Juan Linietsky
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0586e18449
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Custom material support seems complete.
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2020-02-11 11:53:29 +01:00 |
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Juan Linietsky
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8bbbb97336
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Completed material/2D shader support (missing SCREEN_TEXTURE)
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2020-02-11 11:53:29 +01:00 |
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Juan Linietsky
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ef083a583b
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Modified light rendering to make it more compatible.
Modified polygon management to make it more compatible with MoltenVK
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2020-02-11 11:53:28 +01:00 |
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Juan Linietsky
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a3f8ffac63
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Use a special sampler for 2D shadows, so they are softer
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2020-02-11 11:53:28 +01:00 |
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Juan Linietsky
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f04359e70f
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2D lighting seems more or less complete.
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2020-02-11 11:53:28 +01:00 |
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Juan Linietsky
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a7b2ac7bb1
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Normalmapping and Specularmapping working in 2D engine
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually).
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2020-02-11 11:53:28 +01:00 |
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Juan Linietsky
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24b16f3bf0
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Fix crash on import.
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2020-02-11 11:53:28 +01:00 |
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Juan Linietsky
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1b4281b895
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basic 2D engine is more or less working with Vulkan, including editor.
Still a lot to do
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2020-02-11 11:53:27 +01:00 |
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Juan Linietsky
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42b44f43ee
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Basic 2D engine is more or less working, needs more work for editor to be usable.
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2020-02-11 11:53:27 +01:00 |
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Juan Linietsky
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9b0dd4f571
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A lot of progress with canvas rendering, still far from working.
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2020-02-11 11:53:27 +01:00 |
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