Waridley
0863cf96e4
free NativeExtensionMethodBinds on unregister
2022-10-05 11:46:00 -05:00
Rémi Verschelde
33f4c5282f
Merge pull request #64819 from RandomShaper/enhance_thread_funcs
...
Enhance portability of threading
2022-10-05 11:42:35 +02:00
Rémi Verschelde
9cd62741bb
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
...
Fix `hide_slider` vs `no_slider` inconsistency in editor property code
2022-10-05 08:47:06 +02:00
Rémi Verschelde
53403972ef
Merge pull request #66886 from akien-mga/error-print-cleanup
...
Logger: Don't print error twice on `ERR_PRINT`
2022-10-05 08:37:19 +02:00
Rémi Verschelde
3a2b0ab73d
Merge pull request #66898 from aaronfranke/proj-mat-columns
...
Rename Projection `matrix` to `columns`
2022-10-05 08:35:26 +02:00
Hugo Locurcio
6afbf0bd5a
Improve dictionary printing to avoid confusion with arrays
...
- Add leading and trailing spaces within dictionaries, as the `{}`
characters are hard to distinguish from `[]` on some fonts.
This is especially helpful with empty arrays and dictionaries.
2022-10-04 20:33:40 +02:00
Aaron Franke
2cea42cc7f
Rename Projection matrix
to columns
2022-10-04 12:34:19 -05:00
Rémi Verschelde
ac3917c42f
Logger: Don't print error twice on ERR_PRINT
...
Also fix broken `ERR_PRINT_ED` macro and simplify comments.
For the record these macros aren't used yet, they're intended to be used
where needed to surface messages in the toaster when useful to end users,
but we haven't done that codebase review yet.
2022-10-04 17:56:30 +02:00
Pedro J. Estébanez
958ecf55fe
Enhance portability of threading
2022-10-04 11:43:28 +02:00
Rémi Verschelde
68765b8831
Merge pull request #66274 from Calinou/engine-rename-max-fps
...
Rename `Engine.target_fps` and associated project setting to `max_fps`
2022-10-04 11:19:56 +02:00
Rémi Verschelde
cd7f172cf8
Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST
...
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build
2022-10-04 10:22:24 +02:00
Hugo Locurcio
1c6c72caf1
Rename Engine.target_fps
and associated project setting to max_fps
...
This makes the setting easier to find, as research has found there are
numerous use cases to limiting FPS. This also improves documentation
related to the Engine property and project setting.
The project setting also works in projects exported in release mode,
so its location in the `debug/` section was misleading.
2022-10-03 23:54:36 +02:00
Aaron Franke
094e8db97c
Fix hide_slider vs no_slider inconsistency in editor property code
2022-10-03 13:40:31 -05:00
Rémi Verschelde
d598fff7c2
Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
...
Remove `NO_THREADS` fallback code, Godot 4 requires thread support
2022-10-03 14:51:02 +02:00
Rémi Verschelde
04a28763c0
Merge pull request #65751 from Faless/os/4.x_expose_read_from_stdin
2022-10-03 14:08:00 +02:00
Fabio Alessandrelli
9e50007df6
Merge pull request #66814 from Faless/web/4.x_ps3_gamepad_ff_linux
...
[Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 14:00:12 +02:00
Fabio Alessandrelli
0fe0505f77
[Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 13:06:50 +02:00
Rémi Verschelde
54418ea659
Remove NO_THREADS fallback code, Godot 4 requires thread support
...
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
Rémi Verschelde
82b87d7a17
Remove unsupported NO_SAFE_CAST
/-fno-rtti
from Android build
...
Android was the last platform to still attempt to disable RTTI (for binary
size), but both the Android editor and now the ICU library used by templates
need RTTI.
There could still be the possibility to support this for non-ICU template
builds (i.e. without the TextServerAdvanced module), but since this isn't one
of the build configurations we test regularly it's pretty risky to keep this
option only for that specific use case. And our code is already littered with
`dynamic_cast`s which weren't guarded with `!defined(NO_SAFE_CAST)`.
2022-10-03 11:18:31 +02:00
Rémi Verschelde
a377c5ca22
Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i
...
refactor(AStarGrid2D): Return `Vector2i` in `get_id_path`
2022-10-03 09:24:40 +02:00
Rémi Verschelde
d9a3888cea
Merge pull request #66133 from aaronfranke/set-all
...
Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i
2022-10-03 09:23:46 +02:00
Rémi Verschelde
cf6978f286
Merge pull request #64833 from MarcusElg/naninfprinting
...
