Commit graph

10396 commits

Author SHA1 Message Date
Rémi Verschelde
7969565de7 Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
Create ParticlesMaterialConversionPlugin
2017-10-20 23:54:56 +02:00
Rémi Verschelde
bf88c3c8e8 Merge pull request #12097 from rcurtis/issue12065
Visualscript: Fixes untouched value is null instead of 0
2017-10-20 23:20:32 +02:00
Rémi Verschelde
08ebbc90a8 Merge pull request #12107 from RandomShaper/fix-anim-before-first-key
Fix animation before first key
2017-10-20 23:08:02 +02:00
Rémi Verschelde
f2f75d1f11 Merge pull request #12149 from endragor/check-input-handled
Check if input is handled before handling it
2017-10-20 22:47:31 +02:00
Rémi Verschelde
81cd52dfb4 Merge pull request #12242 from AntiSC2/master
Fix small language mistakes in RigidBody2D documentation

[ci skip]
2017-10-20 22:44:47 +02:00
Jakob Sinclair
1870c2fdcf Fix ambiguous documentation for RigidBody2D
Fixes #12225 and the possesive form of the word body. Also uses simpler terms now
when describing when the linear velocity gets updated.

Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-20 22:40:02 +02:00
Rémi Verschelde
a3a85670a3 Mono: Fix static linking on macOS
[ci skip]
2017-10-20 22:11:55 +02:00
Rémi Verschelde
067fc88488 Merge pull request #12224 from NathanWarden/scene_tree_added_signal
Added a node_added signal to the SceneTree
2017-10-20 22:10:47 +02:00
Rémi Verschelde
a286b49377 Merge pull request #12269 from touilleMan/bad-bad-touilleMan
[GDnative] remove useless (and illegal !) STL include

[ci skip]
2017-10-20 22:08:32 +02:00
Emmanuel Leblond
aedc44f6fe
[GDnative] remove useless (and illegal !) STL include 2017-10-20 22:05:25 +02:00
Rémi Verschelde
5bc44fe000 Merge pull request #12252 from MednauN/master
iOS GameCenter fixes
2017-10-20 21:37:14 +02:00
Julian Murgia
cba35c5ec9 Merge pull request #12199 from Fallayn/patch-1
[DOCS] EditorScript
2017-10-20 21:24:07 +02:00
Juan Linietsky
efe9a6ff5a Fixed unnecesary structure copying in bugfix. 2017-10-20 16:13:48 -03:00
Poommetee Ketson
0e9f81a40b Merge pull request #12054 from Fallayn/docs-editorinterface
[DOCS] EditorInterface

[ci skip]
2017-10-20 22:42:39 +07:00
Poommetee Ketson
64337b8209 Merge pull request #12255 from dos1/patch-1
variant.h: Update comments with numeric enum values
2017-10-20 22:37:33 +07:00
Rémi Verschelde
fd4c907a35 Merge pull request #12260 from bojidar-bg/11975-navpoly-freeze
Fix adding a NavigationPolygonInstance to a Node2D freezing the editor

[ci skip]
2017-10-20 16:40:39 +02:00
Bojidar Marinov
a6472d0344
Fix adding a NavigationPolygonInstance to a Node2D freezing the editor
Fixes #11975
2017-10-20 16:55:47 +03:00
Sebastian Krzyszkowiak
110adc80d2 variant.h: Update comments with numeric enum values
Comments got desynchronized with the actual values of the enum.
To avoid anyone making some stupid mistake here, let's fix it as soon
as possible.
2017-10-20 13:18:40 +02:00
Rémi Verschelde
0e8db63009 Merge pull request #12084 from santouits/tab_container_bug
tab container arrows don't work when a popup was set

[ci skip]
2017-10-20 13:04:25 +02:00
Rémi Verschelde
7f477dae26 Merge pull request #12132 from TheSofox/parallax-fixes
Tweaks ParallaxBackground to work better with zoom. 

[ci skip]
2017-10-20 13:03:23 +02:00
sersoong
771b742047 update GKScore init function
(cherry picked from commit 5ed8826dd0)
2017-10-20 13:01:07 +02:00
Rémi Verschelde
2229056fcc Merge pull request #12247 from endragor/fix-rotated-logger
Fix rotated logger naming and backup deletion

[ci skip]
2017-10-20 12:57:25 +02:00
Rémi Verschelde
5f912a9186 Merge pull request #12241 from eska014/vs-binds
Bind more VisualServer functions

[ci skip]
2017-10-20 12:56:13 +02:00
scorched
3ba5ee42c3 Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
geequlim
eeacae563c Fix window display shrink can't set to float numbers 2017-10-20 12:52:18 +02:00
Rémi Verschelde
cf5eded982 Merge pull request #12227 from hi-ogawa/fix-depth-draw-alpha-prepass-for-shadow
Fix depth draw alpha prepass for shadow
2017-10-20 12:50:30 +02:00
Rémi Verschelde
eacdcd7239 Merge pull request #12206 from SaracenOne/drag_and_drop_fix
Fix drag and drop collision with non-centred origin points.

