Juan Linietsky
d4d470bc97
Texture refactor
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-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2019-12-12 10:05:14 +01:00
dankan1890
4de9c51f23
Fixed missing scrolling in Search Help Dialog.
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Fix #33675
2019-11-25 16:23:35 +01:00
Michael Alexsander Silva Dias
def0485ca9
Make docs search hide nodes disabled by the editor feature profile
2019-06-06 22:04:25 -03:00
Michael Alexsander Silva Dias
73aaf06be7
Cleanup relationship line coding after 5f079e2
2019-03-06 14:33:26 -03:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Michael Alexsander Silva Dias
78b9b7c42b
Restore previous scroll position when reopening the search help dialog with a old search
2018-11-26 13:40:59 -02:00
Michael Alexsander Silva Dias
4abd90cdff
Make the buttons in the unified help dialog not steal focus
2018-11-22 21:20:57 -02:00
Ray Koopa
fddffa9eb8
Unify editor class and reference search
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Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00