Commit graph

11237 commits

Author SHA1 Message Date
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Rémi Verschelde
0cf42d6273
Merge pull request #88919 from nongvantinh/fix-88834
Revise implementation of C# `Aabb.GetSupport` to match the implementation in `core`
2024-05-21 11:22:36 +02:00
kobewi
eca19d6e80 Fix broken script reloading 2024-05-20 23:54:27 +02:00
Bastiaan Olij
6582be0c50 OpenXR: Fix updating swapchain for foveation 2024-05-20 12:23:56 +10:00
Rémi Verschelde
daa81bbb7d
Merge pull request #92087 from Repiteo/scons/windows-color-fix-maybe
SCons: Fix potential Windows ANSI exception
2024-05-19 11:21:18 +02:00
Rémi Verschelde
c63383fa88
Merge pull request #92035 from rune-scape/rune-gdscript-invalid
GDScript: Fix segfault on invalid script
2024-05-19 11:21:14 +02:00
Rémi Verschelde
4ce95d684c
Merge pull request #91653 from HolonProduction/autocompletion-analyze-recursively-but-leave-the-parser-alone
Autocompletion: Analyze CLASS types as they are encountered
2024-05-19 11:21:11 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Thaddeus Crews
a9810cffb4
SCons: Fix potential Windows ANSI exception 2024-05-18 13:14:31 -05:00
rune-scape
9fa13da16f GDScript: fix segfault on invalid script 2024-05-17 15:26:25 -07:00
Rémi Verschelde
b569ae3ddc
Merge pull request #92027 from dalexeev/gds-fix-standalone-expression-for-preload
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 13:00:33 +02:00
Rémi Verschelde
c4889e4793
Merge pull request #91901 from akien-mga/scons-thorvg-webp-loader-opt-out
thorvg: Disable webp loader if corresponding module is disabled
2024-05-17 11:14:00 +02:00
Danil Alexeev
7dd801c580
GDScript: Fix STANDALONE_EXPRESSION warning for preload() 2024-05-17 10:33:01 +03:00
Rémi Verschelde
5708a3a02e
Merge pull request #92000 from clayjohn/vram-debugger
Increase coverage of VRAM debugger and add support to RD backends
2024-05-16 09:32:11 +02:00
Rémi Verschelde
8663f27159
Merge pull request #91996 from Maran23/ms-build-context-menu
Fix ContextMenu `Copy Error` is off in `MSBuild` Panel
2024-05-16 09:32:06 +02:00
clayjohn
c84616c2d2 Increase coverage of VRAM debugger and add support to RD backends 2024-05-15 16:30:19 -07:00
Marius Hanl
32be459e54 Fix ContextMenu Copy Error is off in MSBuild Panel 2024-05-15 22:55:05 +02:00
Rémi Verschelde
42b60c1b01
Merge pull request #91985 from passivestar/fix-lightmapper-seams
Fix lightmapper seam blending
2024-05-15 22:41:59 +02:00
Rémi Verschelde
82fb849678
Merge pull request #91943 from akien-mga/libwebp-1.4.0
libwebp: Update to 1.4.0
2024-05-15 22:41:52 +02:00
passivestar
d06bce3002 Fix lightmapper seam blending 2024-05-15 19:30:14 +04:00
Rémi Verschelde
693a13a849
Merge pull request #91601 from lander-vr/lightmap_seams_fix
LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
2024-05-15 13:51:35 +02:00
Rémi Verschelde
5caa8e41f7
Merge pull request #91951 from dalexeev/gds-pot-gen-add-atr-and-atr-n
GDScript: Add support for `atr` and `atr_n` to POT generator
2024-05-15 12:09:56 +02:00
landervr
e7bd1b0673 Add denoiser range property for LightmapGI 2024-05-15 08:26:04 +02:00
Rémi Verschelde
4971b71899
Merge pull request #91952 from dsnopek/openxr-composition-layer-sample-count
Fix sample count on OpenXR composition layers
2024-05-14 18:10:14 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
882449f496
Merge pull request #91924 from ZerxZ/dotnet/useless-is-first-entry
[C#] Remove useless `isFirstEntry` and useless `source.Append("else ")`
2024-05-14 18:10:02 +02:00
David Snopek
45a02c28cd Fix sample count on OpenXR composition layers 2024-05-14 10:43:44 -05:00
Danil Alexeev
0bd4345736
GDScript: Add support for atr and atr_n to POT generator 2024-05-14 18:35:59 +03:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
Rémi Verschelde
09bd34df93
libwebp: Update to 1.4.0
https://chromium.googlesource.com/webm/libwebp/+/refs/tags/v1.4.0/NEWS
2024-05-14 13:01:07 +02:00
Rémi Verschelde
78cce1954d
Merge pull request #91937 from bruvzg/icu_751
Update ICU to 75.1
2024-05-14 12:07:31 +02:00
Rémi Verschelde
d6eab9f5df
Merge pull request #91917 from Pepito468/fix-docs-typo
Fix a typo in the GridMap docs
2024-05-14 12:07:06 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
bruvzg
e74fea2864
Update ICU to 75.1 2024-05-14 12:38:52 +03:00
Gaoyao Massimo Hu
e3270113ca
Remove useless isFirstEntry and useless source.Append("else ") 2024-05-14 07:44:56 +01:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
Pepito468
73479cb56e
Fixed a typo in the docs
Fixed a typo in GridMap.xml where a 'See also' suggestion link to the wrong method.
2024-05-13 21:19:54 +02:00
Rémi Verschelde
0a67ee52d1
Revert "GDScript: Implement get_dependencies()"
This reverts commit dc73440f89.

This commit in some form is needed to fix handling of dependencies on
export, but as it's also used for import, it's exposing some pre-existing
issues which we need to solve first.

So reverting for now to give ourselves time to iron this out for a future
Godot release.

Fixes #91726.
2024-05-13 16:59:43 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues 2024-05-13 17:49:06 +03:00
Rémi Verschelde
831ebda806
thorvg: Disable webp loader if corresponding module is disabled
Fixes #91873.
2024-05-13 13:01:34 +02:00
Rémi Verschelde
ba0dcf70f1
Merge pull request #91783 from ogapo/pr/gltf-export-fixes
GLTF export improvements
2024-05-13 12:05:42 +02:00
David Nikdel
522f035cb1 GLTF export improvements
- GLBs produced by godot don't pass validation when there's no data in the buffer segment. The segment is dropped but the size of the chunk_header is still reported in total length (incorrectly)

- Remove empty "extensions" JSON object being appended to all nodes (if it's still empty). This is just cutting down on unnecessary bloat and consistent with the rest of the file's attempts to not emit any keys that are equal to their default value.

- Allow the case where root_nodes is empty. This is permitted by the GLTF spec. Moreover it can happen fairly naturally when using the ROOT_NODE_MODE_MULTI_ROOT root node mode on a scene with only a root node (which is valid in godot).

