 2023-09-12 13:18:07 +02:00
Rémi Verschelde
98b50eb308
Merge pull request #81565 from timothyqiu/typos
Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref
2023-09-12 12:02:50 +02:00
Rémi Verschelde
38ca83e16f
Merge pull request #81464 from AcatXIo/fix-sign-nan
Fix `SIGN(NAN)` returning 1
2023-09-12 12:01:39 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Danil Alexeev
26ce861910
Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
Aaron Franke
7e3e13fc66
Doc: Reference String <-> PackedByteArray conversions from each other 2023-09-12 03:43:01 -05:00
Haoyu Qiu
2c59c59270 Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref 2023-09-12 16:16:32 +08:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
0545ed5c71
Merge pull request #81355 from ryanabx/features/enforce-static-typing
Add an optional `untyped_declaration` warning
2023-09-12 08:49:57 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
ryanabx
14edf044af Add "untyped_declaration" warning 2023-09-11 09:39:10 -05:00
Rémi Verschelde
218a27a859
Merge pull request #81517 from Calinou/doc-scrollcontainer-signal-touch-only
Document ScrollContainer signals being emitted for touch events only
2023-09-11 15:40:28 +02:00
Rémi Verschelde
b84061ba2a
Merge pull request #70080 from aaronfranke/type-convert
Add a type conversion method to Variant Utility and expose to scripting
2023-09-11 15:34:59 +02:00
Dario
7dfb854556 Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.
2023-09-11 09:14:39 -03:00
MewPurPur
e39875a20d Add closed property to Line2D 2023-09-11 11:28:25 +03:00
Hugo Locurcio
d01184fbb7
Document ScrollContainer signals being emitted for touch events only 2023-09-10 18:26:13 +02:00
Micky
79ce0c6e80 Reimplement Resource._local_to_scene_setup & remove workaround
Reimplements the virtual method _setup_local_to_scene, lost in #51970

Also deprecates the redundant `setup_local_to_scene_requested` signal.
2023-09-09 13:51:12 +02:00
AcatXIo
7d69a5ba50 Fix sign(NAN) returning 1.
Fixes #79036. sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Rémi Verschelde
5fef875cd8
Merge pull request #81070 from groud/improve_tilemap_performances
Improve TileMap performances by using quadrants only for rendering
2023-09-08 23:13:56 +02:00
Aaron Franke
6f7eccc758
Add a type conversion method to Variant Utility and expose to scripting 2023-09-08 10:12:48 -05:00
Gilles Roudière
8c1e28237b Improve TileMap performances by using quadrants only for rendering 2023-09-08 15:33:43 +02:00
Rémi Verschelde
8c1817f755
i18n: Sync translations with Weblate
(cherry picked from commit f2c8eea60e)
2023-09-08 12:12:18 +02:00
Rémi Verschelde
b4cf5c51ca
Merge pull request #81445 from timothyqiu/default-layout
Fix description of dock slot usage in the documentation
2023-09-08 11:54:25 +02:00
Haoyu Qiu
6cdf5eff21 Fix description of dock slot usage in the documentation 2023-09-08 17:52:15 +08:00
Rémi Verschelde
b39303abae
Merge pull request #81430 from aaronfranke/export-platform-os-name
Expose `EditorExportPlatform::get_os_name()`
2023-09-08 11:50:46 +02:00
Rémi Verschelde
6c4266271d
Merge pull request #67082 from Mickeon/resource-screw-you-setup-local-to-scene
Deprecate Resource.`setup_local_to_scene`
2023-09-08 11:50:37 +02:00
Aaron Franke
c1c0ee3faf
Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
Hendrik Brucker
5afe78bd9c Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
Micky
0af2467029 Unexpose Resource.setup_local_to_scene
Good riddance.

Also modifies a note in ViewportTexture
2023-09-06 23:38:42 +02:00
Yuri Sizov
16957fd35b Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog
Implement render mode `fog_disabled` and BaseMaterial3D setting Disable Fog
2023-09-06 14:49:16 +02:00
Milan Gruner
45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
Haoyu Qiu
4675e047bb Fix unmatched brackets in the documentation 2023-09-05 15:57:39 +08:00
Rémi Verschelde
f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
Rémi Verschelde
dd4fae6162
Merge pull request #74809 from Chaosus/completion_color_xyzw
Add coloring for completion of vector components
2023-09-04 09:06:57 +02:00
Malcolm Nixon
22de1b31b5 Added XR tracking-state change signals
Add "pose_lost_tracking" signal to XRPositionalTracker.
