Commit graph

1912 commits

Author SHA1 Message Date
Juan Linietsky
2b9902db06 -Fix disable_3d flag
-Add extra flag optimize=[size,speed] to be able to prioritize size
2018-07-21 17:26:49 -03:00
Aaron Franke
69530ef614 [Mono] Update about/warning text
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.
2018-07-21 15:26:41 -05:00
George Marques
3e87ad5187
Rewrite code completion
- Use data type struct from the parser.
- Avail from type hints when type can't be guessed.
- Consider inner classes and other scripts when looking for candidates.
2018-07-20 21:55:18 -03:00
George Marques
3445dca01d
Add ability to infer variable type from assigned value
Syntax: var x : = 42
Infers the type of "x" to be an integer.
2018-07-20 21:55:18 -03:00
George Marques
03746da73f
Add editor highlight for type-safe lines
The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
George Marques
a2305cd8b2
Fix line number detection in some parser nodes 2018-07-20 21:55:17 -03:00
George Marques
75f395c2a0
Use type hints to improve completion
- Allow type hints to be completed.
- Use type information to infer completion candidates.
- Show typed function signature in tooltip.
- Add type hints when completing declaration from virtual functions
(optional).
2018-07-20 21:55:17 -03:00
George Marques
95351ac867
Add syntax highlighting to type hints 2018-07-20 21:55:17 -03:00
George Marques
e3d72d14ff
Use type information to enable GDScript introspection
This makes the Script API provide accurate information when requesting
property or method info.
2018-07-20 21:55:17 -03:00
George Marques
4b18c4e448
Add typed instructions to GDScript
- Typed assignment (built-in, native, and script).
- Cast (built-in conversion; native and script checks).
- Check type of functions arguments on call.
- Check type of members on set.
2018-07-20 21:55:17 -03:00
George Marques
743053734f
Add static type checks in the parser
- Resolve types for all identifiers.
- Error when identifier is not found.
- Match return type and error when not returning a value when it should.
- Check unreachable code (code after sure return).
- Match argument count and types for function calls.
- Determine if return type of function call matches the assignment.
- Do static type check with match statement when possible.
- Use type hints to determine export type.
- Check compatibility between type hint and explicit export type.
2018-07-20 21:55:16 -03:00
George Marques
f7793fc5c9
Store type hint of declared identifiers 2018-07-20 21:55:16 -03:00
George Marques
b7a00aead0
Move inheritance resolution to the parser 2018-07-20 21:55:16 -03:00
George Marques
8aab9a06d4
Add typing syntax 2018-07-20 21:55:16 -03:00
Juan Linietsky
6c09cdd136
Merge pull request #20157 from GodotExplorer/image-load-webp
Add webp buffer loader for Image
2018-07-20 12:00:21 -03:00
Pieter-Jan Briers
a8c97eb094 Makes Mono bindings partial & adds GetNode<T>. 2018-07-20 13:55:13 +02:00
Ignacio Etcheverry
a85f0f89fe
Merge pull request #20257 from oisincar/fix_basis
Fix bug with Basis.Transposed()
2018-07-20 06:47:15 +02:00
Ignacio Etcheverry
ee3c476c9a Add Array and Dictionary wrapper classes to C# 2018-07-20 01:44:30 +02:00
Bastiaan Olij
6843f39875 Added some documentation for the CSG nodes 2018-07-19 22:24:46 +10:00
oisincar
7a4d593198 Fix bug with Basis.Transposed()
Fix bug where Basis.Transposed() incorrectly updated local basis, and
returned an unmodified copy. This also fixes Transform.Inverse().