- Don't create an initial buffer until we're ready to write data into it (buffers of byteLength=0 don't pass validation).
2024-05-11 21:42:05 -04:00
kobewi
a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
Rémi Verschelde
1cf283dd26
Merge pull request #91788 from akien-mga/thorvg-0.13.3
thorvg: Update to 0.13.3, add webp loader
2024-05-11 12:38:21 +02:00
Rémi Verschelde
da5714ad6e
Merge pull request #91775 from dsnopek/openxr-composition-layer-viewport-in-use-bug
Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editor
2024-05-10 09:56:15 +02:00
Rémi Verschelde
d24403d056
Merge pull request #91763 from paulloz/dotnet/fix-stringextension-warnings
C#: Fix comparison warnings in `StringExtensions.cs`
2024-05-10 09:56:12 +02:00
Rémi Verschelde
6766404afa
Merge pull request #91745 from timothyqiu/destruct
Fix memory leak when ASTC compression fails
2024-05-10 09:56:03 +02:00
Rémi Verschelde
7704457434
Merge pull request #91645 from ZerxZ/dotnet/hint-string-fix
Fix C# Hint NodeType and ResourceType HintString
2024-05-10 09:55:54 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
Rémi Verschelde
b7783a43c5
Merge pull request #91564 from paulloz/huisedenanhai-fix_csharp_method_info
CSharpScript should not own method infos of the base class
2024-05-10 09:55:47 +02:00
Paul Joannon
af5f695a99
Fix comparison warnings in StringExtensions.cs 2024-05-10 09:42:58 +02:00
Rémi Verschelde
1cf9f37589
thorvg: Update to 0.13.3, add webp loader
Remove embedded png loader, we use the external (libpng) one.
2024-05-10 09:30:57 +02:00
David Snopek
a8a7110b90 Fix layer_viewport getting cleared on OpenXRCompositionLayer in editor 2024-05-09 14:05:20 -05:00
Paul Joannon
1d7085571e
CSharpScript should not own base script signals 2024-05-09 13:46:25 +02:00
Haoyu Qiu
a35ff3c737 Fix memory leak when ASTC compression fails 2024-05-09 14:41:35 +08:00
Gaoyao Massimo Hu
06b716d8b3
Fix C# Hint NodeType and ResourceType HintString 2024-05-08 16:22:52 +01:00
Rémi Verschelde
2042420bd7
Merge pull request #91709 from KoBeWi/deawkwarding_labels
Improve transition enabled header in interactive music editor
2024-05-08 14:35:48 +02:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
kobewi
a880b2dcba Improve transition enabled header in interactive music editor 2024-05-08 14:19:11 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
9ef50524d0
Merge pull request #91696 from akien-mga/style-file-format
Style: Trim trailing whitespace and ensure newline at EOF
2024-05-08 12:31:32 +02:00
Rémi Verschelde
f349418fc0
Merge pull request #91693 from timothyqiu/interactive-editor
Fix i18n in AudioStreamInteractive transition editor
2024-05-08 12:31:30 +02:00
Rémi Verschelde
c4cf2a8f90
Merge pull request #91686 from dsnopek/openxr-fix-composition-layers
OpenXR: Fix composition layers not having correct play space
2024-05-08 12:31:26 +02:00
Rémi Verschelde
6533c52706
Merge pull request #91670 from paulloz/dotnet/fix-godottools-openvisualstudio
C#: Specify a runtime rollforward for OpenVisualStudio
2024-05-08 12:31:23 +02:00
Haoyu Qiu
4a316c4ac8 Fix i18n in AudioStreamInteractive transition editor
- Don't translate user-defined clip names.
- Add missing i18n for some UI strings.
- Also fixed error when selecting top-right "From/To" cell.
- Also removed unused header includes.
2024-05-08 17:15:38 +08:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
Found by apply the file_format checks again via #91597.
2024-05-08 10:12:46 +02:00
David Snopek
de654d9846 OpenXR: Fix composition layers not having correct play space 2024-05-07 20:49:46 -05:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively 2024-05-07 15:30:45 -05:00
Rémi Verschelde
316b87dc5f
Merge pull request #91485 from dsnopek/openxr-composition-layers-hole-punch
OpenXR: Allow composition layers to enable hole punching
2024-05-07 21:52:49 +02:00
Rémi Verschelde
d83586f1e4
Merge pull request #84492 from HolonProduction/reduce-const-arrays
Autocompletion: Mark datatype as constant for constant arrays
2024-05-07 21:52:40 +02:00
Paul Joannon
c2d72a691f
Specify a runtime rollforward for OpenVisualStudio
Use `LatestMajor`

Fixes #91638
2024-05-07 19:40:25 +02:00
David Snopek
666bf60e36 OpenXR: Allow composition layers to enable hole punching 2024-05-07 10:02:32 -05:00
Rémi Verschelde
ff018079a1
Merge pull request #84706 from HolonProduction/completion-get-child
Fix autocompletion after DOLLAR token
2024-05-07 16:49:13 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
82e77eab35
Merge pull request #91529 from bqqbarbhg/ufbx-warnings
FBX: Print ufbx load warnings on import
2024-05-07 13:48:56 +02:00
Rémi Verschelde
e8d5bdd95d
Merge pull request #91528 from bqqbarbhg/ufbx-v0.14.0
FBX: Update ufbx to v0.14.0
2024-05-07 13:48:52 +02:00
Rémi Verschelde
0404e3a85e
Merge pull request #84148 from KANAjetzt/fix_crash_take_over_path_named_class
Fix crash when extending taken-over named class
2024-05-07 13:48:36 +02:00
bqqbarbhg
5cd7ae198d Update ufbx to v0.14.0 2024-05-07 14:27:21 +03:00
bqqbarbhg
04db5cf063 Print ufbx load warnings on import 2024-05-07 12:43:48 +03:00
HolonProduction
d131064841 Autocompletion: Analyze CLASS types as they are encountered 2024-05-07 10:45:28 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
Using 2.2.7.dev217+g10c2abcf.

Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
2576addc28
Merge pull request #91636 from akien-mga/miniupnpc-disable-SET_SOCKET_TIMEOUT
miniupnpc: Disable socket timeout on Windows, matching upstream
2024-05-07 09:04:51 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Kai
f4192aad6f Fix crash when extending taken-over named class
Added error handling in `_prepare_compilation()` to address cases where the `base_type` cannot be found, preventing a crash.
2024-05-07 08:07:11 +02:00
Rémi Verschelde
f695de7c68
miniupnpc: Disable socket timeout on Windows, matching upstream
Fixes #88471.
2024-05-06 23:30:09 +02:00
A Thousand Ships
86de59d60a
[Core] Add LocalVector::has for convenience 2024-05-06 18:03:37 +02:00
Haoyu Qiu
7355e672ae Fix crash when executing Image.save_jpg_to_buffer 2024-05-05 23:37:22 +08:00
huisedenanhai
c313312ff5
CSharpScript should not own method infos of the base class 2024-05-04 18:54:37 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
4313524ae3
Merge pull request #91526 from bqqbarbhg/ufbx-bad-skin-fix
FBX: Fix handling missing skins using ufbx importer
2024-05-04 11:52:38 +02:00
Rémi Verschelde
9ed8399514
Merge pull request #91509 from akien-mga/dotnet-fix-generating-glue-in-project-folder
.NET: Prevent generating mono glue in project folder
2024-05-04 11:52:32 +02:00
Rémi Verschelde
629e91acff
Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes
C#: Fix attributes for `sln`/`csproj` files
2024-05-04 11:52:29 +02:00
Rémi Verschelde
458106a73e
Merge pull request #91203 from pirey0/stringcomp_fix
C#: Fix `StringExtensions.CompareTo` IndexOutOfRangeException
2024-05-04 11:52:25 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
bqqbarbhg
b9ab0e46e2 Fix handling missing skins using ufbx importer
Previously, _asset_parse_skins() would mess with the order of skin indices.
However, the rest of the code expected these to match to ufbx skin indices.
To fix this, retain the original skin indices in FBXState::original_skin_indices.
2024-05-03 20:46:26 +03:00
Thaddeus Crews
64f2e8b64f
Dotnet: Fix attributes for sln/csproj files 2024-05-03 12:21:51 -05:00
Rémi Verschelde
baec8da3b3
.NET: Prevent generating mono glue in project folder
Fixes #83128.
2024-05-03 14:24:35 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Luca Martinelli (laptop)
c02540bd66 fixed StringExtensions.CompareTo IndexOutOfRangeException
fixes #91118
marked CompareTo obsolete
dropped CompareTo [-1,1] range

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-05-03 10:13:06 +02:00
Bastiaan Olij
9042ddf19f Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
Rémi Verschelde
4d43fe1c96
Merge pull request #91472 from vnen/gdscript-default-static-variables-non-tool
GDScript: Initialize static variables with defaults in-editor
2024-05-03 01:21:40 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
MJacred
717513a62d Add is_valid_letter() to TextServer 2024-05-02 21:32:20 +02:00
George Marques
22236380c0
GDScript: Initialize static variables with defaults in-editor
When the script is not marked as `@tool` the static constructor is not
called and thus the variables contain `null` by default. But since some
validated operations requires a valid value, this would cause a crash.

