Commit graph

13853 commits

Author SHA1 Message Date
Silc Lizard (Tokage) Renew
d3a429962f Make AnimationPlaybakTrack keep state when stopping 2023-11-27 12:14:25 +09:00
Silc Lizard (Tokage) Renew
c36200b9a1 Check the seek process immediately after playback as a special case 2023-11-26 07:32:34 +09:00
bruvzg
7a59efac32
[RTL] Fix CharFX character offset calculation. 2023-11-26 00:07:46 +02:00
Yuri Sizov
d9677be0ca Make sure Window's title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
Yuri Sizov
671c04f89f Fix a crash when trying to restore uncopyable animation tracks 2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c Perform safe copies in AnimatedValuesBackup::get_cache_copy() 2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd Fix TrackCache memory crash 2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Hugo Locurcio
70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial 2023-11-23 15:18:03 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d Bind _reset/_restore in AnimationMixer 2023-11-23 22:47:52 +09:00
QbieShay
a879e59581 Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
smix8
6fdb16af47 Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.
2023-11-23 07:23:20 +01:00
Silc Lizard (Tokage) Renew
9c3104292d Clear seeked/started flag after seeking/advancing in AnimationPlayer 2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34 Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Markus Sauermann
d3d00c7039 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +01:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal 2023-11-17 15:29:39 +03:00
Rémi Verschelde
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Gilles Roudière
dae641625a Update tilemap physics' world2D on reparenting
Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes
5b6f641e99 Fix sizeof usage for Variant pointers in alloca
Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Silc Lizard (Tokage) Renew
f853d675e8 Fix ValueTrack with Resource is leaking 2023-11-16 02:12:39 +09:00
Mikael Hermansson
a3278c772e Fix transform sync in RigidBody*D::_body_state_changed 2023-11-15 01:45:45 +01:00
Mikael Hermansson
a98b94758b Revert "Fix transform notification not getting sent out for RigidBody2D" 2023-11-14 22:17:26 +01:00
Rémi Verschelde
c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
Rémi Verschelde
9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
Rémi Verschelde
75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
Rémi Verschelde
7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
Martin Felis
f04ec34b78 Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
Fixes #83326.

The issue was introduced in the refactoring done in 1b95827d3e.
2023-11-14 08:30:40 +01:00
bruvzg
4a82d3b16d
[RTL] Fix excessive underline and table border draw calls. 2023-11-14 08:31:44 +02:00
jsjtxietian
b79cac6d2d Make Tree's set_selected check if treeitem belongs to the tree 2023-11-14 11:34:00 +08:00
Rémi Verschelde
8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde
8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes
a30dc67007 Fix VisualShader connection use after free. 2023-11-14 07:34:41 +11:00
Mikael Hermansson
9fb0b52608 Fix transform notification not getting sent out for RigidBody2D 2023-11-13 15:44:32 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
jsjtxietian
306a8eec58 Add protection in RichTextLabel.update_image to prevent crash 2023-11-13 18:01:14 +08:00
bitsawer
7c4d07c5a0 Fix several ParticleProcessMaterial texture names 2023-11-13 05:51:01 +02:00
Rémi Verschelde
64150060f8
Merge pull request #84799 from mihe/fix-83412
Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 23:01:18 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Mikael Hermansson
21a3ed1715 Fix transform changes in _integrate_forces being overwritten 2023-11-12 19:32:08 +01:00
Rémi Verschelde
7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.
2023-11-12 15:22:16 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433
92fe4bb693 Fixes Texture2dParameter node filter option
This bug was appending 2 colons in the generated code.  Fixed it.
2023-11-12 01:59:53 +05:30
Rémi Verschelde
7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde
28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
coumcashier
1533292f09 Fix storing invalid item height values in ItemList
The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
bitsawer
0f66bc9ba6 Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
kobewi
a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
Rémi Verschelde
0e6160a00f
Merge pull request #81525 from KoBeWi/tweening_the_impossible
Check if property exists before tweening
2023-11-09 20:03:53 +01:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
f7a701587e
Merge pull request #84662 from YuriSizov/gui-warn-about-autowrapping
Warn about autowrapped labels in containers
2023-11-09 18:09:25 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Yuri Sizov
edcad2ea88 Allow auto-generated node names in PopupMenu::add_submenu_item 2023-11-09 17:12:41 +01:00
Yuri Sizov
58a3cfa192 Warn about autowrapped labels in containers 2023-11-09 16:33:46 +01:00
kit
d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
Rémi Verschelde
cfcb0a1efc
Merge pull request #84605 from bruvzg/fix_list_al
[RTL] Fix list bullet alignment.
2023-11-08 19:10:47 +01:00
Rémi Verschelde
f0c52c0e35
Merge pull request #84576 from clayjohn/mesh-tangents-always
Create tangent array if mesh created without tangents
2023-11-08 19:09:36 +01:00
Rémi Verschelde
491160c33d
Merge pull request #83888 from KoBeWi/remove_all_properties_instead_of_adding_one
Fix TileMap layer reverts and defaults
2023-11-08 19:08:19 +01:00
bruvzg
e1c6dd522b
[RTL] Fix list bullet alignment. 2023-11-08 08:26:30 +02:00
clayjohn
031f221b9d Create tangent array if mesh created without tangents
This extends our previous change to ensure that compressed meshes have tangents