2018-07-19 00:17:45 +01:00
Ignacio Etcheverry
a731bd5864
Merge pull request #20253 from neikeq/nobranchnameideasfeelsbadman
Make C# bindings generator ignore disabled classes
2018-07-18 21:20:34 +02:00
Ignacio Etcheverry
92c7fe422b Make C# bindings generator ignore disabled classes 2018-07-18 21:15:41 +02:00
Juan Linietsky
09b1fdc97b
Merge pull request #19931 from BastiaanOlij/csg_polygon_local
Added path_local, path_continuous_u and path_joined properties to CSGPolygon
2018-07-18 11:33:47 -03:00
Rémi Verschelde
7c9f7452f4 Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
Max Hilbrunner
2ba1f76870
Merge pull request #20195 from Faless/ssl_handshake
Non-blocking SSL handshake
2018-07-17 12:09:31 +02:00
geequlim
c5efe5d625 Add webp buffer loader for Image
Cleanup the code memory load related code for Image
Fix jpeg buff load function always returns OK event failed
2018-07-17 12:03:45 +08:00
Fabio Alessandrelli
99d0b7ba14 Implement non blocking-handshake for StreamPeerSSL 2018-07-16 13:08:17 +02:00
Juan Linietsky
a3f1ee5c57 Global class names (and GDScript support for it) 2018-07-15 19:29:00 -03:00
Max Hilbrunner
118d4f3115
Merge pull request #19540 from muiroc/cylinder
Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
K. S. Ernest (iFire) Lee
e0510369d6 Fix visual script editor interface 2018-07-10 11:17:00 -03:00
Rémi Verschelde
27b70914e4
Merge pull request #19422 from Faless/mbedtls_2.10
Bump mbedTLS to version 2.10.0
2018-07-10 15:04:16 +02:00
Max Hilbrunner
04d9f8dbd6
Merge pull request #20046 from SaracenOne/bmp_fix
Fix bits_per_pixel validation in BMP and TGA loader modules.
2018-07-10 13:35:14 +02:00
Mads Ynddal
39aabba0a9 Added path for Mono installed through Homebrew
On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.
2018-07-10 00:29:05 +02:00
Saracen
115f6d14a0 Fix bits_per_pixel validation in BMP and TGA loader modules. 2018-07-08 18:51:20 +01:00
Bastiaan Olij
a971288bb0 Added path_local and path_continious_u properties to CSGPolygon 2018-07-07 18:20:21 +10:00
Max Hilbrunner
3f272c6ae6
Merge pull request #19637 from dragmz/19548
Fix onready vars / vars accessing class members if _ready / _init not present
2018-07-05 04:15:47 +02:00
Ignacio Etcheverry
d4f860c768
Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod
[Mono] Rename Fposmod to PosMod, fix output
2018-07-05 01:05:44 +02:00
Max Hilbrunner
d988d188ad
Merge pull request #18966 from chanon/new-debug-print
Add new debug print method that shows line number where the print came from
2018-07-04 23:50:45 +02:00
Ignacio Etcheverry
02372bfdf7
Merge pull request #19872 from exts/export_signals
Mono: Fixes annotated signal loading in exported binaries
2018-07-04 21:30:49 +02:00
Ignacio Etcheverry
769f172602
Merge pull request #19756 from NathanWarden/mono_lerp_fixes
[C#] Lerp now consistent with Godot API. InverseLerp fixed.
2018-07-04 21:23:50 +02:00
Ignacio Etcheverry
f8daa080f2
Merge pull request #19965 from neikeq/issue-19961
Mono: Fix build script not decoding process utf-8 output
2018-07-04 16:09:42 +02:00
Ignacio Etcheverry
33fd0f762d Mono: Fix build script not decoding process utf-8 output 2018-07-04 16:07:52 +02:00
Rémi Verschelde
0b7df80eb1
Merge pull request #19937 from akien-mga/video-exporting
Fix loading and exporting of Theora and WebM video streams
2018-07-04 08:17:53 +02:00
=
489c9adf03 Mono: Fixes annotated signal loading in exported binaries 2018-07-03 22:12:27 -05:00
Ignacio Etcheverry
ac9e736b06
Merge pull request #16987 from neikeq/pending-exceptions
Mono: Pending exceptions and cleanup
2018-07-04 03:45:10 +02:00
Ignacio Etcheverry
4739cb8c00 Mono: Pending exceptions and cleanup 2018-07-04 03:08:29 +02:00
Kelly Thomas
88b89c2084 Changes to default C# script template (#19940) 2018-07-04 03:00:07 +02:00
Rémi Verschelde
6dc20adadd Fix loading and exporting of Theora and WebM video streams
Theora and WebM video streams were mistakenly imported with a ResourceImporter,
but those imported ogvstr and webmstr were simply links to the local resource.