This commit solves this by initializing the static variables with a
default value based on their types in the editor, when they are not
marked as `@tool`, so if some `@tool` script access them, they will have
a valid typed value, avoiding the crash.
2024-05-02 15:09:22 -03:00
Rémi Verschelde
7fef538223
Merge pull request #91464 from groud/fix_tilemap_layer_navmesh_baking
Fix TileMapLayer navmesh baking
2024-05-02 19:06:06 +02:00
Gilles Roudière
23b9a9f2de Fix TileMapLayer navmesh baking 2024-05-02 18:06:23 +02:00
Rémi Verschelde
76f642b962
Merge pull request #91412 from dalexeev/gds-fix-non-static-access-in-static-context
GDScript: Fix access non-static members in static context
2024-05-02 17:31:39 +02:00
Rémi Verschelde
a7029e4c8a
Merge pull request #91364 from vnen/gdscript-implicit-ready-base-first
GDScript: Call implicit ready on base script first
2024-05-02 17:31:32 +02:00
Rémi Verschelde
7a968c619d
Merge pull request #91140 from RadiantUwU/add-mobile-vr-screen-rect
Add a new property named `offset_rect` to `MobileVRInterface`
2024-05-02 17:31:28 +02:00
George Marques
99b702ea3d
GDScript: Call implicit ready on base script first
It is generally expected that the base class is called before the
inherited clas. This commit implements this behavior for the implicit
ready function (`@onready` annotation) to make it consistent with the
expectations.
2024-05-02 11:25:52 -03:00
Radiant
9be2f7090a Implement offset_rect property to MobileVRInterface to allow changing screen area. 2024-05-02 16:25:48 +03:00
Rémi Verschelde
28a18cf1b8
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
Image: Add static `is_format_compressed` function.
2024-05-02 14:01:18 +02:00
A Thousand Ships
0f5e0d1637
Expose Vector* component-wise and scalar min/max to scripting 2024-05-02 13:02:40 +02:00
Rémi Verschelde
4eaafc8fa8
Merge pull request #91375 from paulloz/dotnet/prevent-generator-crash-on-exported-unconstructed-generic-arrays
C#: Fix generator crash w/ generic arrays
2024-05-02 12:46:42 +02:00
Rémi Verschelde
9122286553
Merge pull request #89426 from BlueCube3310/basisu-mult-of-4
BasisUniversal: Fix artifacts on images with resolutions not divisible by 4
2024-05-02 12:46:25 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
BlueCube3310
c71490043a Fix BasisU compression on images with resolutions not divisible by 4. 2024-05-02 12:15:02 +02:00
Bastiaan Olij
527c30c594 Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Danil Alexeev
8122a27eac
GDScript: Fix access non-static members in static context 2024-05-01 19:55:40 +03:00
A Thousand Ships
c4e24d2b3b
[GDScript] Correctly report invalid read-only access 2024-05-01 12:28:47 +02:00
Rémi Verschelde
0e0ef3cd69
Merge pull request #91368 from raulsntos/dotnet/must-be-variant-dynamic
C#: Ignore late bound methods in MustBeVariantAnalyzer
2024-05-01 09:55:21 +02:00
Rémi Verschelde
731ea17dd4
Merge pull request #91192 from vnen/gdscript-validated-native-static-calls
GDScript: Perform validated calls with static methods
2024-05-01 09:55:04 +02:00
Rémi Verschelde
70247adf25
Merge pull request #89734 from BastiaanOlij/openxr_reorder_wait_frame
OpenXR: Change timing of xrWaitFrame and fix XR multithreading issues
2024-05-01 09:54:51 +02:00
Rémi Verschelde
273a643145
Merge pull request #89647 from AThousandShips/read_only_dict
[Core] Fix property access on read-only `Dictionary`
2024-05-01 09:54:48 +02:00
Bastiaan Olij
cbab7dc049 OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
Raul Santos
1510f88ae1
C#: Ignore late bound methods in MustBeVariantAnalyzer
If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`.
2024-05-01 03:18:21 +02:00
Paul Joannon
aba787393f
C#: Fix generator crash w/ generic arrays 2024-04-30 22:22:09 +02:00
Rémi Verschelde
d282e4f0e6
Merge pull request #91360 from bruvzg/arm_win_build
Fix arm64/Windows build.
2024-04-30 17:03:58 +02:00
bruvzg
986d297ed3
Fix arm64/Windows build. 2024-04-30 16:26:42 +03:00
Thaddeus Crews
dec2a121a9
SCons: Fixes for warn/error colorization 2024-04-29 11:56:21 -05:00
Rémi Verschelde
f03301ca1a
Merge pull request #91305 from BastiaanOlij/fix_mobile_vr_gyro
MobileVR: Orientation is progressive and needs to be initialized
2024-04-29 15:20:32 +02:00
Bastiaan Olij
d83aaeea17 MobileVR: orientation is progressive and needs to be initialised 2024-04-29 21:46:28 +10:00
Rémi Verschelde
c4733e8003
Merge pull request #90860 from vnen/gdscript-get-dependencies
GDScript: Implement `get_dependencies()`
2024-04-29 12:30:12 +02:00
Rémi Verschelde
296758a8f8
Merge pull request #90552 from vnen/gdscript-constructor-callable-release
GDScript: Assume constructor to be accessible from class
2024-04-29 12:30:08 +02:00
Rémi Verschelde
d216a385a6
Merge pull request #90498 from vnen/gdscript-resolve-scene-autoload-types
GDScript: Resolve types from autoload scenes
2024-04-29 12:30:02 +02:00
Rémi Verschelde
dee1231ce6
Merge pull request #91220 from Repiteo/scons/colorize-warn-error
SCons: Colorize warnings/errors during generation
2024-04-29 10:10:16 +02:00
Rémi Verschelde
13fbd42c37
Merge pull request #90975 from aaronfranke/plugin-org
Organize existing code for editor plugins
2024-04-29 10:09:45 +02:00
Rémi Verschelde
c33cd94509
Merge pull request #90949 from rhofour/gdignore
LSP: Have `GDScriptWorkspace::list_script_files` respect `.gdignore`.
2024-04-29 10:09:42 +02:00
Thaddeus Crews
e0e8ce1fc0
SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
George Marques
8b7fc225f0
GDScript: Resolve types from autoload scenes
When the autoload is a scene, it now extracts the script from it and
use it to further infer nested types.
2024-04-26 10:46:19 -03:00
Rémi Verschelde
38d2928fca
Merge pull request #91144 from Konstantin-Kretov/k.kretov/add_copyright_to_csproj_files
Fill copyright field in .csproj files to ensure that nuget packages will have both license and copyright fields filled
2024-04-26 15:13:37 +02:00
Konstantin Kretov
2b46e009fa
Fill copyright field in .csproj files
This ensures that nuget packages will have both license and copyright fields filled.
2024-04-26 11:41:04 +02:00
Rémi Verschelde
0d589abcbd
Merge pull request #91130 from Malcolmnixon/xrhandtracker-dotnet-name-collision
Remove the Hand enum from XRHandTracker
2024-04-26 11:08:44 +02:00
Rémi Verschelde
36833c6871
Merge pull request #91036 from bqqbarbhg/ufbx-bind-pose-fix
Resolve bind poses from FBX clusters instead of FBX poses.
2024-04-26 11:08:38 +02:00
Rémi Verschelde
643afab6b7
Merge pull request #89639 from dalexeev/gds-fix-object-iterator-opcodes
GDScript: Fix object iterator opcodes
2024-04-26 11:08:22 +02:00
Rémi Verschelde
cb01094ccd
Merge pull request #88301 from aaronfranke/gltf-explicit-compound-triggers
Add support for explicitly-defined compound triggers in GLTF files
2024-04-26 11:08:19 +02:00
Danil Alexeev
2778069025
GDScript: Fix object iterator opcodes 2024-04-26 09:21:55 +03:00
George Marques
7ca038effa
GDScript: Perform validated calls with static methods
When the types are validated at compile time, this type of call runs
faster. It is already used for instance methods, this adds this
optimization to native static methods as well.
2024-04-25 21:19:40 -03:00
Malcolm Nixon
e00e5c0386 Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
bqqbarbhg
095569011c Resolve bind poses from FBX clusters instead of FBX poses
Turns out that the information in FBX Pose objects is relatively often broken.
Using skin cluster bind poses seems more reliable, but cannot capture the bind pose of the root bone.
2024-04-25 21:13:50 +03:00
Rémi Verschelde
f859400c6b
Merge pull request #91078 from aaronp64/import_skip_crash
Fix errors/crashes related to skipped imports
2024-04-25 17:12:38 +02:00
aaronp64
e63d0983d0 Fix errors/crashes related to skipped imports
- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing

- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"

- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error

Fixes #90324
2024-04-25 10:33:59 -04:00
Danil Alexeev
4136ed7fc8
GDScript: Fix test reset_uninit_local_vars.gd failure 2024-04-24 20:49:52 +03:00
Rémi Verschelde
69a23e64e4
Merge pull request #89990 from dalexeev/gds-reset-uninit-local-vars
GDScript: Fix uninitialized local variables not being reset
2024-04-24 18:54:56 +02:00
Rémi Verschelde
ba3007d127
Merge pull request #91079 from paulloz/dotnet/enforce-use-sdk-8
Enforce using .NET SDK >= 8
2024-04-24 09:59:53 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
4e46e9ae74
Merge pull request #89929 from smix8/ClipperD
Change 2D navigation mesh baking to use floating point coordinates
2024-04-24 09:59:07 +02:00
Owen Edwards
2343c4208c
Modified MultPlayer spawnable scene path error checking. 2024-04-23 18:51:33 -04:00
Paul Joannon
f2efa545d6
Enforce using .NET SDK >= 8 in modules/mono/ 2024-04-23 22:54:22 +02:00
Rémi Verschelde
515404486b
Merge pull request #91045 from lyuma/fbx_root_node
fbx: Avoid name conflict with humanoid "Root" bone
2024-04-23 19:12:14 +02:00
Rémi Verschelde
ad4dff27ba
Merge pull request #90027 from Faless/mp/cache_no_spam
[MP] Gracefully handle cache confirmation of deleted nodes
2024-04-23 19:11:05 +02:00
Rémi Verschelde
6b28cb6721
Merge pull request #89884 from HolonProduction/tests-batch-2
Completion Tests: Add script to owner
2024-04-23 19:10:57 +02:00
Rémi Verschelde
13b66bcea2
Merge pull request #89738 from dalexeev/gds-docgen-improve-non-constant
GDScript: Improve DocGen for non-constant expressions
2024-04-23 19:10:51 +02:00
Lyuma
33e977ee34 fbx: Avoid name conflict with humanoid "Root" bone
The importer forces name uniqueness, even for the root. "RootNode" is less likely to conflict.
2024-04-23 01:43:03 -07:00
smix8
6a4d8d4b5c Change 2D navigation mesh baking to use floating point coordinates
Replaces internal uses of Clipper2 integer structs to their floating point equivalents.
2024-04-23 10:28:43 +02:00
Rémi Verschelde
e8eca0b3f0
Merge pull request #90601 from rune-scape/rune-gdscript-dependant-parser-ref-errors
GDScript: Fix out of date errors in depended scripts
2024-04-22 22:18:15 +02:00
Fabio Alessandrelli
c6be5f130c [MP] Fix disconnect_peer not doing the proper cleanup
Lower layers (cache, replication) were not being notified about the peer
being disconnected.
2024-04-22 14:58:45 +02:00
A Thousand Ships
ec29c3e784
[Core] Fix property access on read-only Dictionary 2024-04-22 13:57:34 +02:00
Rémi Verschelde
2b42352c99
Merge pull request #90968 from raulsntos/fix-gdscript-analyzer-with-overloaded-dotnet-methods
C#: Don't return MethodInfo for overloaded methods
2024-04-22 12:53:47 +02:00
Rémi Verschelde
8931a3ec14
Merge pull request #90912 from clayjohn/CVTT-decomp
Avoid writing out of range data over valid data in CVTT decompress methods when decompressing small mip levels
2024-04-22 12:53:24 +02:00
Rémi Verschelde
8c474ddd49
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
Fix leakage of JNI object references
2024-04-22 12:52:16 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
1a6e4ce906
Merge pull request #90002 from raulsntos/dotnet/expose-property-accessors
C#: Make internal properties and property accessors public (but hidden)
2024-04-22 12:51:42 +02:00
Raul Santos
7316918a0f
C#: Don't return MethodInfo for overloaded methods
This means the GDScript analyzer loses the method signature information so it can't do type checking for the parameters.
2024-04-21 05:32:47 +02:00
R. Alex Hofer
2452176990 Have GDScriptWorkspace::list_script_files respect .gdignore. 2024-04-20 13:29:27 -04:00
clayjohn
98dacc14ea Avoid writing out of range data over valid data in CVTT decompress methods when decompressing small mip levels 2024-04-19 10:16:36 -07:00
Rémi Verschelde
fba6803486
Merge pull request #90876 from smix8/source_geometry_callback
Add navigation mesh source geometry parsers and callbacks
2024-04-19 16:28:30 +02:00
Rémi Verschelde
81f08c396c
Merge pull request #90837 from paulloz/dotnet/callable-deserialization-order
Change order of operation for C# types reloading
2024-04-19 16:27:49 +02:00
Rémi Verschelde
931f878390
Merge pull request #88899 from AThousandShips/gdscript_clean
[GDScript] Clean up some unused code
2024-04-19 16:26:58 +02:00
smix8
58593d1bb7 Add navigation source geometry parser callbacks
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Lyuma
bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
Malcolm Nixon
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
rune-scape
6b88c86cec GDScript: invalidate GDScriptParserRef when reloading 2024-04-18 14:05:58 -07:00
George Marques
dc73440f89
GDScript: Implement get_dependencies()
The parser and analyzer now track the dependencies of the script and
return the list when the resource loader ask for them.

What is considered a dependency:

- Any `preload()` call.
- The base script this one extends.
- Any identifier, including types, that refers to global scripts.
- Any autoload singleton reference.
2024-04-18 11:54:37 -03:00
Rémi Verschelde
2efbc6bfb3
Merge pull request #90848 from BlueCube3310/lightmapper-dir-seam-fix
LightmapGI: Fix seam blending with directional lightmaps
2024-04-18 15:17:21 +02:00
Rémi Verschelde
978d206f34
Merge pull request #90794 from vnen/gdscript-no-unused-constant-warning-with-underscore
GDScript: Suppress unused constant warning with underscore
2024-04-18 15:17:13 +02:00
George Marques
a3b3a20ac0
GDScript: Suppress unused constant warning with underscore
The warning message mentions that local constants prefixed with `_` does
not generate the warning. This commit actually implements this warning
suppression.
2024-04-18 09:58:23 -03:00
BlueCube3310
f1b758022a LightmapGI: Fix seam blending with directional lightmaps 2024-04-18 14:21:29 +02:00
Rémi Verschelde
c295f18955
Merge pull request #90789 from lyuma/fix_skeleton_root
Fix FBX and glTF when root nodes are skeleton bones
2024-04-18 12:24:47 +02:00
Rémi Verschelde
d06cb2e57d
Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-18 12:24:40 +02:00
Paul Joannon
1627287586
Change order of operation for C# types reloading
We now deserialize callables before reloading property states, in case a property is doing anything with the callable in its getter and/or setter.
2024-04-18 09:38:58 +02:00
Lyuma
d3706488d9 Fix FBX and glTF when root nodes are skeleton bones
Set p_scene_parent to the skeleton to guarantee BoneAttachment3D nodes are added as a child of the active skeleton.
Use get_owner() to go all the way up when calculating the root node in generate_scene
2024-04-17 22:10:05 -07:00
Rémi Verschelde
36bdab4ddd
Merge pull request #90759 from dsnopek/openxr-hand-revert
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
2024-04-17 10:59:10 +02:00
David Snopek
a094ff377d Mark OpenXRCompositionLayer and its children as experimental 2024-04-16 11:02:44 -05:00
David Snopek
dfca388d75 Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
A Thousand Ships
c070c12ddd
[GDScript] Clean up some unused code 2024-04-16 15:59:38 +02:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
Fredia Huya-Kouadio
f291a4ed3a Fix leakage of JNI object references
Fixes https://github.com/godotengine/godot/issues/87548
2024-04-15 10:30:18 -07:00
Rémi Verschelde
8a3195ef56
Merge pull request #90678 from raulsntos/dotnet/StringExtensions.Match
C#: Fix ExprMatch for case sensitive matching
2024-04-15 18:14:45 +02:00
Rémi Verschelde
684e7aa37a
Merge pull request #89472 from dalexeev/gds-fix-bin-tokenizer-continuation-lines
GDScript: Fix continuation lines in `GDScriptTokenizerBuffer`
2024-04-15 18:14:38 +02:00
Raul Santos
509d4f5302
C#: Fix ExprMatch for case sensitive matching
We were accidentally stopping the recursion when matching in the case sensitive scenario.

Took the opportunity to also rename the private method to follow the Core method naming more closely so it's easier to compare the implementations in the future.

