Commit graph

5550 commits

Author SHA1 Message Date
Rémi Verschelde
9c231c2c1a
Merge pull request #59254 from Calinou/doc-node-owner
Mention that Node's `owner` must be set for persistence to work
2022-03-18 19:24:07 +01:00
Hugo Locurcio
be1acf3b92
Mention that Node's owner must be set for persistence to work
This is already done in `Node.add_child()` documentation, but
this copies the note in `Node.owner` for good measure.
2022-03-18 18:12:44 +01:00
Rémi Verschelde
19950076b1
Merge pull request #58394 from bruvzg/rtl_hint 2022-03-18 14:49:13 +01:00
Rémi Verschelde
5c8bd6fd71
Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
bruvzg
e07a8f0aa6
Add brotli decoder and WOFF2 support. 2022-03-18 15:09:38 +02:00
Rémi Verschelde
acc9b5b390
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
ParticleMaterial: Sphere emission shape emitting from the volume.
2022-03-18 08:21:59 +01:00
Rémi Verschelde
5d23613836
Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution
Compute SSAO at half resolution by default
2022-03-18 07:14:23 +01:00
Rémi Verschelde
756178d342
Merge pull request #59087 from clayjohn/sky-mode
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
2022-03-18 00:09:35 +01:00
Michael Alexsander
deb1342036 Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
Hugo Locurcio
c45d2c242b Replace DirectionalLight3D's use_in_sky_only with sky_mode enum
3 options are available:

- Light and Sky (default)
- Light Only (new)
- Sky Only (equivalent to `use_in_sky_only = true`)

Co-authored by: clayjohn <claynjohn@gmail.com>
2022-03-17 14:00:02 -07:00
Rémi Verschelde
c6c6d58c71 i18n: Sync classref translations with Weblate
(cherry picked from commit 009b286e31)
2022-03-17 19:53:31 +01:00
Rémi Verschelde
8ed8a7a22b doc: Sync missing Color value update after #59229
Missed in CI as the Mono build where this is checked is temporarily disabled.
2022-03-17 19:53:10 +01:00
Rémi Verschelde
bc576af969
Merge pull request #57675 from TokageItLab/fix-blending 2022-03-17 10:49:34 +01:00
bruvzg
f19cd44346
Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
Haoyu Qiu
a635ecf6d4 Add item tooltip access to OptionButton 2022-03-17 13:50:16 +08:00
qhdtlr
2832b55b23
Document the MultiplayerPeerExtension class 2022-03-16 23:36:41 +01:00
Rémi Verschelde
c9d764e14a
Merge pull request #59140 from reduz/physics-server-extension 2022-03-16 17:11:40 +01:00
bruvzg
98d0af7d5c
Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
Silc 'Tokage' Renew
b06d253920 Fix blend animation to solve TRS track bug & blend order inconsistency 2022-03-16 05:11:55 +09:00
reduz
8b547331be Create GDExtension clases for PhysicsServer3D
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer

This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
2022-03-15 18:39:31 +01:00
Rémi Verschelde
e255a10682
Merge pull request #59143 from Calinou/doc-range-value-changed 2022-03-15 08:40:29 +01:00
Hugo Locurcio
cdbb31adc9
Document Range's value_changed signal is also emitted with code changes
This also mentions that the signal is potentially emitted every frame,
which can have performance implications.
2022-03-14 21:32:23 +01:00
Yuri Roubinsky
32f2c47356 Remove generating of null comparison operators from documentation 2022-03-14 22:35:23 +03:00
Rémi Verschelde
95b6c6cf9a
Merge pull request #58693 from Calinou/doc-physics-shapes 2022-03-14 15:08:58 +01:00
Max Hilbrunner
43120c2e2d
Merge pull request #59086 from Calinou/doc-nodepath-stringname
Improve documentation for NodePath and StringName
2022-03-14 14:14:58 +01:00
Rémi Verschelde
b7bc8dbebe
Merge pull request #57392 from madmiraal/implement-3888 2022-03-14 08:31:58 +01:00
kobewi
3c53752b4a Cleanup embed subwindows getters 2022-03-13 18:20:53 +01:00
Rémi Verschelde
47c35f5b96
Merge pull request #59108 from KoBeWi/somewhere_on_the_screen 2022-03-13 18:10:33 +01:00
Rémi Verschelde
972bca75a8
Merge pull request #59107 from otonashixav/expose-add-animation-slice 2022-03-13 17:18:42 +01:00
kobewi
bcf13dc175 Expose methods for screen-space transforms 2022-03-13 16:05:08 +01:00
Xavier Loh
a0e720efb2 Expose RenderingServer::canvas_item_add_animation_slice in GDScript 2022-03-13 22:53:24 +08:00
Hugo Locurcio
51896c4682
Improve documentation for NodePath and StringName
- Update the NodePath shorthand prefix for `master`.
- Document the StringName construction shorthand (`&"example"`).
- Cross-link between NodePath and StringName, as these are related
  concepts.
2022-03-13 01:04:51 +01:00
Rémi Verschelde
6721290831
Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture
Add sky cover texture for ProceduralSkyMaterial
2022-03-13 00:56:09 +01:00
Rémi Verschelde
71da4c4132
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-editor
Don't store and show current file/directory/path FileDialog properties
2022-03-12 20:48:32 +01:00
kobewi
42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Hugo Locurcio
35c8d332b5
Clarify the position of points in Curve{2D,3D}.add_point() 2022-03-11 18:22:55 +01:00
bruvzg
b32e8d63d8
Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
Rémi Verschelde
952b71a425
Merge pull request #58751 from bruvzg/loc_str_props 2022-03-11 10:45:02 +01:00
Rémi Verschelde
af9a60d5b3
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Remove more occurrences of "stex"
2022-03-11 08:00:52 +01:00
TechnoPorg
f4bc9f5821 Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
Rémi Verschelde
26fd6fe2b2
Merge pull request #58485 from aaronfranke/time-offset 2022-03-10 21:13:29 +01:00
Rémi Verschelde
1c51fd48db
Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events
Adding signals and events to OpenXR interface
2022-03-10 18:10:26 +01:00
reduz
6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Bastiaan Olij
d11cb5fe98 Adding signals and events to OpenXR interface
Improving interaction profile logic
2022-03-10 17:14:56 +11:00
Rémi Verschelde
3d7f155586 Remove unused Bullet module and thirdparty code
It has been disabled in `master` since one year (#45852) and our plan
is for Bullet, and possibly other thirdparty physics engines, to be
implemented via GDExtension so that they can be selected by the users
who need them.
2022-03-09 21:45:47 +01:00
Rémi Verschelde
9b05f29894 Remove unused GDNative code
This has been superseded by GDExtension so this code is no longer useful
nor usable.

There's still some GDNative-related stuff in platform export code which
needs to be adapted for GDExtension (e.g. to include GDExtension libraries
in exports).
2022-03-09 13:59:03 +01:00
Rémi Verschelde
da4fc8d0ea i18n: Sync classref translations with Weblate
(cherry picked from commit 6c56433997)
2022-03-09 10:44:30 +01:00
Michael Alexsander
182e038af5 Replace TabBar's min_width with max_tab_width and expose it 2022-03-09 01:48:18 -03:00
Rémi Verschelde
f73ef03a86
Merge pull request #58877 from akien-mga/core-unexpose-range_step_decimals 2022-03-08 22:45:29 +01:00
Marcel Admiraal
507f72db8e Rename Control's Rect properties to exclude rect_ part 2022-03-08 16:30:35 +00:00
Rémi Verschelde
6046d3babb
Merge pull request #57769 from Chaosus/vs_custom 2022-03-08 15:34:08 +01:00
Rémi Verschelde
45fa14e1ae
Merge pull request #58850 from YeldhamDev/more_tab_regressions 2022-03-08 14:28:39 +01:00
Yuri Roubinsky
4d6790e9df Add _get_func_code/_is_available virtual functions to custom nodes 2022-03-08 16:23:44 +03:00
Rémi Verschelde
1561737055
Merge pull request #49447 from Calinou/remove-shadow-color-property
Remove unused `shadow_color` property from Light3D
2022-03-08 07:48:05 +01:00
Rémi Verschelde
4e3d5a9a2c VariantUtility: Unexpose Math::range_step_decimals
This method was meant only as a convenience for editor code
to allow using a step of 0 to disable snapping.

