Commit graph

9857 commits

Author SHA1 Message Date
Ruslan Mustakov
0cd9993ed5 Fix command-line export looping infinitely
EditorProgress calls Main::iteration which calls MessageQueue::flush
which may result in _fs_changed being called again. This fixes the loop
Godot enters in such case.

Fixes #11189
2017-10-06 12:30:54 +07:00
Gilles Roudiere
b759d1416f Merge pull request #11840 from djrm/pr_fix_drive_selection
Match file dialog drive with the current folder.
2017-10-05 12:09:35 +02:00
Poommetee Ketson
4c2b5491b5 Merge pull request #11828 from Jerome67000/regexmatch_doc
[DOCS] Adds RegExMatch doc and fix RegEx typo

[ci skip]
2017-10-05 11:05:22 +07:00
Daniel J. Ramirez
670564f98e Match file dialog drive with the current folder. 2017-10-04 14:46:58 -05:00
Gilles Roudiere
2e6f2ed032 Merge pull request #11812 from NathanWarden/fix_validate_ssl
Fixed a bug where ssl would force validation even though you told it not to.
2017-10-04 20:40:53 +02:00
Jerome67000
5c6172c5cf [DOCS] Adds RegExMatch doc and RegEx fix typo 2017-10-04 20:09:52 +02:00
Gilles Roudiere
5b9b158354 Merge pull request #11823 from endragor/virtual-keyboard-height
Allow to obtain virtual keyboard height
2017-10-04 18:16:28 +02:00
Hein-Pieter van Braam
7c2cda72b8 Merge pull request #11816 from terahxluna/video_player_set_stream_position
Add function set_stream_position to VideoPlayer. Closes #8727
2017-10-04 18:03:13 +02:00
Juan Linietsky
ef08228db7 Restored normal bias as default bias in GIProbe 2017-10-04 09:32:16 -03:00
Gilles Roudiere
e6216ac6c9 Merge pull request #11825 from hi-ogawa/fix-giprobe-light-visibility
Fix GIProbe light visibility
2017-10-04 14:29:43 +02:00
Ruslan Mustakov
275e537058 Allow to obtain virtual keyboard height
On mobile platforms virtual keyboards take up significant amount of
screen space and UI containing a text box may need to be adjusted
after the keyboard appears to keep the text box visible to user. This
commit adds a way to obtain virtual keyabord height so that controls
are aware of how much they need to move.
2017-10-04 17:21:05 +07:00
Hiroshi Ogawa
4501a30ce9 Fix GIProbe light visibility
- Fix https://github.com/godotengine/godot/issues/10535
2017-10-04 19:13:07 +09:00
Thomas Herzog
454dec2f2f Merge pull request #11806 from touilleMan/gdnative-version-field
[GDnative] add api version field to godot_gdnative_api_struct
2017-10-04 11:57:53 +02:00
Julian Murgia
f4ddbc024c Merge pull request #11802 from mhilbrunner/docstatus-todo-filter
doc_status.py: Add -t (--todo) option, show only non-empty items
2017-10-04 11:07:36 +02:00
Terah
43410ca363 Add function set_stream_position to VideoPlayer
Also add docucmentation for set_stream_position in VideoPlayer
2017-10-04 07:46:08 +02:00
Emmanuel Leblond
3e29cb806c
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vulkan) 2017-10-04 03:11:41 +02:00
Thomas Herzog
b204683640 Merge pull request #11815 from karroffel/gdnative-s-o-p-wrapper
[GDNative] added API struct wrapper generator
2017-10-03 23:46:31 +02:00
Karroffel
2a4e2b5378 [GDNative] added API struct wrapper generator
Previously functions of the GDNative API were accessed by letting
the loader at load-time resolve the symbols. This causes troubles on
Windows (...sigh...), so now the GDNative API isn't exported anymore.