Also, the private method now uses `ReadOnlySpan<char>` to avoid allocating strings on each recursion.
2024-04-15 03:15:28 +02:00
Rémi Verschelde
d00734053f
Merge pull request #90635 from bqqbarbhg/texture-path-fix
Fix FBX texture path resolving
2024-04-14 14:39:17 +02:00
Rémi Verschelde
122054cf7a
Merge pull request #90573 from timothyqiu/svg-image
Fix error when loading SVG imported as Image
2024-04-14 14:39:11 +02:00
bqqbarbhg
2a757e4897 Fix FBX texture path resolving 2024-04-13 20:28:12 +03:00
Rémi Verschelde
3a57f10dd5
Merge pull request #90602 from smix8/bsfmod
Use fmod for navigation mesh border size warning
2024-04-13 11:30:47 +02:00
Rémi Verschelde
c9a595afb5
Merge pull request #90580 from vnen/gdscript-allow-enum-to-int-cast
GDScript: Allow casting enum to int
2024-04-13 11:30:34 +02:00
Rémi Verschelde
8e1b50045a
Merge pull request #90554 from bqqbarbhg/fbx-color-fixes
FBX: Fix material colors
2024-04-13 11:30:31 +02:00
smix8
8a0f1f1995 Use fmod for navigation mesh border size warning
Uses fmod for checking that navigation mesh border size matches the cell size as a multiple of cell size is also valid.
2024-04-13 03:39:53 +02:00
bqqbarbhg
659597b290 Enable FBX albedo factor when textures are bound 2024-04-13 03:12:03 +03:00
George Marques
030995c10d
GDScript: Allow casting enum to int
An enum value is always an integer so the cast is valid. The code here
now consider this case to avoid giving an error message.
2024-04-12 11:49:21 -03:00
Haoyu Qiu
66a3a944e2 Fix error when loading SVG imported as Image 2024-04-12 18:01:58 +08:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
Add navigation path simplification
2024-04-12 11:16:47 +02:00
Rémi Verschelde
da0e993959
Merge pull request #90373 from bitwise-aiden/ba-fix-mutliline-match
Fix multiline array/dictionary match statements
2024-04-12 11:16:44 +02:00
Rémi Verschelde
42ab525aa2
Merge pull request #86144 from jsjtxietian/disable-mesh-compression-for-2d
Disable mesh compression if vertex `position.z` is always 0
2024-04-12 11:16:33 +02:00
Aiden Storey
74177d79c9
Fix multiline array/dictionary match statements
Currently array and dictionary expressions cannot be spread over
multiple lines in match statements.

Adding mutliline push/pop while parsing the pattern for bracket and
brace enables the ability for these to be multiline. This enables more
complex patterns to be matched without exceeding line limits.

Fixes #90372
2024-04-12 10:59:28 +02:00
bqqbarbhg
5e52db5c93 Fix FBX orthographic camera size 2024-04-12 04:02:50 +03:00
bqqbarbhg
d238b0ef57 Fix FBX emission_texture copy-paste issue 2024-04-12 03:52:57 +03:00
bqqbarbhg
a998f0a482 Convert FBX material colors from linear to sRGB 2024-04-12 03:52:46 +03:00
George Marques
e761982979
GDScript: Assume constructor to be accessible from class
Since the constructor is accessed directly from the class, even if not
marked `static`, it can be retrieved as a Callable without an instance.
2024-04-11 20:28:46 -03:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
Rémi Verschelde
2e5d2333b7
Merge pull request #90505 from aaronp64/gltfdocument_crash
Fix `GLTFDocument.append_from_scene` crash on null node
2024-04-11 11:02:57 +02:00
Rémi Verschelde
e911fcda1b
Merge pull request #90503 from rburing/gridmap_has_it_rough
GridMap: Fix `physics_material` property
2024-04-11 11:02:50 +02:00
Rémi Verschelde
58f8a227b9
Merge pull request #90482 from Faless/mbedtls/3.6.0-tls
mbedTLS: Update to new LTS v3.6.0
2024-04-11 11:02:46 +02:00
Rémi Verschelde
b70450871e
Merge pull request #89124 from wheatear-dev/test-json-rpc
Add unit tests for JSONRPC
2024-04-11 11:02:34 +02:00
smix8
2bc2b52bd1 Use threads for baking navigation mesh inside editor
Enables threaded navigation mesh baking inside the editor.
2024-04-11 03:53:26 +02:00
toastedbreadandomelette
b7de8e2c29
Add additional unit tests for RegEx 2024-04-10 23:24:27 +02:00
aaronp64
b56934ce19 Fix GLTFDocument.append_from_scene() crash on null node
Added null check for p_node parameter to give error instead of crash

Fixes #90502
2024-04-10 17:05:54 -04:00
Ricardo Buring
3590d49c70 GridMap: Fix physics_material property
Use computed bounce and friction, just like StaticBody3D already does.
Also don't rebuild all internals just to set two floats on each body.
2024-04-10 21:44:46 +02:00
Lyuma
40fa684c18 mbedTLS: Update to new LTS v3.6.0
Keep module compatibility with mbedtls 2.x (old LTS branch).

A patch has been added to allow compiling after removing all the `psa_*`
files from the library folder (will look into upstreaming it).

Note: mbedTLS 3.6 finally enabled TLSv1.3 by default, but it requires
some module changes, and to enable PSA crypto (new "standard" API
specification), so it might be best done in a separate commit/PR.
2024-04-10 21:19:22 +02:00
Edward Moulsdale
6b4a7598c7 Add unit tests for JSONRPC 2024-04-10 18:27:08 +01:00
Rémi Verschelde
67076c167d
Merge pull request #90448 from vnen/gdscript-infer-string-format
GDScript: Infer type with string format operator
2024-04-10 17:49:49 +02:00
Rémi Verschelde
8611fd8400
Merge pull request #90442 from vnen/gdscript-dont-warn-using-default-builtin
GDScript: Don't warn on unassigned for builtin-typed variables
2024-04-10 17:49:44 +02:00
George Marques
877802e252
GDScript: Don't warn on unassigned for builtin-typed variables
If the type of a variable is a built-in Variant type, then it will
automatically be assigned a default value based on the type. This means
that the explicit initialization may be unnecessary. Thus this commit
removes the warning in such case.

This also changes the meaning of the unassigned warning to happen when
the variable is used before being assigned, not when it has zero
assignments.
2024-04-10 11:59:57 -03:00
George Marques
4bdba718c5
GDScript: Infer type with string format operator
If the left value type is known to be String, assume the format operator
(`%`) will return a string, since it works with any type in the right
hand side. This is also used by type inference even if the right hand
type is unknown at compile time.
2024-04-10 11:49:30 -03:00
Danil Alexeev
02253b6b91
GDScript: Fix continuation lines in GDScriptTokenizerBuffer 2024-04-10 08:51:02 +03:00
jsjtxietian
077e20cd51 Disable mesh compression if vertex position.z is always 0 2024-04-10 11:27:36 +08:00
Bastiaan Olij
b67eba8399 OpenXR: apply fix for reverse Z 2024-04-10 10:35:19 +10:00
Rémi Verschelde
d3d10b55b4
Merge pull request #90422 from bruvzg/net_no_native_embed
[.NET] Disable output embedding on macOS, move it to the advanced options on other platforms.
2024-04-09 22:29:41 +02:00
Rémi Verschelde
9a9045cf7a
Merge pull request #89382 from dcaoc03/master
Fix enum autocompletion for core classes
2024-04-09 22:25:13 +02:00
Rémi Verschelde
f94bf175df
Merge pull request #87466 from BastiaanOlij/fix_openxr_render_target_multiplier
OpenXR: Cleanup swapchain logic (was Fix render target multiplier)
2024-04-09 22:25:03 +02:00
Rémi Verschelde
f8ca571efe
Merge pull request #84043 from dalexeev/gds-fix-unsafe-cast-warning
GDScript: Fix `UNSAFE_CAST` warning
2024-04-09 22:24:55 +02:00
bruvzg
bf558adcdd
[.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
Danil Alexeev
98dac9e39c
GDScript: Fix highlighting escapes in multiline raw strings 2024-04-09 10:21:10 +03:00
Bastiaan Olij
c388fe2ba7 OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
Rémi Verschelde
3d382c16ab
Merge pull request #90404 from aaronp64/zipreader_empty_error
Fix `ZIPReader.get_files()` error on empty zip files
2024-04-08 23:04:35 +02:00
aaronp64
2dad2fbce2 Fix ZIPReader.get_files() error on empty zip files
Added check for empty zip file before trying to look at first file