It was exposed by mistake when refactoring GlobalScope.
2022-03-07 22:13:49 +01:00
Rémi Verschelde
6c3170e875
Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver 2022-03-07 12:05:35 +01:00
Pierre-Thomas Meisels
f9d4f08090 Fix ResourceSaver::save method exposition flag parameter
enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency
fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts
2022-03-07 10:39:51 +01:00
Rémi Verschelde
a51f724b8b
Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants 2022-03-07 10:23:25 +01:00
Pierre-Thomas Meisels
a41fb2fa3c bugfix: bind core enums' none values 2022-03-07 09:16:25 +01:00
Rémi Verschelde
eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Michael Alexsander
c0381594c3 Fix regressions with nameless and icon-only tabs 2022-03-06 22:17:35 -03:00
Rémi Verschelde
d37e8586be
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
2022-03-06 00:19:55 +01:00
Rémi Verschelde
9b4d4bbaea
Merge pull request #58803 from KoBeWi/a_bit_of_everything
Various code and documentation improvements
2022-03-06 00:17:39 +01:00
kobewi
bc3aff9b46 Various code and documentation improvements 2022-03-05 22:00:35 +01:00
kobewi
b3864db7e0 Change tabs_rearrange_group to property 2022-03-05 21:03:01 +01:00
reduz
ccd4cdfd8b Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00
Rémi Verschelde
cdd63fa872
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification.
2022-03-05 12:54:38 +01:00
Eric M
a0ef294ba5 Added ability to retrieve array of changed settings changed when it is saved. 2022-03-05 19:26:40 +10:00
Hugo Locurcio
aea104deb7
Remove unused shadow_color property from Light3D
This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
2022-03-04 23:12:18 +01:00
Yuri Roubinsky
15a87f8e92 Add varying support to visual shaders 2022-03-04 23:30:47 +03:00
Rémi Verschelde
9c6b6ffe13
Merge pull request #58717 from CrezyDud/master 2022-03-04 18:04:19 +01:00
bruvzg
12cb6386f6
Improve app name and system permission message localization.
Add localizable string (Dictionary<Lang Code, String>) property editor and property hint.
Add localized "app name" property to the project settings.
Add localized permission and copyright properties to the macOS and iOS export settings.
Remove some duplicated ("app name") and deprecated ("info") macOS and iOS export properties.
2022-03-04 18:11:31 +02:00
Rémi Verschelde
3078b92dff
Merge pull request #58512 from Calinou/light3d-add-distance-fade 2022-03-04 12:26:29 +01:00
Rémi Verschelde
0ff45dd3a7
Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting 2022-03-04 12:25:36 +01:00
Rémi Verschelde
9d5d20ae6d
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain 2022-03-04 12:18:55 +01:00
Michael Alexsander
a811ebf699 Make TabContainer use TabBar internally 2022-03-03 21:49:58 -03:00
MrSwedish
97c5fd17a7 Add linear_velocity and angular_velocity to PhysicalBone3D 2022-03-03 20:34:29 +01:00
Rémi Verschelde
b70688401a
Merge pull request #57478 from FelixNemis/physics-signal-doc-fix
Fix snippet for getting collisionshape node in body/area signal docs
2022-03-03 16:08:13 +01:00
Max Hilbrunner
cfd4433bbc
Merge pull request #58643 from KoBeWi/👀
Update some docs regarding SubViewports
2022-03-03 13:17:34 +01:00
Max Hilbrunner
4eb34123ad
Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc
Fix Rect2i.intersects doc: Remove nonexistent parameter from documentation
2022-03-03 13:14:05 +01:00
Max Hilbrunner
f3bb33978e
Merge pull request #58162 from KoBeWi/RY
Update description of LINE_TEXTURE constants
2022-03-03 13:08:23 +01:00
Hugo Locurcio
a30e5805af
Improve documentation related to physics collision shapes
- Document using convex decomposition in the editor.
- Mention that "trimesh" is synonymous with a concave collision shape.
- Add performance hints for each collision shape.
2022-03-02 20:28:43 +01:00
Hugo Locurcio
4219485a82
Always register the Smooth Trimesh Collision project setting
This ensures the project setting never disappears from the editor,
even if the current physics engine is GodotPhysics.