This means, that a library that wants to call a GDNative function
needs to access it via a struct of pointers that's passed to it at
right after the library was loaded. To make the usage easier, those
function pointers in the struct can be wrapped in actual function in
the global scope. This commit adds a generator for that wrapper code.
2017-10-03 23:26:39 +02:00
Juan Linietsky
b12455cde8 Avoid failed viewport when size is too smal, fixes #9891 2017-10-03 17:36:14 -03:00
Juan Linietsky
3cadecf17b fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
mhilbrunner
328b78a0b9 doc_status.py: Add -e (--empty) option to hide items with nothing left to do 2017-10-03 21:58:38 +02:00
Nathan Warden
310a8eb902 Fixed a bug where ssl would force validation even though you told it not to. 2017-10-03 13:53:23 -05:00
Andreas Haas
a848fa6cde Merge pull request #11789 from djrm/pr_visual_improvements
Added correct initialization for script editor theme.
2017-10-03 19:56:14 +02:00
Nathan Lovato
d08f7ee7bf Merge pull request #11793 from NathanWarden/updated_os_doc
Updated some documentation for the OS class.
2017-10-03 18:52:43 +02:00
Emmanuel Leblond
0d41be3790
[GDnative] add api version field to godot_gdnative_api_struct 2017-10-03 18:08:34 +02:00
Juan Linietsky
545103bfed Merge pull request #11790 from tagcup/shader_cleanup
Various clean ups and cosmetic changes in scene.glsl.
2017-10-03 13:02:02 -03:00
Ferenc Arn
f48b162a6b Various clean ups and cosmetic changes in scene.glsl.
Use self-documenting names for variables which are otherwise confusing. Also avoid recalculating certain terms.
2017-10-03 11:02:39 -04:00
Nathan Warden
0b3a49ef18 Updated some documentation for the OS class. 2017-10-03 09:30:04 -05:00
Thomas Herzog
c5ab18f33e Merge pull request #11792 from touilleMan/gdnative-json-api
[GDnative] autogenerate gdnative_api_struct.h from a json
2017-10-03 14:37:04 +02:00
Hein-Pieter van Braam
49afad2b47 Merge pull request #11791 from djrm/pr_update_gitignore
Added logs to .gitignore
2017-10-03 12:54:07 +02:00
Hein-Pieter van Braam
2bece6bbd3 Merge pull request #11782 from eska014/persistent-userfs-test
Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode
2017-10-03 12:24:11 +02:00
Nathan Lovato
cc40784728 Merge pull request #11653 from bojidar-bg/doc-vscript-1
[DOCS] Document some of the VisualScript classes
2017-10-03 11:58:06 +02:00
Bojidar Marinov
10469c1962
Document some of the VisualScript classes. 2017-10-03 12:01:53 +03:00
Emmanuel Leblond
cdc29926af
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
Daniel J. Ramirez
0dc18ab0d6 Added logs to .gitignore
[ciskip]
2017-10-02 21:38:32 -05:00
Daniel J. Ramirez
bb69855f1a VS now supports white themes. 2017-10-02 21:31:32 -05:00
Daniel J. Ramirez
6d874ea685 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
Andreas Haas
6dc1025e63 Merge pull request #11660 from toger5/additional_spacing_1_as_default
add spacing to tabs.
2017-10-03 00:44:14 +02:00
toger5
975e18895a added spacing to tabs 2017-10-03 00:34:47 +02:00
Andreas Haas
3c1dab7be7 Merge pull request #11770 from Noshyaar/pr-๓
CurveEditor: fix can't edit right tangent
2017-10-03 00:26:12 +02:00
Andreas Haas
b0194a33f6 Merge pull request #11739 from neikeq/tengo-el-mono
Moved mono module here
2017-10-03 00:13:40 +02:00
Andreas Haas
5cd68abf88 Merge pull request #11478 from n-pigeon/scale_gizmo
Scale editing Gizmo for Spatial Editor
2017-10-03 00:03:01 +02:00
Ignacio Etcheverry
d5caf71c3f Fix SConstruct check for config.is_enabled() 2017-10-03 00:01:30 +02:00
Ignacio Etcheverry
e36fb95c50 Added mono module 2017-10-03 00:01:26 +02:00
Andreas Haas
132ba0ed97 Merge pull request #11568 from endragor/loggers
Extract logging logic
2017-10-02 23:51:26 +02:00
Andreas Haas
de9cc6ed96 Merge pull request #11592 from SaracenOne/header_generator_fix
Python header generator now generates strings with escape characters.
2017-10-02 23:31:40 +02:00
Andreas Haas
29b44801b2 Merge pull request #11658 from BastiaanOlij/mobile_vr
Reintroduce generic mobile vr interface
2017-10-02 23:13:21 +02:00
Andreas Haas
5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
Andreas Haas
1e9465096d Merge pull request #11700 from tagcup/clearcoat_fix
Fix clearcoat without Schlick-GGX specular.
2017-10-02 22:51:51 +02:00
Andreas Haas
359704bccf Merge pull request #11706 from toger5/create_node_preferred_logic
added smart searching with preferrence to root node
2017-10-02 22:49:28 +02:00