Improve string formatting (%f and %v) for inf and nan
2022-10-03 09:23:12 +02:00
Rémi Verschelde
ef8834a642
Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy
...
ci: add Python static analysis check via mypy
2022-09-30 17:44:39 +02:00
Rémi Verschelde
166df0896c
Fix typos with codespell
...
Using codespell 2.3-dev from current git.
And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Jiri Suchan
c5bd2f9dce
ci: add Python static analysis check via mypy
2022-09-30 19:03:17 +07:00
Rémi Verschelde
f47979f087
Merge pull request #66242 from akien-mga/scons-unify-tools-target
2022-09-30 12:28:50 +02:00
MisterMX
bf19a1d3b3
refactor(AStarGrid2D): Return Vector2i in get_id_path
...
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-30 12:02:28 +02:00
Haoyu Qiu
d873c549a2
Fix crash when executing ResourceUID.set_id
2022-09-30 09:41:05 +08:00
Rémi Verschelde
6991e9b43d
Merge pull request #66583 from bruvzg/constexpr
...
Use `constexpr` in the conditions with template parameters and `sizeof`s to suppress C4127 warnings.
2022-09-29 10:44:22 +02:00
Rémi Verschelde
5bcd019ee9
Merge pull request #66552 from bruvzg/64_bitfields
...
Change BitField to use 64-bit int.
2022-09-29 10:44:08 +02:00
bruvzg
ea1848ce0a
Use constexpr
in the conditions with template parameters and sizeof
s to suppress C4127 warnings.
2022-09-29 10:38:21 +03:00
Rémi Verschelde
f8745f2f71
Merge pull request #66103 from Zylann/bind_property_usage_read_only
2022-09-29 00:09:51 +02:00
Marc Gilleron
856466ed02
Expose PROPERTY_USAGE_READ_ONLY
2022-09-28 22:50:55 +01:00
Rémi Verschelde
dc4a634c0d
Project supported features: Ignore old 'Vulkan Clustered/Forward' names
...
This eases transition from beta 1 to beta 2 so that users don't get a warning
about a missing feature. The names were just changed.
The old feature names are removed from project.godot when opening such a
project.
2022-09-28 23:27:27 +02:00
Rémi Verschelde
e5857bd6c7
Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
...
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
2022-09-28 20:47:50 +02:00
Rémi Verschelde
d9b251c95c
Merge pull request #66544 from lawnjelly/bvh_tree_sibling_warning
...
Fix false flag compiler warning in bvh tree
2022-09-28 20:47:38 +02:00
Rémi Verschelde
361d9b514e
Merge pull request #66542 from akien-mga/msvc-warning-c4706
...
Fix MSVC warning C4706: assignment within conditional expression
2022-09-28 20:47:23 +02:00
Rémi Verschelde
85fe6ecc32
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
2022-09-28 17:05:34 +02:00
bruvzg
8a9659b152
Change BitField to use 64-bit int.
2022-09-28 17:36:59 +03:00
lawnjelly
d7c6993f58
Fix false flag compiler warning in bvh tree
...
Compiler wrongly warns that sibling_id may be used when uninitialized. This PR sets the value to silence the warning.
2022-09-28 15:33:41 +01:00
Rémi Verschelde
0e53dd642c
Fix MSVC warning C4706: assignment within conditional expression
...
Part of #66537 .
2022-09-28 16:05:07 +02:00
bruvzg
af814c1524
Rename script_instance
to _script_instance
in the GDVIRTUAL*
wrappers to avoid shadowing Object
member.
2022-09-28 15:57:59 +03:00
Rémi Verschelde
14e1f36e61
Merge pull request #66492 from bruvzg/gde_ts_underscr
...
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
2022-09-28 12:12:29 +02:00
bruvzg
8f5d56e04a
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
2022-09-28 10:04:11 +03:00
kobewi
52b20ce909
Use 64bit integers in utility methods
2022-09-28 02:26:37 +02:00
Rémi Verschelde
92bcd3c01d
Merge pull request #66505 from KoBeWi/floor()_and_int()_are_not_the_same_I_guess 🤔
...
Fix wrong `floori()` behavior
2022-09-28 00:16:24 +02:00
Rémi Verschelde
9dc5684fab
Merge pull request #66504 from KoBeWi/hermit_method
...
Make some File/Dir methods private
2022-09-28 00:16:16 +02:00
Rémi Verschelde
b33460c6ca
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@81ddc73d17
2022-09-27 23:48:25 +02:00
kobewi
7499f41264
Fix wrong floori() behavior
2022-09-27 19:09:34 +02:00
kobewi
a316401b99
Make some File/Dir methods private
2022-09-27 17:35:52 +02:00