Add "tracking_changed" signal to XRNode3D.
2023-09-03 12:17:16 -04:00
Rémi Verschelde
7dc14db283
Merge pull request #81232 from wlsnmrk/lineedit-reference-typos
Fix typos in LineEdit documentation
2023-09-02 14:32:10 +02:00
Rémi Verschelde
b842c73acc
Merge pull request #81228 from raulsntos/docs/code_to_constants
Use `[constant]` instead of `[code]` when possible
2023-09-02 14:31:46 +02:00
Rémi Verschelde
865879faf9
Merge pull request #81227 from raulsntos/docs/int
Fix int's C# documentation
2023-09-02 14:31:23 +02:00
Rémi Verschelde
f383249f6f
Merge pull request #81212 from mateuseap/fix/meshDataToolClassReference
Fix misleading description of `MeshDataTool.get_vertex()` method
2023-09-02 14:31:00 +02:00
Mark Wilson
5f9d5a0cea Docs: Fix typos for LineEdit reference 2023-09-01 12:22:10 -04:00
Raul Santos
0897a795c3
Fix int's C# documentation
- There's no implicit conversion from `double` to `int`, a cast was missing.
- The example about literals in GDScript also applies to C# (with the same syntax even).
2023-09-01 17:00:09 +02:00
Raul Santos
03add1f6d8
Use [constant] instead of [code] when possible 2023-09-01 16:57:53 +02:00
Rémi Verschelde
e3522e0d85
Merge pull request #81190 from timothyqiu/nav-agent-3d-doc
Fix typos in NavigationAgent3D documentation
2023-09-01 16:02:59 +02:00
Rémi Verschelde
fa3072f625
Merge pull request #81087 from mateuseap/docs/tweenClassReference
Add a note about `SceneTree.create_tween()` method
2023-09-01 16:01:47 +02:00
Mateus Elias
fe45774f59 Fix misleading description of MeshDataTool.get_vertex() method 2023-08-31 21:13:34 -03:00
Jcrespo
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Mateus Elias
5030549c7b Add a note about create_tween() method of SceneTree class
Add note regarding SceneTree.create_tween() method behavior.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-08-31 17:50:15 -03:00
Haoyu Qiu
2fcfe99059 Fix typos in NavigationAgent3D documentation 2023-08-31 17:30:19 +08:00
Yuri Rubinsky
35802374ac Add coloring for completion of vector components 2023-08-30 21:13:25 +03:00
Rémi Verschelde
d4465dbef4
Merge pull request #81084 from MewPurPur/improve-line2d-docs
Improve Line2D documentation
2023-08-30 08:46:15 +02:00
Rémi Verschelde
cfe9cd5cae
Merge pull request #81126 from clayjohn/revert-dds-runtime
Revert "Implement loading DDS textures at run-time"
2023-08-29 18:42:56 +02:00
AcatXIo
45aa5bfe3c Grammatical improvements for the RayCast 2D and 3D class references. 2023-08-29 16:33:45 +02:00
Rémi Verschelde
922689c801
Merge pull request #81127 from KoBeWi/errors_begone
Prevent errors if Tween callback's object is freed
2023-08-29 15:07:35 +02:00
Rémi Verschelde
76bc5a6554
Merge pull request #80859 from KoBeWi/prepare_for_action_and_make_it_double
Fix action state when multiple events are assigned
2023-08-29 15:06:02 +02:00
kobewi
598d9972c8 Prevent errors if Tween callback's object is freed 2023-08-29 14:50:53 +02:00
clayjohn
0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00
MewPurPur
39f50da2ca Improve Line2D documentation 2023-08-29 15:02:26 +03:00
Rémi Verschelde
247c3548d8
Merge pull request #81097 from AcatXIo/grammar-enhancements
Some grammar and punctuation enhancements in the class reference.
2023-08-29 12:48:42 +02:00
Rémi Verschelde
8dfd9d39a6
Merge pull request #81093 from mateuseap/docs/objectClassReference
Improve `Object.get_property_list()` method description
2023-08-29 12:48:19 +02:00