While that works fine in the editor, it no longer works when exporting a game
as the "source" ogv and webm files are ommitted and only the ogvstr and webmstr
references were exported.

As discussed with @reduz, it doesn't make sense to import videos, as we only
intend to play them back and not modify them/access their raw data. As such we
use a ResourceFormatLoader instead of an importer, to load the file on the fly.
ogv and webm files linked to this loader are now considered as resources, and
thus exported.

Note: The Theora and WebM loaders lack any kind of validity check beyond the
existence of the target file, but it was already the case with the importer.
Better checks and error reports could be added, but those loaders will eventually
be obsoleted by GDNative plugins anyway.

Fixes #14954.
2018-07-03 20:21:46 +02:00
Max Hilbrunner
aad475937b
Merge pull request #19828 from jjay/fix_yield_leak
Fix memory leak in GDScript during infinnity loops with yields
2018-07-03 18:51:13 +02:00
Max Hilbrunner
2017119a3d
Merge pull request #19919 from marcelofg55/notif_crash
Add a new notification to detect crashes on native scripts
2018-07-03 18:42:49 +02:00
Max Hilbrunner
72e05f3f99
Merge pull request #16944 from rainerdeyke/master
Added 'fill selection' command to grid map editor
2018-07-03 18:32:39 +02:00
Max Hilbrunner
5885e1c6dd
Merge pull request #18976 from chanon/new-get-stack
Add new get_stack function to get GDScript stack trace as array
2018-07-03 17:50:05 +02:00
Max Hilbrunner
f672ea1559
Merge pull request #19138 from firefly2442/pcre2-10.31
update PCRE2 to version 10.31, fixes #15662
2018-07-03 17:43:22 +02:00
Max Hilbrunner
0705eb904a
Merge pull request #19251 from YeldhamDev/script_templates_changes
Small changes to the comments in the script templates
2018-07-03 16:48:03 +02:00
Max Hilbrunner
beefe98974
Merge pull request #19635 from bojidar-bg/19158-exported-array-new-inspector
Add proper type information to array property
2018-07-03 15:47:02 +02:00
Marcelo Fernandez
deebeb2742 Add a new notification to detect crashes on native scripts 2018-07-02 16:18:58 -03:00
Juan Linietsky
2dc738ce27 -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
-Fixes to some duplication scenarios for instanced scenes
2018-07-02 15:08:35 -03:00
muiroc
0a36e974da added cylinder shape support 2018-07-01 11:16:54 +02:00
Ignacio Etcheverry
68c106d60d
Merge pull request #19768 from KellyThomas/env-string
mono: convert unicode mono root path to ascii string
2018-07-01 01:17:06 +02:00
Kelly Thomas
753230c275 convert unicode mono root path to ascii string 2018-06-30 08:58:41 +08:00
Thomas Herzog
22dac831bc
Merge pull request #19757 from Faless/gdnet_pr
Network bindings for GDNative
2018-06-29 19:32:22 +02:00
Yasha Borevich
30317296af Fix memory leak in GDScript during infinnity loops with yields 2018-06-28 23:55:30 +03:00
Rémi Verschelde
87dc0d7c7e
Merge pull request #19827 from Faless/lws_fix_lite
Fix fragment size bug in WebSocket (lws)
2018-06-28 18:12:11 +02:00
Juan Linietsky
eeab3502d5 Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
Fabio Alessandrelli
15451479e5 Add [Packet/Stream/Multiplayer]PeerGDNative
They provide an interface to implement PacketPeer, StreamPeer, and
NetworkedMultiplayerPeer via GDNative.
