PouleyKetchoupp
9418f6a557
Fixed undefined setting values when loading dynamic fonts
2019-02-12 23:21:48 +01:00
Rémi Verschelde
322fad70bd
Fix copyright year in VideoStreamGDNative
2019-02-12 23:05:30 +01:00
Rémi Verschelde
fe7e11e008
Modules: Ensure classes match their header filename
...
Renamed:
- `modules/mono/mono_gd/gd_mono_class_member.h` -> `i_mono_class_member.h`
- `modules/upnp/upnpdevice.h` -> `upnp_device.h`
- `modules/websocket/websocket_multiplayer.h` -> `websocket_multiplayer_peer.h`
2019-02-12 22:59:56 +01:00
Juan Linietsky
9430e68cf3
Support SCREEN_TEXTURE in GLES2, fixes #25405
2019-02-12 18:49:57 -03:00
Rémi Verschelde
399b0cd529
Merge pull request #25830 from guilhermefelipecgs/fix_state_machine_priority
...
Fix state machine priority for auto advance
2019-02-12 22:32:55 +01:00
Rémi Verschelde
cc76f3c71d
Merge pull request #25828 from samH-FIT/particle_fix
...
Fixes issue where ZIndex of converted CPUParticles2D is reset to zero
2019-02-12 22:05:14 +01:00
Juan Linietsky
b8319e7c60
Ability to vflip viewports in GLES2, fixes #24555
...
Also culling was reversed somehow.
2019-02-12 15:56:39 -03:00
Juan Linietsky
0d0d074c4d
Use UVs with the nvidia rendering hack, fixes #24563
2019-02-12 15:31:10 -03:00
Guilherme Felipe
67eda1d4dd
Fix state machine priority for auto advance
2019-02-12 15:57:26 -02:00
Juan Linietsky
4af8009b9d
Fix fog in GLES2 by using epic hack, closes #25410
2019-02-12 14:35:16 -03:00
samHFIT
5e28fa53c4
Fixes issue #25822
2019-02-12 12:30:56 -05:00
Rémi Verschelde
8b77dac56e
Merge pull request #25827 from merumelu/audio-bus-tooltip
...
EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:25:20 +01:00
Rémi Verschelde
385ab23672
Merge pull request #25823 from merumelu/plugin-config-dialog
...
PluginConfigDialog: Slight usability changes
2019-02-12 17:24:36 +01:00
Rémi Verschelde
c5dcbeb160
Scene: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
merumelu
5634f627da
EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:13:02 +01:00
Rémi Verschelde
bc26d0d6cd
Platform: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h`
(same for `osx`)
- `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h`
- in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`,
`godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to
use `windows`. Some classes renamed accordingly too.
- `EditorExportAndroid` and `EditorExportUWP` renamed to
`EditorExportPlatformAndroid` and `EditorExportPlatformUWP`
- `power_android` and `power_osx` renamed to `PowerAndroid` and
`PowerOSX`
- `OSUWP` renamed to `OS_UWP`
Dropped:
- `platform/windows/ctxgl_procaddr.h`
2019-02-12 16:56:25 +01:00
merumelu
32b9aedd88
PluginConfigDialog: Slight usability changes
...
- Set focus to the first LineEdit instead of the confirm button.
- Default to GDScript rather than whatever language was first
registered with the ScriptServer.
2019-02-12 16:18:31 +01:00
Rémi Verschelde
c4835c4345
Merge pull request #25721 from neikeq/ww
...
Use script instance binding for objects constructed from C#
2019-02-12 15:29:25 +01:00
Rémi Verschelde
75dae1b9a9
Drivers, main, servers: Ensure classes match their header filename
...
Renamed:
- `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h`
(same for `coremidi` and `winmidi`)
- `main/timer_sync.h` -> `main_timer_sync.h`
- `servers/visual/visual_server_global.h` -> `visual_server_globals.h`
2019-02-12 14:39:47 +01:00
Juan Linietsky
8fd6a02d3e
Missing canvas end left mask turned on, fixes #25666
2019-02-12 09:55:22 -03:00
Rémi Verschelde
dfe4990b18
Merge pull request #25496 from ptrojahn/lookat
...
Fix look_at with non uniform scaling
2019-02-12 13:41:42 +01:00
Rémi Verschelde
b7cc2bb1e2
Core: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Juan Linietsky
cb09abdbbd
Fixed OWC for rigid bodies, closes #25732
2019-02-12 08:40:18 -03:00
Rémi Verschelde
fb8dce3e2e
Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes
...
Fix 3D Listener nodes not being used
2019-02-12 12:30:50 +01:00
Rémi Verschelde
c95308e70f
Merge pull request #25819 from YeldhamDev/project_manager_cleanup
...
