Rémi Verschelde
7969565de7
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
...
Create ParticlesMaterialConversionPlugin
2017-10-20 23:54:56 +02:00
Rémi Verschelde
bf88c3c8e8
Merge pull request #12097 from rcurtis/issue12065
...
Visualscript: Fixes untouched value is null instead of 0
2017-10-20 23:20:32 +02:00
Rémi Verschelde
08ebbc90a8
Merge pull request #12107 from RandomShaper/fix-anim-before-first-key
...
Fix animation before first key
2017-10-20 23:08:02 +02:00
Rémi Verschelde
f2f75d1f11
Merge pull request #12149 from endragor/check-input-handled
...
Check if input is handled before handling it
2017-10-20 22:47:31 +02:00
Rémi Verschelde
81cd52dfb4
Merge pull request #12242 from AntiSC2/master
...
Fix small language mistakes in RigidBody2D documentation
[ci skip]
2017-10-20 22:44:47 +02:00
Jakob Sinclair
1870c2fdcf
Fix ambiguous documentation for RigidBody2D
...
Fixes #12225 and the possesive form of the word body. Also uses simpler terms now
when describing when the linear velocity gets updated.
Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-20 22:40:02 +02:00
Rémi Verschelde
a3a85670a3
Mono: Fix static linking on macOS
...
[ci skip]
2017-10-20 22:11:55 +02:00
Rémi Verschelde
067fc88488
Merge pull request #12224 from NathanWarden/scene_tree_added_signal
...
Added a node_added signal to the SceneTree
2017-10-20 22:10:47 +02:00
Rémi Verschelde
a286b49377
Merge pull request #12269 from touilleMan/bad-bad-touilleMan
...
[GDnative] remove useless (and illegal !) STL include
[ci skip]
2017-10-20 22:08:32 +02:00
Emmanuel Leblond
aedc44f6fe
[GDnative] remove useless (and illegal !) STL include
2017-10-20 22:05:25 +02:00
Rémi Verschelde
5bc44fe000
Merge pull request #12252 from MednauN/master
...
iOS GameCenter fixes
2017-10-20 21:37:14 +02:00
Julian Murgia
cba35c5ec9
Merge pull request #12199 from Fallayn/patch-1
...
[DOCS] EditorScript
2017-10-20 21:24:07 +02:00
Juan Linietsky
efe9a6ff5a
Fixed unnecesary structure copying in bugfix.
2017-10-20 16:13:48 -03:00
Poommetee Ketson
0e9f81a40b
Merge pull request #12054 from Fallayn/docs-editorinterface
...
[DOCS] EditorInterface
[ci skip]
2017-10-20 22:42:39 +07:00
Poommetee Ketson
64337b8209
Merge pull request #12255 from dos1/patch-1
...
variant.h: Update comments with numeric enum values
2017-10-20 22:37:33 +07:00
Rémi Verschelde
fd4c907a35
Merge pull request #12260 from bojidar-bg/11975-navpoly-freeze
...
Fix adding a NavigationPolygonInstance to a Node2D freezing the editor
[ci skip]
2017-10-20 16:40:39 +02:00
Bojidar Marinov
a6472d0344
Fix adding a NavigationPolygonInstance to a Node2D freezing the editor
...
Fixes #11975
2017-10-20 16:55:47 +03:00
Sebastian Krzyszkowiak
110adc80d2
variant.h: Update comments with numeric enum values
...
Comments got desynchronized with the actual values of the enum.
To avoid anyone making some stupid mistake here, let's fix it as soon
as possible.
2017-10-20 13:18:40 +02:00
Rémi Verschelde
0e8db63009
Merge pull request #12084 from santouits/tab_container_bug
...
tab container arrows don't work when a popup was set
[ci skip]
2017-10-20 13:04:25 +02:00
Rémi Verschelde
7f477dae26
Merge pull request #12132 from TheSofox/parallax-fixes
...
Tweaks ParallaxBackground to work better with zoom.
[ci skip]
2017-10-20 13:03:23 +02:00
sersoong
771b742047
update GKScore init function
...
(cherry picked from commit 5ed8826dd0
)
2017-10-20 13:01:07 +02:00
Rémi Verschelde
2229056fcc
Merge pull request #12247 from endragor/fix-rotated-logger
...
Fix rotated logger naming and backup deletion
[ci skip]
2017-10-20 12:57:25 +02:00
Rémi Verschelde
5f912a9186
Merge pull request #12241 from eska014/vs-binds
...
Bind more VisualServer functions
[ci skip]
2017-10-20 12:56:13 +02:00
scorched
3ba5ee42c3
Fix compilation on Visual Studio 2013 ( #10219 ).