2018-06-27 19:07:30 +02:00
Aaron Franke
5b2b23c9a9 [Mono] Rename Fposmod to PosMod
[Mono] Rename Fposmod to PosMod
2018-06-27 00:58:24 -05:00
Nathan Warden
c2315e3291 Lerp now consistent with Godot API. InverseLerp fixed. 2018-06-24 17:52:17 -05:00
Fabio Alessandrelli
267b3746c5 Sanitize protocol struct, def LWS T/RX buffer size 2018-06-23 20:17:15 +02:00
Ignacio Etcheverry
25275de50e
Merge pull request #19016 from neikeq/w
Mono: Module build improvements
2018-06-22 19:18:15 +02:00
Ignacio Etcheverry
ec6416d2b6 Mono: Module build improvements
- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild.
- Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name.
- Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config.
2018-06-22 19:14:58 +02:00
Rhody Lugo
920224a535 add NoCache wrapper to Command 2018-06-21 03:00:33 -04:00
Bastiaan Olij
1697cbb4bb Add access for GDNative modules to some platform dependent internals on Android 2018-06-19 17:49:23 +10:00
Marcin Zawiejski
317dcb084b Fix onready vars / vars accessing class members if _ready / _init not present 2018-06-18 23:31:48 +02:00
Bojidar Marinov
8ecef3496c
Add proper type information to array property
Part of #19158
2018-06-18 22:24:31 +03:00
Emmanuel Leblond
380b85a32f
[Pluginscript] Fix not working exports in editor 2018-06-15 23:11:20 +02:00
Paulb23
08c036b706 Removed duplicate default colours and removed GDScriptHighligher colours from main editor. 2018-06-13 18:25:02 +01:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Jairo Honorio
afcac41d31 Inner classes' functions now appear in the editor's functions panel
Fixes #19386
2018-06-12 10:43:37 -03:00
Michael Alexsander Silva Dias
fd17b960e9 Small changes to the comments in the script templates. 2018-06-11 02:04:51 -03:00
Benjamin
1535ffab06 Fix CSG issues when reparenting shape nodes. 2018-06-10 17:54:42 +02:00
Fabio Alessandrelli
888379e513 Bump mbedTLS to version 2.10.0 2018-06-07 18:50:44 +02:00
Fabio Alessandrelli
e56a3c1dc4 Bump libwebsockets to version 3.0.0 2018-06-07 18:07:35 +02:00
Rémi Verschelde
d0811ed3f9 Thirdparty: Fill copyright for lws, miniupnpc, clipper
Rename `lws` to `libwebsockets` which is its library name.

Add missing license file for mbedtls.
2018-06-07 10:46:05 +02:00
Fabio Alessandrelli
b4c65093d7
Merge pull request #18780 from mhilbrunner/upnp
Add UPnP support (port forwarding, querying external IP)
2018-06-07 02:10:48 +02:00
mhilbrunner
c21da40de5 Add UPnP support (port forwarding, querying external IP) 2018-06-07 01:52:04 +02:00
Max Hilbrunner
aaf93f92d8
Merge pull request #19397 from Faless/ws_get_ip_port
Fix LWSPeer get_connected_[host/port]
2018-06-06 20:38:39 +02:00
Fabio Alessandrelli
6cda58a12f Fix LWSPeer get_connected_[host/port] 2018-06-06 18:34:08 +02:00
Kelly Thomas
17516822f9 allow undefined GODOT_DEBUG_MSBUILD environment variable 2018-06-06 22:31:54 +08:00
Ignacio Etcheverry
b4f66e04e8
Merge pull request #19387 from neikeq/y
Mono fixes and improvements
2018-06-05 22:28:46 +02:00
Ignacio Etcheverry
4a021fa7a2 Mono: Add 'View log' button to open the MSBuild log of a build 2018-06-05 22:21:52 +02:00
Ignacio Etcheverry
25f10b3c40 Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05 22:18:43 +02:00
Ignacio Etcheverry
7933a6cc9f Mono: Null checks when marshaling from MonoArray* and managed Dictionary 2018-06-05 22:14:32 +02:00
Rémi Verschelde
6e32a2886f
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Fixes ObjectDB leak printout with mono.