Fixes #90388
2024-04-08 15:57:35 -04:00
kobewi
809c6817be Add tests for signal await with parameters 2024-04-08 19:12:01 +02:00
Rémi Verschelde
0c6b5efab3
Merge pull request #90391 from AThousandShips/xr_bind_fix
[XR] Fix binds for composition layer virtuals
2024-04-08 18:42:44 +02:00
Rémi Verschelde
0fd440e95f
Merge pull request #90374 from BastiaanOlij/openxr_refresh_rate_signal
OpenXR: Add refresh rate signal support
2024-04-08 18:42:38 +02:00
A Thousand Ships
730cfdde66
[XR] Fix binds for composition layer virtuals 2024-04-08 17:28:26 +02:00
Rémi Verschelde
18b6adee9c
Merge pull request #90248 from akien-mga/libktx-4.3.2
libktx: Update to 4.3.2
2024-04-08 15:03:19 +02:00
Rémi Verschelde
980e4d7955
Merge pull request #90349 from bruvzg/empty_glyph_test
[TextServer] Improve empty glyph handling to allow glyphs smaller than 2px and avoid unnecessary texture updates.
2024-04-08 11:21:58 +02:00
Rémi Verschelde
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
Rémi Verschelde
ad1993455a
Merge pull request #90286 from dsnopek/openxr-composition-layers-intersects-ray
Add `intersects_ray()` method to `OpenXRCompositionLayer`
2024-04-08 11:21:18 +02:00
Rémi Verschelde
6640e4179d
Merge pull request #90247 from akien-mga/harfbuzz-8.4.0
harfbuzz: Update to 8.4.0
2024-04-08 11:21:11 +02:00
Rémi Verschelde
59cfa0ef75
Merge pull request #90237 from dsnopek/openxr-composition-layers-extension-properties
Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node
2024-04-08 11:21:05 +02:00
Rémi Verschelde
cedf4ad011
Merge pull request #90230 from aaronfranke/gltf-sep-shape3d-res
Separate Shape3D resource logic in GLTFPhysicsShape
2024-04-08 11:21:02 +02:00
Rémi Verschelde
368d6db6cc
Merge pull request #90060 from warquys/CSharp-DebugInfo
Add DebugView for Array and Dictionary, based of the DebugView from the .NET Foundation
2024-04-08 11:20:46 +02:00
Rémi Verschelde
8f1b5d68f1
Merge pull request #90039 from AThousandShips/load_relative_note
[Doc] Document loading behavior with relative paths
2024-04-08 11:20:40 +02:00
Rémi Verschelde
08803e7d83
Merge pull request #89839 from timothyqiu/meanwhile
Fix node config warning not updating for `Multiplayer{Spawner,Synchronizer}`
2024-04-08 11:20:25 +02:00
Rémi Verschelde
a2f6698098
Merge pull request #89659 from dalexeev/gds-hl-fix-types
GDScript: Fix `for` expression is highlighted as type
2024-04-08 11:20:17 +02:00
Bastiaan Olij
148ff6a47f OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
bruvzg
1f8387f8fd
[TextServer] Improve empty glyph handling to allow glyphs smaller than 2px and avoid unnecessary texture updates. 2024-04-07 18:19:45 +03:00
skyace65
c83718624f Update links to outdated asset library demos
Update links to outdated asset library demos

Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
2024-04-07 16:59:43 +02:00
Nông Văn Tình
316f253558 Show errors when solution file is missing in C# project
Fixes: #86591

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-04-07 00:25:34 +07:00
David Snopek
025f2b8e7c Add intersects_ray() method to OpenXRCompositionLayer 2024-04-06 08:37:30 -05:00
Rémi Verschelde
d619ffdb75
Merge pull request #89897 from alesliehughes/upnp_memory_leak
UPNP: Use local variable for UPNPUrls to stop memory leak.
2024-04-06 13:06:28 +02:00
Haoyu Qiu
9bcda8f94c Prefer family name in fonts' names table 2024-04-06 16:08:59 +08:00
Valentin Arthur Thomas
f8c482b19a DebugView for Array and dictionary 2024-04-05 19:55:37 +02:00
David Snopek
fddf6dc651 Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node 2024-04-05 07:18:32 -05:00
Rémi Verschelde
d402f5ecf2
libktx: Update to 4.3.2 2024-04-05 12:18:00 +02:00
Rémi Verschelde
383de7da19
Merge pull request #90225 from aaronfranke/gltf-ext-prop-list
GLTF export: Propagate `property_list_changed` from extensions
2024-04-05 12:16:41 +02:00
Rémi Verschelde
ecbd668ff3
Merge pull request #90223 from clubby789/optimize-static
Don't pass `self` when calling a static function from a non-static context
2024-04-05 12:16:38 +02:00
Rémi Verschelde
0ff056ea2e
Merge pull request #90218 from Repiteo/do-while-false-cleanup
Update lingering `do/while(0)` defines
2024-04-05 12:16:34 +02:00
Rémi Verschelde
d100888f0d
Merge pull request #90208 from Repiteo/scons/ninja-msvc
SCons: Fix Ninja compilation with MSVC
2024-04-05 12:16:22 +02:00
Rémi Verschelde
ca2d28602b
Merge pull request #90196 from bruvzg/ts_tcase
[TextServer] Expose ICU title case string conversion to scripting.
2024-04-05 12:16:18 +02:00
Rémi Verschelde
f2cc814f35
Merge pull request #90118 from AyOhEe/sln-title-fix
Fix "Create C# solution" dialog
2024-04-05 12:16:10 +02:00
Rémi Verschelde
7744d59197
Merge pull request #85856 from smix8/tilemap_layers_parse
Make 2D navigation mesh baking parse all TileMapLayers
2024-04-05 12:15:43 +02:00
Rémi Verschelde
72f9f8d339
Merge pull request #83217 from paulloz/fix/81903-delegate-capture-serialization
[.NET] Fix serialization of delegates capturing variables
2024-04-05 12:15:36 +02:00
Rémi Verschelde
8fcc7a52dc
harfbuzz: Update to 8.4.0 2024-04-05 10:35:10 +02:00
Aaron Franke
92b243dc3c
Separate Shape3D resource logic in GLTFPhysicsShape 2024-04-04 16:22:01 -07:00
Alistair Leslie-Hughes
767bfec8b6 Use local variable to stop memory leak.
I've change the urls variable to be a local, instead of manually allocating it all the time.
This is only used locally and was causing a memory leak because FreeUPNPUrls gave the impression it free it.

1. FreeUPNPUrls doesn't free the pointer passed in, that's up to caller.
2. The second if(!urls) produced dead code as we checked the pointer just after allocation.
2024-04-05 09:13:27 +11:00
Aaron Franke
ade5a8d802
Add support for explicitly-defined compound triggers in GLTF files 2024-04-04 14:34:40 -07:00
Jamie Hill-Daniel
164b34a734 Don't pass self when calling a static function from a non-static context 2024-04-04 21:15:17 +00:00
Aaron Franke
a9416da6ea
GLTF export: Propagate property_list_changed from extensions 2024-04-04 14:06:09 -07:00
Thaddeus Crews
bbb3eb3a1a
Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00
Paul Joannon
c310ecce13
Fix captured variable serialization in delegates 2024-04-04 18:46:11 +02:00
Silc Lizard (Tokage) Renew
04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Thaddeus Crews
7918d50297
SCons: Fix Ninja compilation with MSVC 2024-04-04 10:16:33 -05:00
Rémi Verschelde
0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
David Snopek
0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Rémi Verschelde
96a75d99c4
Merge pull request #90064 from lyuma/remove_immutable_post
Apply "Remove Immutable Tracks" after post-import.
2024-04-04 14:37:01 +02:00
Rémi Verschelde
1469db5e58
Merge pull request #89968 from Calinou/xr-startup-alert-windows
Tweak OpenXR alert to mention WMR only on Windows
2024-04-04 14:35:37 +02:00
Rémi Verschelde
c97885be7d
Merge pull request #89811 from timothyqiu/missing-i18n
Fix missing i18n for some editor strings
2024-04-04 14:31:43 +02:00
Rémi Verschelde
acfcdbd291
Merge pull request #88783 from Chubercik/embree-4.3.1
embree: Update to 4.3.1
2024-04-04 14:31:02 +02:00
Rémi Verschelde
406d9426cb
Merge pull request #86121 from lawnjelly/occlusion_cull_jitter
Jitter raster occlusion camera to reduce false positives.
2024-04-04 14:30:42 +02:00
Rémi Verschelde
e302fb2167
Merge pull request #85386 from RedMser/scene-tree-editor-improvements
Improve SceneTreeEditor usability
2024-04-04 14:30:38 +02:00
Rémi Verschelde
c196d12e23
Merge pull request #84947 from raulsntos/dotnet/instance_bindings
C#: Use `get_instance_binding` instead of set
2024-04-04 14:30:35 +02:00
smix8
d6ddeec0fd Make 2D navigation mesh baking parse all TileMapLayers
Makes 2D navigation mesh baking parse all TileMapLayers.
2024-04-04 10:45:53 +02:00
bruvzg
27f6f4147b
[TextServer] Expose ICU title case string conversion to scripting. 2024-04-04 10:56:49 +03:00
lawnjelly
691854d589 Jitter raster occlusion camera to reduce false positives.
Due to the low resolution of the occlusion buffer, small gaps between occluders can be closed and incorrectly occlude instances which should show through the gaps. To ameliorate this problem, this PR jitters the occlusion buffer over time, making it more likely an instance will be seen through a gap. This is used in conjunction with an occlusion timer per instance, to prevent instances flickering on and off rapidly.
2024-04-03 12:18:45 +01:00
Haoyu Qiu
91204f6f3f Fix missing i18n for some editor strings 2024-04-03 16:42:28 +08:00
AyOhEe
e18fb27d70
Fixed "Create C# solution" dialog
Flipped the title and dialog text to how they should be. It seemed that the title was being put in the dialog text, and vice versa.
2024-04-01 23:01:40 +01:00
RedMser
9cd30208d6 Improve SceneTreeEditor usability
- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
Lyuma
b0ce274a52 Apply "Remove Immutable Tracks" after post-import.
Reimplements "Remove Immutable" by comparing to the skeleton rest.
It is necessary to delay removing animation tracks until after the correct rest pose is calculated in rest-fixer.
Preserves the original implementation in the GLTFDocument / FBXDocument API for compatibility.
2024-03-30 23:45:22 -07:00
Danil Alexeev
27d7760f41
GDScript: Fix uninitialized local variables not being reset 2024-03-30 23:25:30 +03:00
A Thousand Ships
2508c2e309
[Doc] Document loading behavior with relative paths 2024-03-30 13:33:49 +01:00
Fabio Alessandrelli
4b973f451e [MP] Gracefully handle cache confirmation of deleted nodes
It's possible that after sending a cached node reference (e.g. RPC or
static MultiplayerSynchronizer) the reference node is removed from tree
before the remote peer(s) can confirm the referenced path.