Now we ensure tangents are always used. This greatly simplifies our compression code at the cost of a small amount of bandwidth
2023-11-07 14:24:23 +01:00
Saracen
35c105e796 Fix generating terrain icon with certain image formats. 2023-11-06 22:19:54 +00:00
Roy Berube
a7b2e090ad Enable scrolling of output with UI scale changes 2023-11-06 12:17:49 -07:00
DinDotDout
15ec132ea2 Fix ColorPicker shape icon is invisible until shape is changed 2023-11-06 18:08:48 +01:00
Yuri Sizov
b7449a3d1a Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov
dfcbc1d758 Merge pull request #84405 from KoBeWi/no_escaping_the_RESET
Fix RESET not effective when saving inactive scene
2023-11-06 13:23:18 +01:00
Yuri Sizov
e5f1cbfe2a Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov
623b905d2e Remove unused NOTIFICATION_NODE_RECACHE_REQUESTED notification 2023-11-06 12:16:32 +01:00
warriormaster12
de1dc6c8d4 Fix node property duplication 2023-11-04 10:45:38 +02:00
kobewi
8d71095622 Fix RESET not effective when saving inactive scene 2023-11-03 12:58:56 +01:00
Yuri Sizov
f1426a533d Merge pull request #84390 from TokageItLab/patch-packed-array-anim
Add `PackedArray` to the list of enforcing `Discrete` for `AnimationMixer`
2023-11-03 12:52:31 +01:00
Silc Lizard (Tokage) Renew
a33884943f Add PackedArray to the list of enforcing Discrete for AnimationMixer 2023-11-03 09:35:17 +09:00
Yuri Sizov
e4ea16e37f Merge pull request #84261 from KoBeWi/Schrödinger's_colliders
Fix rotated tile collision not working at runtime
2023-11-02 20:34:07 +01:00
Yuri Sizov
f2de1137d9 Unexpose internal data property of AnimationLibrary 2023-11-02 18:57:39 +01:00
Rémi Verschelde
c6c4728440
Merge pull request #84303 from bitsawer/fix_material_texture_updates
Fix several Material texture parameter updates
2023-11-01 22:33:23 +01:00
Aitor Guevara
6b45694836 Trigger zoom from pan gestures when pressing ctrl
Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
2023-11-01 17:49:04 +01:00
Rémi Verschelde
3d0041ff97
Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-11-01 15:11:20 +01:00
Rémi Verschelde
cfbccdbf44
Merge pull request #84183 from jsjtxietian/fix-activate_item_by_event-crash
Fix `activate_item_by_event` infinite recursion crash
2023-11-01 15:10:08 +01:00
jsjtxietian
137b25cf53 Fix activate_item_by_event infinite recursion crash 2023-11-01 10:29:59 +08:00
bitsawer
1ec97a7b91 Fix several Material texture parameter updates 2023-11-01 03:10:46 +02:00
bruvzg
9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
kobewi
b63533bf3f Fix rotated tile collision not working at runtime 2023-10-31 18:22:26 +01:00
bruvzg
75d22aa816
[RTL] Fix underline/strikethrough line color changes. 2023-10-31 09:34:43 +02:00
Rémi Verschelde
17a575625e
Merge pull request #84159 from clayjohn/uv-compression
Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde
bb997d787d
Merge pull request #84127 from quirkylemon/get-type-variations
Include empty type variations in `Theme::get_type_list`
2023-10-30 23:18:58 +01:00
clayjohn
3f5c16dd9e Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
QuirkyLemon
b3970336ce Added variations to get_type_list() 2023-10-30 10:27:38 -05:00
Rémi Verschelde
ceaa8333f3
Merge pull request #84028 from QbieShay/qbe/fix-damp-fric
Fix friction being in the correct if/else branch
2023-10-30 16:26:40 +01:00
kit
a2674463fa fix dock visibility issues 2023-10-30 10:52:07 -04:00
QbieShay
8f2a2ece80 Fix friction being in the correct if/else branch
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-10-30 15:00:02 +01:00
Rémi Verschelde
2f1f1206a9
Merge pull request #84180 from bruvzg/text_mesh_offset
[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:20:32 +01:00
Rémi Verschelde
5eb5a99379
Merge pull request #84165 from clayjohn/softbody-bug
Ensure SoftBody3D does not use compressed mesh format.
2023-10-30 10:19:43 +01:00