Ruslan Mullayanov
b4c927b514
Added an exit code to the blocking mode of OS::execute
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Updated documentation accordingly.
Fixes #31881 .
2019-09-26 08:12:07 +02:00
Emmanuel Barroga
ecba42e287
Fix remote-tree not displaying the node type
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Fixes the remote-tree not displaying the node's type like the local-tree does.
2019-09-26 08:10:18 +02:00
Rémi Verschelde
084481b79d
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
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Implement backward shift deletion for OAHashMap
2019-09-26 08:03:46 +02:00
Rémi Verschelde
7ce5233d24
Merge pull request #32337 from CorattiS86/fixing_#32262
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Fixed Show in file system should clear current search
2019-09-26 07:56:01 +02:00
Rémi Verschelde
e4d56001e6
Merge pull request #32343 from jeffres/master
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Fix import hints being ignored by glTF importer
2019-09-26 07:55:18 +02:00
Rémi Verschelde
15a377f6e8
Merge pull request #32357 from YeldhamDev/connections_dialog_format
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Format arguments in connections dialog in GDScript style
2019-09-26 07:39:17 +02:00
Rémi Verschelde
e067a54988
Merge pull request #32353 from neikeq/yamero
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Mono: Improve API assembly load error message on exported games
2019-09-26 07:31:03 +02:00
Rémi Verschelde
0a10e07124
Merge pull request #32352 from neikeq/issue-32237
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Mono: Don't use project settings for debugger agent on exported games
2019-09-26 07:29:25 +02:00
Michael Alexsander Silva Dias
18d8921af3
Format arguments in connections dialog in GDScript style
2019-09-25 22:08:58 -03:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
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TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Relintai
25704e81fa
Implement #32347 - RichTextLabel's Item and Item* structs should not inherit Object, it's too expensive
2019-09-26 01:26:02 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp
2019-09-25 23:45:32 +01:00
Ignacio Etcheverry
2325fb11a8
Mono: Improve API assembly load error message on exported games
2019-09-25 22:32:39 +02:00
Swarnim Arun
59738e3fa3
Visualscript editor graph unification & refactoring
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Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
2019-09-26 01:53:58 +05:30
Ignacio Etcheverry
5ff4e0516b
Mono: Don't use project settings for debugger agent on exported games
2019-09-25 22:03:24 +02:00
Hugo Locurcio
a199e2b263
Mention MeshLibrary.get_item_preview()
not working in running project
2019-09-25 22:01:59 +02:00
Rémi Verschelde
edf9055b7f
Merge pull request #32325 from SaracenOne/add_mesh_bindings_fix
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SpatialEditorGizmo add_mesh bindings fix
2019-09-25 20:46:58 +02:00
Rémi Verschelde
a9e15a5c88
Merge pull request #32350 from nekomatata/fix-bezier-curve-deselection-error
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Fixed missing argument for clear_selection signal in Bezier Curve editor
2019-09-25 20:46:18 +02:00
Rémi Verschelde
b88291311b
Merge pull request #32345 from nekomatata/fix-curve-delete-point-error
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Reset hovered point in Curve when deleted to avoid errors on draw
2019-09-25 20:46:04 +02:00
PouleyKetchoupp
bdb9149d7e
Fixed missing argument for clear_selection signal in Bezier Curve editor
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Also removed unused clear_selection signal in Animation Track editor (never emitted)
Fixes #32348
2019-09-25 19:35:21 +02:00
PouleyKetchoupp
fb9ff00640
Reset hovered point in Curve when deleted to avoid errors on draw
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Fixes #32344
2019-09-25 18:58:09 +02:00
Rémi Verschelde
e426169e4c
Merge pull request #32341 from KoBeWi/be_gone
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Clean snapping lines after resize
2019-09-25 18:45:13 +02:00
Rémi Verschelde
c5b2ce8b06
Merge pull request #32340 from YeldhamDev/minitab_icon_substitution
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Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it
2019-09-25 18:43:33 +02:00
Michael Alexsander Silva Dias
5ed5465023
Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it
2019-09-25 12:53:42 -03:00
gladmin
7f3e37fead
Fix import hints being ignored by glTF importer
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This fixes a regression introduced in commit 72d2468
due to hyphens being removed from nodes names.