2017-10-20 12:55:22 +02:00
geequlim
eeacae563c
Fix window display shrink can't set to float numbers
2017-10-20 12:52:18 +02:00
Rémi Verschelde
cf5eded982
Merge pull request #12227 from hi-ogawa/fix-depth-draw-alpha-prepass-for-shadow
...
Fix depth draw alpha prepass for shadow
2017-10-20 12:50:30 +02:00
Rémi Verschelde
eacdcd7239
Merge pull request #12206 from SaracenOne/drag_and_drop_fix
...
Fix drag and drop collision with non-centred origin points.
[ci skip]
2017-10-20 12:43:02 +02:00
Rémi Verschelde
84251d7aec
Merge pull request #12195 from groud/fix_snapping
...
Fix snapping with 2D nodes
[ci skip]
2017-10-20 12:42:35 +02:00
Rémi Verschelde
3517e791ce
Merge pull request #12190 from marcelofg55/bsd_fixes
...
Fix BSD compile issues
[ci skip]
2017-10-20 12:42:02 +02:00
Gilles Roudiere
5e348e72c1
Merge pull request #12159 from RandomShaper/fix-sticky-slider
...
Reset slider mouse state on hiding/removing
2017-10-20 11:48:57 +02:00
Evgeny Zuev
fe02180feb
Fix iOS GameCenter connection flow
...
Add method for secure authentication to GameCenter
2017-10-20 16:24:52 +07:00
Rémi Verschelde
3971bd41bb
Merge pull request #12246 from ISylvox/editable-warning
...
Adjust Editable_Warning for "This resource was imported...." Alert
[ci skip]
2017-10-20 10:33:10 +02:00
Gilles Roudiere
62ed861774
Merge pull request #12234 from marcelofg55/color8_fix
...
Fix Color.r8/g8/b8/a8 being type float instead of type int
2017-10-20 10:26:44 +02:00
Ruslan Mustakov
27b537cfca
Fix rotated logger naming and backup deletion
2017-10-20 10:34:46 +07:00
Indah Sylvia
cf8537ad37
Adjusted editable_warning for "This resource was imported...." alert:
...
- fixed a typo from it's to its
- added 'then' to make it clearer
2017-10-20 09:47:29 +07:00
Leon Krause
cf3919b228
Bind some VisualServer functions
2017-10-20 00:24:49 +02:00
Nathan Warden
999ad9c0a8
Added a node_added signal to the SceneTree
2017-10-19 10:46:00 -05:00
Marcelo Fernandez
d3a039cb2f
Fix Color.r8/g8/b8/a8 being type float instead of type int
2017-10-19 12:36:06 -03:00
Rémi Verschelde
6a363ad470
Merge pull request #12230 from BastiaanOlij/arvr_fix_binand
...
Fix button signals on ARVRController
[ci skip]
2017-10-19 16:19:24 +02:00
Rémi Verschelde
f85d428b56
Merge pull request #12053 from Grosskopf/audiodocs-fix
...
filtering getters&setters over strings works for AudioStreamPlayer*
2017-10-19 16:17:41 +02:00
Rémi Verschelde
f2a31aeefb
Merge pull request #12229 from Noshyaar/pr-v
...
Fix Viewport clear mode is bool instead of int, fixes #12202
[ci skip]
2017-10-19 16:11:11 +02:00
Bastiaan Olij
914c4d3066
Always mixing up binary and and boolean and...
2017-10-20 00:28:17 +11:00
Gilles Roudiere
1c1ddc9381
Merge pull request #12211 from AlexHolly/fix-itemlist-rmb-pos
...
Itemlist rmb now provides the same pos as Tree rmb
2017-10-19 13:35:10 +02:00
Poommetee Ketson
f9f3829bd2
Fix Viewport clear mode is bool instead of int, fixes #12202
2017-10-19 18:17:11 +07:00
haugenmitch
a41de1cc55
Formatting an unformatted hyperlink ( #12226 )
2017-10-19 12:53:11 +02:00
Hiroshi Ogawa
3bd2a4c421
Fix spatial shader conversion with texture
2017-10-19 16:10:24 +09:00
Hiroshi Ogawa
e7a370e170
Fix depth draw alpha prepass for shadow
2017-10-19 14:28:44 +09:00
Fallayn
800904a374
[DOCS] EditorScript
2017-10-18 20:20:27 +02:00
AlexHolly
776fbe749c
Itemlist rmb now provides the same pos as Tree rmb
2017-10-18 14:56:38 +02:00
Sofox
aaf6e77198
Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer with a (1,1) motion scale synchs perfectly with a regular stationary sprite that is outside the ParallaxBackground, regardless of the zoom level and movement of the camera.
2017-10-18 11:17:42 +01:00