Minor cleanup in the Project Manager
2019-02-12 12:21:26 +01:00
Rémi Verschelde
13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
...
Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde
e40395669c
Merge pull request #25550 from DualMatrix/fix-25357
...
Fixed Null appearing inside export variables with type hints and no default value
2019-02-12 12:01:22 +01:00
Rémi Verschelde
279bfb3503
Merge pull request #25557 from kaadmy/master
...
Allow usage of depth texture when contact shadows are disabled
2019-02-12 11:38:44 +01:00
Rémi Verschelde
f60e5efadd
Merge pull request #25725 from clayjohn/multimesh_transform_2d
...
Added ability to set_instance_transform_2d in multimesh
2019-02-12 11:35:42 +01:00
Rémi Verschelde
6e43bd4e85
Merge pull request #25623 from clayjohn/multimesh_color_bug
...
[GLES2] Initialize color buffer to white in gles2 multimesh
2019-02-12 11:31:45 +01:00
Rémi Verschelde
204f9083f4
Merge pull request #25682 from JFonS/fix_light_canvas_gles2
...
Fix canvas light shaders on GLES2
2019-02-12 11:27:21 +01:00
Rémi Verschelde
9c6f19117c
Merge pull request #25754 from JFonS/fix_25567
...
Fix canvas particle material for old GLSL versions
2019-02-12 11:25:32 +01:00
Michael Alexsander Silva Dias
da45f1bf85
Minor cleanup in the Project Manager
2019-02-12 08:25:09 -02:00
Rémi Verschelde
c5a526840e
Merge pull request #25778 from YeldhamDev/add_disabled_tab_style
...
Add disabled tab style
2019-02-12 11:25:01 +01:00
Rémi Verschelde
48bc7aedaa
Merge pull request #25779 from JFonS/fix_25581
...
Make LIGHT_VEC affect 2D shadows again
2019-02-12 11:24:27 +01:00
Rémi Verschelde
f12b47b65e
Merge pull request #25783 from Xrayez/csg-shapes-visibility
...
Fix CSGShape not updating on changing visibility
2019-02-12 11:18:25 +01:00
Juan Linietsky
7713ec8637
Merge pull request #25134 from staddy/master
...
Check for null pointer in RasterizerSceneGLES2::render_shadow
2019-02-12 07:04:12 -03:00
Rémi Verschelde
e133bd94f0
Merge pull request #25813 from cart/o-no
...
Use "origin" instead of "o" in Transform2D.Rotation
2019-02-12 09:21:13 +01:00
Carter Anderson
22bf89e970
Use "origin" instead of "o" in Transform2D.Rotation
2019-02-11 23:46:55 -08:00
Ignacio Etcheverry
be98a6ebbc
Merge pull request #25724 from aaronfranke/mono-transform
...
[Mono] Fix Transform2D origin
2019-02-11 22:27:49 +01:00
Ignacio Etcheverry
9115c6ab15
Merge pull request #25803 from neikeq/yy
...
Windows: Default to system MSBuild and add VSCode hint path
2019-02-11 22:25:11 +01:00
Ignacio Etcheverry
da00c338a3
Add VSCode hint path for Windows
2019-02-11 22:03:51 +01:00
Ignacio Etcheverry
9a08b90472
Default to MSBuild from VS Build Tools instead of Mono's
...
Don't pass FrameworkPathOverride to MSBuild. It's causing issues with some nuget packages.
2019-02-11 22:03:37 +01:00
JFonS
4d933b1530
Fix canvas particle material for old GLSL versions
2019-02-11 14:56:23 +01:00
azagaya
7051685a77
Fixes differences between docs and item_selected and item_focused signals in optionbutton
...
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Rémi Verschelde
fa7329f648
Merge pull request #25790 from YeldhamDev/topbar_node_cleanup
...
Cleanup editor's top bar of old nodes
2019-02-11 11:04:28 +01:00
Michael Alexsander Silva Dias
3a70020c98
Cleanup editor's top bar of old nodes
2019-02-11 02:18:54 -02:00
Andrii Doroshenko (Xrayez)
095f472a0b
Fix CSGShape not updating on changing visibility
...
Hiding CSGShape should force the CSG operation to skip it which is intented
behaviour according to how CSGBrush is created for each shape.
2019-02-10 23:53:31 +02:00
Rémi Verschelde
6607c3c1c7
Merge pull request #25428 from GlaDos28/master
...
[DOCS] Added warnings about Dictionary element erasure while iterating over it
2019-02-10 21:40:29 +01:00
Evgeny Savelyev
5594b08e90
added warnings about Dictionary element erasure while iterating over it
2019-02-10 23:28:22 +03:00