2019-09-25 16:58:05 +02:00
Tomasz Chabora
37bf283195
Clean snapping lines after resize
2019-09-25 16:56:44 +02:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Stefano Coratti
d7b2ecacff
Fixed Show in file system should clear current search
2019-09-25 16:07:46 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
351c45a461
Merge pull request #32047 from codecustard/fix_scrollwheel_triggering_focus_change
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Fix scrollwheel triggering focus change
2019-09-25 15:23:47 +02:00
Rémi Verschelde
c52287208d
Merge pull request #32333 from akien-mga/debugger-error-cond
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Show C++ error condition in script editor debugger
2019-09-25 14:13:11 +02:00
Rémi Verschelde
076dc9803a
Merge pull request #32119 from Calinou/unify-axis-colors
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Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
Rémi Verschelde
9b8c355eab
Merge pull request #32199 from starryalley/fix_seek
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Fix VideostreamGDNative seek
2019-09-25 13:01:50 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
Rémi Verschelde
4112d6c1b4
Show C++ error condition in script editor debugger
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This was removed by @RyanStein in #21884 in the case where an error
message is provided, but this is actually useful information to have
even when there is a custom error message.
This PR makes it so that the "C++ Error" is shown whenever there is
a custom error message provided.
Also adds method name to the error item title, and re-adds the most
relevant info in the tooltip for quick error checks without expanding.
Renames C Error/Source to C++ Error/Source, since that's what it is.
And fix untranslatable entry due to misuse of TTR().
And some more cleanup for readability.
Cf. https://github.com/godotengine/godot/issues/32276#issuecomment-534119914
2019-09-25 10:49:44 +02:00
Saracen
fcef45006e
SpatialEditorGizmo add_mesh bindings fix
2019-09-25 09:30:25 +01:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Rémi Verschelde
de03ee94cc
Merge pull request #32296 from BenjaminRiley/save-original-scene-after-save-as-branch
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'Save Branch as Scene' also saves original scene
2019-09-25 10:07:39 +02:00
Benjamin Riley
2115bced93
'Save Branch as Scene' adds to undo history
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When saving a branch as a scene, can now undo replacing the original branch with the new branch scene. 'Save Branch as Scene' previously would not mark the original scene as changed, and therefore no prompt would appear if the scene was closed immediately after saving the branch.
The new branch scene is not deleted when undo-ing.
2019-09-25 17:08:08 +10:00
Rémi Verschelde
8c0595b722
Merge pull request #32306 from hbina/unused_variable
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Fixed incorrect usage of variables in querying values.
2019-09-25 08:49:31 +02:00
Rémi Verschelde
5a4e1045a6
Merge pull request #32319 from Calinou/optimize-svgs
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Optimize editor icon SVGs using svgcleaner
2019-09-25 08:46:04 +02:00
Rémi Verschelde
0437044b9c
Merge pull request #32318 from Calinou/improve-audiostreamplayer3d-gizmo
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Improve the AudioStreamPlayer3D gizmo
2019-09-25 08:43:56 +02:00
Rémi Verschelde
c41f1a52be
Merge pull request #32327 from YeldhamDev/lineedit_icon_minsize
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Make LineEdit's minimal size adapt to its icons
2019-09-25 08:32:08 +02:00
Rémi Verschelde
932b66cb29
Merge pull request #32329 from marstaik/gltf_32314
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glTF: Fixed mistake with root node calculation in skin_verify
2019-09-25 08:28:57 +02:00
Rémi Verschelde
fe8d64acd1
Merge pull request #32320 from vnen/gdscript-type-resolution
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GDScript: Fix type resolution not being return in some cases
2019-09-25 08:15:39 +02:00
Marios Staikopoulos
4631b0ca62
glTF: Fixed mistake with root node calculation in skin_verify
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Was not actually grabbing the computed roots for comparison, but instead
was grabbing the disjoint_set representatives.
2019-09-24 21:49:25 -07:00
Michael Alexsander Silva Dias
d24513911d
Make LineEdit's minimal size adapt to its icons
2019-09-25 00:46:29 -03:00
George Marques
64d09b7de5
GDScript: Fix type resolution not being return in some cases
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Some situations caused the parser node type to not being update when
trying to resolve the type, returning invalid data and breaking the
parsing when it shouldn't. This patch fix the behavior.
2019-09-24 18:05:20 -03:00
Hugo Locurcio
790391bc93
Optimize editor icon SVGs using svgcleaner
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This makes editor binaries about 230 KB smaller.
The command used was:
parallel svgcleaner --multipass {} {} ::: editor/icons/*.svg
2019-09-24 22:49:30 +02:00
Hanif Bin Ariffin
d1e069ea23
Fixed incorrect use of variables
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The previous committer mistakenly used the wrong variable to query some values.
This commit simply changes it so that it queries the right Dict.
2019-09-24 16:45:34 -04:00