Commit graph

5839 commits

Author SHA1 Message Date
Haoyu Qiu
1e20612940 Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
Rémi Verschelde
78f03f8e12
Merge pull request #91252 from timothyqiu/control-category
Only add warning label for Layout group in Control category
2024-04-29 10:10:35 +02:00
Rémi Verschelde
4b2245ffe1
Merge pull request #91238 from timothyqiu/interpolation-tooltip
Add text to icon-only interpolation OptionButton in blend space editor
2024-04-29 10:10:26 +02:00
Rémi Verschelde
13fbd42c37
Merge pull request #90975 from aaronfranke/plugin-org
Organize existing code for editor plugins
2024-04-29 10:09:45 +02:00
Rémi Verschelde
9286ac7aa5
Merge pull request #90161 from magian1127/4.0sTip
Implement tooltips for shader uniform in the inspector.
2024-04-29 10:09:35 +02:00
Rémi Verschelde
c205f02165
Merge pull request #90050 from TokageItLab/add-tips-detection
Add tips detection to auto mapping in bone mapper
2024-04-29 10:09:32 +02:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
Silc Lizard (Tokage) Renew
9c3a1c00c4 Add tips detection to bone mapper
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2024-04-28 02:24:41 +09:00
Haoyu Qiu
bd716a693a Only add warning label for Layout group in Control category 2024-04-27 21:56:24 +08:00
Haoyu Qiu
8b2f95ffc1 Add text to icon-only interpolation OptionButton 2024-04-27 11:01:41 +08:00
Hugo Locurcio
cb05b49c09
Simplify the GPUParticles3D editor gizmo to improve readability
- Remove handles as users should use the Generate Visibility AABB
  option whenever possible, so manual resizing isn't needed often.
  (For particles that move quickly and have Local Coords disabled,
  Extra Cull Margin can be increased in the GeometryInstance3D
  properties in the inspector.)
- Remove translucent filled part of the gizmo to be more consistent
  with GeometryInstance3D's recently introduced Custom AABB gizmo.
- Remove center marker as it can visually obstruct particles.

This paves the way for future emission shape gizmos which will
feature handles.
2024-04-26 22:29:26 +02:00
kit
773a473807 Overhaul multiple caret editing in TextEdit.
Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a Overhaul TextEdit selection.
The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Rémi Verschelde
caca54af2c
Merge pull request #79918 from KoBeWi/what_is_this_thing
Add tooltips for tile source types
2024-04-26 15:13:01 +02:00
Rémi Verschelde
69a94c5e27
Merge pull request #77069 from KoBeWi/turning_tooltips_into_music_player_BECAUSE_WHY_NOT
Add tooltip plugin for AudioStream
2024-04-26 15:12:54 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
Store line change in script navigation history
2024-04-26 15:12:47 +02:00
kobewi
2cac59fbfa Add tooltips for tile source types 2024-04-26 14:38:45 +02:00
Magian
e3a7c751f2 Implement tooltips for shader uniform in the inspector.
using regular expressions
2024-04-26 17:48:11 +08:00
kobewi
f8cd3bbc36 Add temporary pivot for rotating multiple 2D nodes 2024-04-26 11:03:47 +02:00
kobewi
3a1246c198 Store line change in script navigation history 2024-04-25 23:22:47 +02:00
Rémi Verschelde
5a14db7554
Merge pull request #86627 from ajreckof/add-static-body-creation-for-all-colision-shape-creations
Add static body creation equivalent for all collision shape sibling creations
2024-04-25 17:12:31 +02:00
ajreckof
b84f66c5df Rework MeshInstance3d collision shape creation into a subMenu and add all static body options
Apply suggestions from code review

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-25 15:34:58 +02:00
kleonc
0c8275b4f7 Fix Path3D tilt gizmo raycasting against local plane 2024-04-24 16:02:01 +02:00
Rémi Verschelde
a4fbe4c01f
Merge pull request #91081 from KoBeWi/closing_faster_than_light
Further speed up closing multiple scripts
2024-04-24 09:59:56 +02:00
Rémi Verschelde
8b7917f685
Merge pull request #91073 from KoBeWi/irritating_bounds
Remove `uv_editor_bounds` editor setting
2024-04-24 09:59:44 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
149023335d
Merge pull request #90817 from KoBeWi/there_is_one_pattern
Reuse single erase pattern in tile editor
2024-04-24 09:59:17 +02:00
kobewi
fd3ed998ce Further speed up closing multiple scripts 2024-04-23 23:33:01 +02:00
kobewi
6f7da2f5e4 Remove uv_editor_bounds editor setting 2024-04-23 19:13:22 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Ricardo Buring
8a28f816d0 Replace Clipper1 library by Clipper2 library 2024-04-20 13:37:59 +02:00
Fredia Huya-Kouadio
ede88cf59d Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
Rémi Verschelde
55842a502c
Merge pull request #89058 from dalexeev/editor-help-bit-deprecated-experimental
Editor: Display deprecated/experimental messages in tooltips
2024-04-19 16:27:06 +02:00
Lyuma
bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
Yuri Rubinsky
56d843724e Prevent expanding output port in visual shader expression 2024-04-19 11:49:10 +03:00
Bogdan Inculet
8caa1b8783 Add Gizmo to display 3D custom AABB 2024-04-19 02:31:30 +03:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips 2024-04-18 14:32:04 +03:00
Rémi Verschelde
f6ba06a8d7
Merge pull request #90815 from KoBeWi/2_objects_1_editor
Avoid double editing when clicking AnimatedSprite
2024-04-18 12:24:53 +02:00
kobewi
6b69ae8dd0 Reuse single erase pattern in tile editor 2024-04-17 20:43:00 +02:00
kobewi
e36301e418 Avoid double editing when clicking AnimatedSprite 2024-04-17 19:51:42 +02:00
Yuri Rubinsky
ac77219d2b Fix incorrect behavior at expanding an output port in visual shader node 2024-04-17 13:36:40 +03:00
Rémi Verschelde
0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde
517d7cfd52
Merge pull request #90566 from Rindbee/make-the-load-scene-open-in-current-scene-tab-if-it-is-empty
Make the loading scene open in the current scene tab if the current scene is empty
2024-04-17 10:58:39 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf Expose goto_help for GDExtension on ScriptEditor 2024-04-16 19:32:33 -04:00
风青山
b5157e0686
Make the loading scene open in the current scene tab if the current scene is empty 2024-04-16 23:04:25 +08:00
kobewi
1fce8d8a91 Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
kleonc
2dfc4f4487 Fix TileSet editor create/remove tiles selection rect drawing 2024-04-15 19:03:19 +02:00