This also adds documentation for the Smooth Trimesh Collision
project setting.
2022-03-02 18:49:34 +01:00
Igor Kordiukiewicz
8f49150b10 Changed TileMap::set_cell alternative_tile default value to 0 2022-03-02 12:13:45 +01:00
Rémi Verschelde
feee9d0aa5
Merge pull request #58629 from groud/fix_native_extion_init_order 2022-03-01 01:33:48 +01:00
Rémi Verschelde
c8e62555f6
Merge pull request #58477 from AlbertFay/text-under-scrollbar 2022-03-01 01:32:36 +01:00
kobewi
c49cd80ab8 Update some docs regarding SubViewports 2022-03-01 01:11:23 +01:00
Gilles Roudière
ce512b35c1 Reorder native extension types initialization, initializing editor last 2022-02-28 16:03:26 +01:00
Rémi Verschelde
e7176e6c85
Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Fix typo in SSR roughness quality enum value names
2022-02-28 10:51:20 +01:00
Rémi Verschelde
6716af9f83
Merge pull request #58597 from IgorKordiukiewicz/remove-files-dropped-signal-from-scene-tree
Remove files_dropped signal from SceneTree
2022-02-28 10:17:54 +01:00
Igor Kordiukiewicz
b870b40d79 Remove files_dropped signal from SceneTree 2022-02-28 07:51:50 +01:00
Hugo Locurcio
83efe4d8b0
Fix typo in SSR roughness quality enum value names 2022-02-28 01:06:26 +01:00
Hugo Locurcio
29e85298f5
Document how to fix thin FogVolumes flickering when the camera moves 2022-02-27 20:02:21 +01:00
albertfay1121
dba0d52349 Fixed bug with text going under scrollbar
added classes reference update
2022-02-25 13:45:38 -08:00
Hugo Locurcio
b1a295b739
Implement distance fade properties in OmniLight3D and SpotLight3D
This can be used to fade lights and their shadows in the distance,
similar to Decal nodes. This can bring significant performance
improvements, especially for lights with shadows enabled and when
using higher-than-default shadow quality settings.

While lights can be smoothly faded out over distance, shadows are
currently "all or nothing" since per-light shadow color is no longer
customizable in the Vulkan renderer. This may result in noticeable
pop-in when leaving the shadow cutoff distance, but depending on the
scene, it may not always be that noticeable.
2022-02-25 15:17:35 +01:00
bruvzg
74ff5921d6 Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
Aaron Franke
55aabb8b06
Add offset string from minutes conversion method to Time singleton 2022-02-23 22:12:02 -06:00
Rémi Verschelde
b28a83ef3d
Merge pull request #58448 from novaplusplus/wow-more-string-docs 2022-02-23 17:54:30 +01:00
Nova
f159e7e5ab Added or improved documentation to a few more String methods 2022-02-23 10:50:33 -05:00
Rémi Verschelde
1f3916e0b6
Merge pull request #56394 from BastiaanOlij/OpenXR_Core4 2022-02-23 13:36:07 +01:00