To better detect that case, and avoid spamming errors when it happens,
this commit modifies the multiplayer API caching protocol, to send the
received ID instead of the Node path when sending the confirmation
packet.

**This is a breaking change** because it makes the runtime multiplayer
protocol incompatible with previous versions of Godot.
2024-03-29 23:11:04 +01:00
Raul Santos
7d08e8727b
C#: Make internal properties and property accessors public (but hidden)
Instead of making the accessors `internal` which can break binary compat, make them `public` but hide them with EB never so they don't show up in IntelliSense.

Also, do the same for properties with the `PROPERTY_USAGE_INTERNAL` flag. These properties were not meant to be exposed to scripting, but since they've been public before all we can do now is hide them.
2024-03-29 20:36:04 +01:00
Hugo Locurcio
e334bf6df4
Tweak OpenXR alert to mention WMR only on Windows
WMR isn't supported on non-Windows platforms, so there's no point
in mentioning it in the error message as it's not a possible
cause for OpenXR not initializing.
2024-03-28 06:17:54 +01:00
Jakub Mateusz Marcowski
c43eab55a4
embree: Update to 4.3.1 2024-03-27 22:10:35 +01:00
Rémi Verschelde
aed1775cf2
Merge pull request #89883 from timothyqiu/replication-pin
Improve replication editor's pin button
2024-03-26 13:45:42 +01:00
Rémi Verschelde
60d37f1d49
Merge pull request #89843 from kleonc/csharp-transform3d-interpolate-with-first-scale-then-rotate
[C#] Fix `Transform3D.InterpolateWith` applying rotation before scale
2024-03-26 13:45:39 +01:00
HolonProduction
d2c2194937 Completion Tests: Add script to owner 2024-03-25 16:17:44 +01:00
Haoyu Qiu
8cfded5934 Improve replication editor's pin button
- When unpressed, only hide the editor if MultiplayerSynchronizer is not
  selected.
- Add tooltip text.
2024-03-25 23:12:26 +08:00
Rémi Verschelde
195a2a479a Merge pull request #89666 from bruvzg/emb_os
[Font] Apply oversampling to the "embolden" strength.
2024-03-25 13:15:59 +01:00
Rémi Verschelde
c41da69ed7
Merge pull request #89863 from ppphp/resource_format_override
Add `override` mark to ResourceFormat class
2024-03-25 11:18:57 +01:00
ppphp
d4e1a74efb Add 'override' mark to ResourceFormat class 2024-03-25 04:06:34 +08:00
A Thousand Ships
4933fa8bf5
[Buildsystem] Fix encoding when reading files 2024-03-24 18:02:56 +01:00
kleonc
e2ed63b313 [C#] Fix Transform3D.InterpolateWith applying rotation before scale 2024-03-24 09:31:20 +01:00
Haoyu Qiu
6feb43200b Fix node config warning not updating for Multiplayer{Spawner,Synchronizer} 2024-03-24 13:53:09 +08:00
Rémi Verschelde
3895639f72
Merge pull request #89756 from zaevi/dotnet/fix_null_array
C#: Fix errors when creating `Variant` from null array
2024-03-24 01:23:18 +01:00
Rémi Verschelde
c3370023b6
Merge pull request #89692 from Scony/baking-crash-prevention
Add navigation baking crash prevention mechanism
2024-03-24 01:21:56 +01:00
Rémi Verschelde
1c2ff17f12
Merge pull request #89652 from invino4/patch-1
Add property `UsingGodotNETSdk` to Godot.NET.Sdk
2024-03-24 01:20:29 +01:00
Rémi Verschelde
7ff6d8cd32
Merge pull request #89547 from Repiteo/dotnet/invariant-strings
C#: Implement `InvariantCulture` on Variant strings
2024-03-24 01:17:55 +01:00
Rémi Verschelde
d121873d01
Merge pull request #89542 from aaronfranke/convert-hull-to-mesh-func
GLTF: Extract converting hull points to mesh to a helper function
2024-03-24 01:17:15 +01:00
Rémi Verschelde
8a65dd3b9e
Merge pull request #89532 from lyuma/fix_fbxdocument_binding
Fix method bindings in FBXDocument by making them virtual in GLTFDocument.
2024-03-24 01:17:02 +01:00
Rémi Verschelde
48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
Rémi Verschelde
cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Pawel Lampe
64fc9e2156 Add navigation baking crash prevention mechanism 2024-03-23 22:20:00 +01:00
Zae
833a03fbf6 C#: Fix errors when creating Variant from null array 2024-03-21 23:55:44 +08:00
Danil Alexeev
0498305b6b
GDScript: Improve DocGen for non-constant expressions 2024-03-21 12:23:54 +03:00
A Thousand Ships
db455e5bee
[Core] Disconnect one-shot signals before calling callbacks
This prevents infinite recursion with one-shot connections emitting
themselves
2024-03-20 20:24:44 +01:00
A Thousand Ships
79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
VolTer
de8b6f7a3c Add editor settings for autocompletion with NodePath and StringName 2024-03-19 17:23:54 +02:00
Danil Alexeev
d1e2afaae3
GDScript: Do not produce UNUSED_SIGNAL warning for common implicit uses 2024-03-19 17:43:10 +03:00
bruvzg
f6a532d501
[Font] Apply oversampling to the "embolden" strength. 2024-03-19 08:50:01 +02:00
Danil Alexeev
c45242578a
GDScript: Fix for expression is highlighted as type 2024-03-18 22:33:08 +03:00
Jason Hunter
bdbd9995f8
Add property UsingGodotNETSdk to Godot.NET.Sdk
The Godot.NET.Sdk (for C# use) should define the property `UsingGodotNETSdk` in its [SDK.props](a07dd0d6a5/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props).  

## Why
Defining this property allows shared build configuration (e.g. Directory.Build.targets or other imported msbuild files) to detect deterministically when they are operating within the scope of a project controlled by Godot.NET.Sdk.  This enables shared build configuration that may span many different projects within a folder to have Godot.NET.Sdk-specific configuration that only applies to Godot projects.

## Why named UsingGodotNETSdk
This naming scheme is common practice in Microsoft Dotnet SDKs.  For example, the property `UsingMicrosoftNETSdk` is defined by the default SDK, `UsingMicrosoftTraversalSdk` is defined by [Microsoft.Build.Traversal](363532de5b/src/Traversal/Sdk/Sdk.props (L10)), `UsingMicrosoftNoTargetsSdk` by [Microsoft.Build.NoTargets](363532de5b/src/NoTargets/Sdk/Sdk.props (L10)), and so on.  The property `UsingMicrosoftNETSdk` is even used in the implementation of Godot.NET.Sdk for conditional logic of the type predicted here.

