Commit graph

19 commits

Author SHA1 Message Date
Martin Capitanio
e090b112ef ThorVG: update from v0.11.6 to v0.12.0
https://github.com/thorvg/thorvg/releases/tag/v0.12.0

Godot-related SVG bug fixes:

+ [SwEngine] Fixed a linear filling scaling issue.
      thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
      it doesn't start with MoveTo.
      thorvg/thorvg#1848

Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Martin Capitanio
74ed6d63bf ThorVG: update from v0.11.2 to v0.11.6
https://github.com/thorvg/thorvg/releases/tag/v0.11.6

Godot related:
    + [Renderer] Improved the internal structure for compact
      scene-hierarchy traversing.
    + [SwEngine] Improved trigonometric & image scaler performance.
    + [SwEngine] Fixed a loss of image pixels during image down-scaling.
    + [Renderer/Engine] Improved safety measures.
    + [SwEngine] Resolved a bug causing strokes to be improperly
      invisible due to clipping.
      thorvg/thorvg#1785
    + [Renderer] Rectified the precision of rounded rectangle corners.
      thorvg/thorvg#1824
    + [Portability] Resolved compiler shadowing warnings.
      thorvg/thorvg#1811

    Fixes godotengine#85465 Clipped strokes from outside the canvas.
    Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +01:00
Martin Capitanio
2ed51e3bc2 ThorVG: update to v0.11.2
https://github.com/thorvg/thorvg/releases/tag/v0.11.2

Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.

Fixes #83611 alpha blending.
2023-10-20 07:55:51 +02:00
Martin Capitanio
0983022e0c ThorVG: Update to v0.11.1
https://github.com/thorvg/thorvg/releases/tag/v0.11.1

Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
	userSpaceOnUse/objectBoundingBox.

Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00
Martin Capitanio
aab650f2ef ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0

+ Infrastructure
    Repository folder structure was make it more intuitive and coherent.
        "thorvg/src/lib" -> "thorvg/src/common"
            (providing essential common functionalities
                used internally among the renderer and sub-modules)
        "thorvg/src/lib" -> "thorvg/src/renderer"
            (for vector drawing features)

+ SVG related
    Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
    Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
    Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
Rémi Verschelde
81949c2cd2
thorvg: Update to 0.10.7
Fixes #81618.
2023-09-26 22:43:44 +02:00
Martin Capitanio
ac9e259d3e Update ThorVG to v0.10.0
- Release Notes: https://github.com/thorvg/thorvg/releases/tag/v0.10.0
- API change ARGB8888_STRAIGHT -> ARGB8888S
- SVG-SCsub: Enable static ThorVG object linking
- SVG-SCsub: avoid building unused ThorVG parts
- update-thorvg.sh: add v0.10.0 and copy only the Godot relevant code
2023-08-09 17:15:59 +02:00
Martin Capitanio
5db751832d Update ThorVG to v0.9.0
https://github.com/thorvg/thorvg/releases/tag/v0.9.0
Fixes #72478
2023-05-12 00:34:40 +02:00
RedworkDE
cfed867da1 Update thorvg to 0.8.4 2023-03-31 00:05:21 +02:00
DeeJayLSP
88b7d5c3c5 Update thorvg to 0.8.3 2022-11-30 09:14:34 -03:00
Rémi Verschelde
99b450762b thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
We were compiling `src/loaders/external_png` but using the header from
`src/loaders/png`, leading to `-Wodr` warnings.

Remove unused bundled lodepng code since we use `external_png` (libpng).

Whitespace changes are from upstream, will attempt PR'ing a cleanup there for
future updates.
2022-10-13 17:05:41 +02:00
Rémi Verschelde
fb67a685a9 thorvg: Sync a couple fixes from upstream
We're still formally tracking v0.8.1, those fixes don't impact the
library features. I didn't bother documenting them with patches as
they will likely soon make their way to either a v0.8.2 or v0.9.0.
2022-05-23 19:44:13 +02:00
Rémi Verschelde
154d081212 thorvg: Sync with upstream 0.8.1
And backport fix for FreeBSD support.

Fixes #60003.
2022-05-15 11:45:42 +02:00
Rémi Verschelde
3a305d31f0 thorvg: Fix MinGW build by adding explicit <cstring> include
Fixes #59044.
2022-03-16 15:47:23 +01:00
K. S. Ernest (iFire) Lee
f7a809603c ThorVG: Sync with upstream 0.8.0 2022-03-08 06:30:31 -08:00
Anilforextra
3382e0304d ThorVG: Sync with upstream 0.7.1
Changes: https://github.com/Samsung/thorvg/releases/tag/v0.7.1
2022-01-31 23:39:25 +05:45
Rémi Verschelde
9c4c541bca
thorvg: Fix usage of min/max breaking on VS 2017
Fixes https://github.com/godotengine/godot/issues/56894#issuecomment-1015956706.
2022-01-20 08:07:53 +01:00
Rémi Verschelde
cb7f28ad95
thorvg: Fix missing <cstring> includes for MinGW
Fixes #56894.
2022-01-18 12:31:18 +01:00
K. S. Ernest (iFire) Lee
8d02759c72
Use ThorVG instead of NanoSVG for importing SVGs
ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-14 15:49:39 +01:00