2018-06-05 10:03:11 +02:00
Hein-Pieter van Braam
f2d669f5d3 Fix Mono static linking on Mingw 2018-06-01 21:46:46 +02:00
Rémi Verschelde
43b7ebf0a0 Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
Rémi Verschelde
59c2c21b15 Move NavigationMeshEditorPlugin to Recast module as should be
Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.

Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
Rémi Verschelde
65fc525ed8
Merge pull request #19272 from akien-mga/svg-buildsystem
SCons: Remove extraneous lib for SVG module
2018-05-30 22:10:03 +02:00
Rémi Verschelde
3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
Rémi Verschelde
5eb611b297 SCons: Remove extraneous lib for SVG module
It was likely copy pasted by mistake from the freetype module,
which is more complex due to its usage in the core of the engine.
The SVG module does not seem to need any special treatment,
apart from linking in the main env so that editor can access it.
2018-05-30 16:56:24 +02:00
Rémi Verschelde
fc7f931d26
Merge pull request #19255 from Faless/rpc_sync_mmore
RPCMode refactor, more sync modes (2)
2018-05-30 14:59:08 +02:00
Bastiaan Olij
3d9dffdef7
Merge pull request #19171 from BastiaanOlij/add_arvr_interface_gdnative_version
Adding version info to GDNative ARVR interfaces
2018-05-30 18:49:07 +10:00
Fabio Alessandrelli
8e35d937a9 New sync keywords in GDScript, NativeScript, Mono 2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Rémi Verschelde
53440ddeec
Merge pull request #19199 from AndreaCatania/kinimp
Improved kinematic test_body_motion code
2018-05-29 07:50:25 +02:00
firefly2442
5383ae005c update PCRE2 to version 10.31, fixes #15662 2018-05-28 21:11:41 -06:00
George Marques
38284bc6da
Enable singletons to be recognized as constant expressions
Fix #14681
2018-05-28 13:40:16 -03:00
chanon
3ea6d9f37d add new print_debug method which shows source and line number 2018-05-28 18:37:07 +07:00
Ignacio Etcheverry
97342e6985
Merge pull request #19201 from neikeq/issue-13837
Mono: Fix MonoImage filename being set to an invalid path
2018-05-27 17:19:13 +02:00
Ignacio Etcheverry
97fb999976 Mono: Fix MonoImage filename being set to an invalid path 2018-05-27 17:15:41 +02:00
Andrea Catania
97a1011ba1 Improved kinematic test_body_motion code 2018-05-27 14:55:52 +02:00
Bastiaan Olij
8901b3cf00 [WIP] Adding version info to GDNative ARVR interfaces 2018-05-27 20:31:41 +10:00
Max Hilbrunner
7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner
2fca33ac7b
Merge pull request #18516 from PJB3005/18-04-30-visual-script-title-bars
Move things into the title bars of Visual Script nodes.