[ci skip]
2017-10-20 12:43:02 +02:00
Rémi Verschelde
84251d7aec Merge pull request #12195 from groud/fix_snapping
Fix snapping with 2D nodes

[ci skip]
2017-10-20 12:42:35 +02:00
Rémi Verschelde
3517e791ce Merge pull request #12190 from marcelofg55/bsd_fixes
Fix BSD compile issues

[ci skip]
2017-10-20 12:42:02 +02:00
Gilles Roudiere
5e348e72c1 Merge pull request #12159 from RandomShaper/fix-sticky-slider
Reset slider mouse state on hiding/removing
2017-10-20 11:48:57 +02:00
Evgeny Zuev
fe02180feb Fix iOS GameCenter connection flow
Add method for secure authentication to GameCenter
2017-10-20 16:24:52 +07:00
Rémi Verschelde
3971bd41bb Merge pull request #12246 from ISylvox/editable-warning
Adjust Editable_Warning for "This resource was imported...." Alert

[ci skip]
2017-10-20 10:33:10 +02:00
Gilles Roudiere
62ed861774 Merge pull request #12234 from marcelofg55/color8_fix
Fix Color.r8/g8/b8/a8 being type float instead of type int
2017-10-20 10:26:44 +02:00
Ruslan Mustakov
27b537cfca Fix rotated logger naming and backup deletion 2017-10-20 10:34:46 +07:00
Indah Sylvia
cf8537ad37 Adjusted editable_warning for "This resource was imported...." alert:
- fixed a typo from it's to its
- added 'then' to make it clearer
2017-10-20 09:47:29 +07:00
Leon Krause
cf3919b228 Bind some VisualServer functions 2017-10-20 00:24:49 +02:00
Nathan Warden
999ad9c0a8 Added a node_added signal to the SceneTree 2017-10-19 10:46:00 -05:00
Marcelo Fernandez
d3a039cb2f Fix Color.r8/g8/b8/a8 being type float instead of type int 2017-10-19 12:36:06 -03:00
Rémi Verschelde
6a363ad470 Merge pull request #12230 from BastiaanOlij/arvr_fix_binand
Fix button signals on ARVRController

[ci skip]
2017-10-19 16:19:24 +02:00
Rémi Verschelde
f85d428b56 Merge pull request #12053 from Grosskopf/audiodocs-fix
filtering getters&setters over strings works for AudioStreamPlayer*
2017-10-19 16:17:41 +02:00
Rémi Verschelde
f2a31aeefb Merge pull request #12229 from Noshyaar/pr-v
Fix Viewport clear mode is bool instead of int, fixes #12202

[ci skip]
2017-10-19 16:11:11 +02:00
Bastiaan Olij
914c4d3066 Always mixing up binary and and boolean and... 2017-10-20 00:28:17 +11:00
Gilles Roudiere
1c1ddc9381 Merge pull request #12211 from AlexHolly/fix-itemlist-rmb-pos
Itemlist rmb now provides the same pos as Tree rmb
2017-10-19 13:35:10 +02:00
Poommetee Ketson
f9f3829bd2 Fix Viewport clear mode is bool instead of int, fixes #12202 2017-10-19 18:17:11 +07:00
haugenmitch
a41de1cc55 Formatting an unformatted hyperlink (#12226) 2017-10-19 12:53:11 +02:00
Hiroshi Ogawa
3bd2a4c421 Fix spatial shader conversion with texture 2017-10-19 16:10:24 +09:00
Hiroshi Ogawa
e7a370e170 Fix depth draw alpha prepass for shadow 2017-10-19 14:28:44 +09:00
Fallayn
800904a374 [DOCS] EditorScript 2017-10-18 20:20:27 +02:00
AlexHolly
776fbe749c Itemlist rmb now provides the same pos as Tree rmb 2017-10-18 14:56:38 +02:00
Sofox
aaf6e77198 Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer with a (1,1) motion scale synchs perfectly with a regular stationary sprite that is outside the ParallaxBackground, regardless of the zoom level and movement of the camera. 2017-10-18 11:17:42 +01:00