2018-05-26 18:06:58 +02:00
Fabio Alessandrelli
a5e8a3be5e New sync keywords in GDScript, NativeScript, Mono 2018-05-26 10:49:33 +02:00
Fabio Alessandrelli
9de4ffde61 Refactor RPCMode enum and checks 2018-05-26 10:43:43 +02:00
Ignacio Etcheverry
a830e633a2
Merge pull request #19074 from cart/optimize-mono-pool-marshal
Reduce allocations when converting mono arrays to pool arrays
2018-05-25 11:04:16 +02:00
Rémi Verschelde
17faf11119
Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectors
mono: Add Slerp method to vector classes, expose Cross method for Vector2
2018-05-25 09:44:03 +02:00
Ignacio Etcheverry
64c903580e
Merge pull request #19149 from neikeq/x
Mono: Improve 'script class not found' error
2018-05-24 20:38:18 +02:00
Ignacio Etcheverry
c8945fe7d8 Mono: Improve 'script class not found' error
No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded
2018-05-24 20:16:23 +02:00
Max Hilbrunner
aee8d26252
Merge pull request #19131 from YeldhamDev/connection_comment_capitalize
Capitalized comments of methods created by the Connect Signal dialog
2018-05-24 01:21:17 +02:00
Michael Alexsander Silva Dias
4e257293d9 Capitalized comments of methods created by the Connect Signal dialog. 2018-05-23 18:11:00 -03:00
George Marques
3cec24baa8
Fix positive operator in GDScript compiler 2018-05-23 17:43:56 -03:00
Kelly Thomas
b335274bcd mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis 2018-05-22 08:27:49 +08:00
Kelly Thomas
c7e98eef67 Fix index out of range error in string.Extension() 2018-05-21 18:48:53 +08:00
Carter Anderson
56262ceafe Reduce allocations when converting mono arrays to pool arrays 2018-05-20 18:18:06 -07:00
Rémi Verschelde
228b09bafb
Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis
Mono: Basis constructor for euler parameter
2018-05-18 21:09:57 +02:00
Ignacio Etcheverry
fc90f41f53
Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color
mono: New Color methods:  Darkened, Lightened and ToRgba32
2018-05-18 20:09:01 +02:00
Kelly Thomas
16e1b4bacf mono: Plane, expose Normal, and D 2018-05-17 23:04:20 +08:00
chanon
a56d6ff35f add new get_stack function to get GDScript stack trace as array 2018-05-17 21:06:30 +07:00
Kelly Thomas
88bd33f451 mono: New Color methods: Darkened, Lightened and ToRgba32 2018-05-17 21:41:19 +08:00
Kelly Thomas
c26d30986a Mono: Basis constructor for euler parameter 2018-05-17 21:31:14 +08:00
Michele Valente
6c74f3de6d fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.
2018-05-17 11:34:05 +02:00
Rémi Verschelde
b0649d2718
Merge pull request #18405 from flashyincceo/gdscript-constants-help
Fix Ctrl+click on @GDScript constants
2018-05-17 09:36:55 +02:00
Rémi Verschelde
c3510cd981
Merge pull request #18949 from neikeq/alo
Mono: Project building fixes
2018-05-17 08:33:54 +02:00
Ignacio Etcheverry
01397a10d9 Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.
2018-05-17 01:26:23 +02:00
Ignacio Etcheverry
41f79a6f14
Merge pull request #18889 from madadam/async-await-fix
Set current SynchronizationContext before the game loop starts
2018-05-16 23:44:55 +02:00
Guilherme Felipe
35024d4e7b Add missing copyright headers 2018-05-16 14:50:44 -03:00
Juan Linietsky
dfd1331690 Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
Rémi Verschelde
dfee637ff9
Merge pull request #18897 from volzhs/libwebp-1.0.0
Update libwebp to 1.0.0
2018-05-16 02:31:01 +02:00
Daniele Giuliani
d315b0fb8a added get_creation_time function for gdscript 2018-05-16 00:50:57 +02:00
Juan Linietsky
005b69cf6e -New inspector.
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

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2018-05-15 17:14:31 -03:00
volzhs
6ed8124923 Update libwebp to 1.0.0 2018-05-16 01:00:55 +09:00
Adam Cigánek
f25240cfe6 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849
2018-05-15 15:09:40 +02:00
Juan Linietsky
47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
Enable autoload in editor
2018-05-14 17:59:34 -03:00
Leon Krause
b8c35b4078 Fix duplicate definitions with FreeType 2018-05-13 15:20:05 +02:00
Fabio Alessandrelli
f95e4c72df Expose channels in NetworkedMultiplayerENet 2018-05-12 23:51:58 +02:00
Rémi Verschelde
9af5cab32e
Merge pull request #18802 from bruvzg/fix_x11_arm_build
Fix X11 build on ARM Linux
2018-05-12 09:39:51 +02:00