Note that these "Using*" properties are _additive_ in the sense that more than one can be defined for a given project (as SDKs can effectively be built upon other SDKs, using them as components).  So, it is normal and appropriate for both `UsingMicrosoftNETSdk` and `UsingGodotNETSdk` to be simultaneously defined within the same project.
2024-03-18 09:48:52 -07:00
Thaddeus Crews
300aa202c8
C#: Implement InvariantCulture on Variant strings 2024-03-15 19:43:00 -05:00
Aaron Franke
3604b57ba3
GLTF: Extract converting hull points to mesh to a helper function 2024-03-15 15:22:48 -07:00
Diogo Costa
935ea10f3a Fixed enum autocompletion for core classes (Issue #88858)
Minor fix consisted in the use of [[fallthrough]] macro
2024-03-15 20:20:36 +00:00
Lyuma
8232759100 Fix method bindings in FBXDocument by making them virtual in GLTFDocument. 2024-03-15 12:47:02 -07:00
Rémi Verschelde
9c2db0c035
Merge pull request #89495 from akien-mga/pcre2-fix-sljit-compilation-ioscross
pcre2: Remove unused sjlit files after last update
2024-03-15 10:40:10 +01:00
Rémi Verschelde
739fcd1b8c
pcre2: Remove unused sjlit files after last update
Follow-up to #89371.
2024-03-15 09:38:45 +01:00
smix8
5d5e85fe07 Add NavigationObstacle options to affect and carve navigation mesh
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
Rémi Verschelde
3e773b9167
Merge pull request #89484 from dalexeev/update-gds-doc
Update `@GDScript` documentation
2024-03-14 22:35:37 +01:00
Rémi Verschelde
36b33d9b72
Merge pull request #89460 from dsnopek/openxr-composition-layers-multiple
OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
2024-03-14 22:35:08 +01:00
Rémi Verschelde
21b33c5ea4
Merge pull request #89418 from lyuma/gltf_vertex_packing
Only store vertices referenced by the indices per surface in the glTF importer
2024-03-14 22:34:52 +01:00
Rémi Verschelde
37b08a3724
Merge pull request #89356 from lyuma/vsk-gltf-sparse-accessors-4.3
GLTF export: Use sparse accessors for morph targets
2024-03-14 22:34:47 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Danil Alexeev
0c48845247
Update @GDScript documentation 2024-03-14 17:51:41 +03:00
Lyuma
77f6e35a8d glTF importer now only stores vertices referenced by the indices per surface. 2024-03-13 18:34:55 -07:00
David Snopek
308a6a4734 OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-03-13 17:53:15 -05:00
Rémi Verschelde
da945ce626
Merge pull request #89444 from AThousandShips/article_fix
[Doc] Fix some incorrect uses of `a/an`
2024-03-13 22:16:50 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an 2024-03-13 21:20:28 +01:00
Adam Scott
9f605e0187
Fix GCC build failure 2024-03-13 15:02:17 -04:00
Rémi Verschelde
48b650c254
Merge pull request #89422 from Repiteo/clang-tidy-NULL
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-13 18:41:39 +01:00
Rémi Verschelde
0478998148
Merge pull request #89414 from bruvzg/update_icu_msdfgen
Update ICU and msdfgen.
2024-03-13 18:41:35 +01:00
Rémi Verschelde
6c482fad89
Merge pull request #89207 from bruvzg/_ts_req
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs.
2024-03-13 18:41:28 +01:00
Rémi Verschelde
8620f7356b
Merge pull request #83037 from dalexeev/gds-fix-warning-ignore-issues
GDScript: Fix `@warning_ignore` annotation issues
2024-03-13 18:41:21 +01:00
Rémi Verschelde
6ba0179682
Merge pull request #64488 from reduz/interactive-music-take3
Add interactive music support
2024-03-13 14:32:21 +01:00
bruvzg
3bb5047db3
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs. 2024-03-13 12:57:39 +02:00
bruvzg
0d02568ff8
Update ICU and msdfgen. 2024-03-13 09:12:50 +02:00
Juan Linietsky
43b78cd2ad Add interactive music support
This PR adds 3 types of audio streams used for interactive music support.

* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.

Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00
Danil Alexeev
ef1909fca3
GDScript: Fix @warning_ignore annotation issues 2024-03-12 19:00:06 +03:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
Rémi Verschelde
48ad83a4e7
Merge pull request #88827 from adamscott/add-browse-folder-icon
Add browse folder and browse file icons
2024-03-12 16:28:03 +01:00
Adam Scott
44d3ce2c11
Add browse folder and browse file icons 2024-03-12 09:57:59 -04:00
Rémi Verschelde
061e0c758d
Merge pull request #89395 from bruvzg/rtl_ts_img_range
[RTL] Use "visible characters" property for inline object visibility
2024-03-12 14:23:03 +01:00
Lyuma
db2c9571bb glTF export: morph targets are relative, so use zero as reference 2024-03-12 02:39:15 -07:00
K. S. Ernest (iFire) Lee
1e63a2a132 Update buffer view target handling, encode sparse accessors as vec3.
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2024-03-12 02:39:00 -07:00
bruvzg
433de7f1a8
[RTL] Use "visible characters" property for inline object visibility 2024-03-12 11:28:45 +02:00
Rémi Verschelde
b1b0a526d8
Merge pull request #89393 from Repiteo/retire-subprocess_main
SCons: Remove `run_in_subprocess` & `subprocess_main` dependencies
2024-03-11 23:48:21 +01:00
Rémi Verschelde
d5856f864f
Merge pull request #89383 from bruvzg/font_no_bitmaps
[Font] Add option to disable embedded bitmaps loading.
2024-03-11 23:48:17 +01:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
bruvzg
911fa38d3a
[Font] Add option to disable embedded bitmaps loading. 2024-03-11 16:31:10 +02:00
Rémi Verschelde
f040a351c2
Merge pull request #89381 from aaronfranke/disable-3d
Disable all 3D nodes, physics, and resources when compiling without 3D
2024-03-11 14:02:57 +01:00
Jakub Marcowski
dab95993c6
pcre2: Update to 10.43 2024-03-11 11:42:02 +01:00
Aaron Franke
6aac3e4a16 Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
Rémi Verschelde
53701a0234
Merge pull request #89361 from Repiteo/scons/with-statement
SCons: Ensure `with` statement where applicable
2024-03-10 21:13:18 +01:00
Thaddeus Crews
fb299d0fb1
SCons: Ensure with statement where applicable 2024-03-10 12:57:57 -05:00
Lyuma
fd2aa564ab gltf export: Remove snapping and fix validation
Round min/max correctly in accessors
Include correct target in vertex and indices bufferViews
Avoid use of Math::snapped
Normalize vertex weights.
2024-03-10 06:07:46 -07:00
A Thousand Ships
59bcc2888c
Add methods to get argument count of methods
Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Rémi Verschelde
0ace0a1292
Merge pull request #89333 from Repiteo/enforce-eol-python
Enforce `\n` eol for Python writes
2024-03-09 22:20:23 +01:00
Thaddeus Crews
d9fa40f2df
Enforce \n eol for Python writes
• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Paul Joannon
7290e7d7a5
C#: Fix warnings
- Fix most CS0108 in generated glue
- Suppress CA1001 on `Variant`
2024-03-09 17:05:23 +01:00
Rémi Verschelde
877cd12da8
Merge pull request #89284 from mihe/lsp-multiple-messages
Allow LSP to process multiple messages per poll
2024-03-09 00:52:29 +01:00
Danil Alexeev
87718d2a6e
Editor Help: Add syntax highlighting for code blocks 2024-03-09 00:02:31 +03:00
Mikael Hermansson
e2485044a1 Allow LSP to process multiple messages per poll 2024-03-08 18:49:29 +01:00
Rémi Verschelde
7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
ACB
7426b4d448 Fix user after free in GDScriptLanguage::debug_get_globals 2024-03-08 07:32:31 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
George Marques
8e520454ef
GDScript: Add @export_custom annotation
Allows setting any arbitrary hint, hint string, and usage flags.
Useful for more complex hints or potential future hints not
available as a dedicated annotation.
2024-03-07 10:55:21 -03:00
Rémi Verschelde
0acc4276b6
Merge pull request #82952 from AbelToy/gds-export-array
Allow `@export`ed Arrays to set property hints for their elements
2024-03-06 09:49:53 +01:00
Abel Toy
882441a0ad
Support Array and PackedArray in @export_* 2024-03-06 16:17:54 +09:00
Hugo Locurcio
8221e7546b
Add editor shortcuts to toggle bottom panel visibility
Default shortcuts use the first or second letter of each word.

This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
Rémi Verschelde
b59166d77a
Merge pull request #89171 from bruvzg/fix_fb_breaks
[TextServer] Fix fallback line breaking code adding two breaks for CR-LF.
2024-03-05 09:56:22 +01:00
RedMser
2bd714e34e
Allow configuring the script filename casing rule
Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
bruvzg
b58e45ed43
[TextServer] Fix fallback line breaking code adding two breaks for CR-LF. 2024-03-05 09:15:11 +02:00
A Thousand Ships
1e61e42250
[GDScript] Fix some test file paths 2024-03-04 19:11:28 +01:00
Rémi Verschelde
e40010a8e1
Merge pull request #89108 from Faless/mp/fix_config_reload
[MP] Fix replication config reload error
2024-03-04 13:34:22 +01:00
Rémi Verschelde
dd2a611118
Merge pull request #89092 from AThousandShips/csharp_doc
[C#] Fix typo in `Color` documentation
2024-03-04 13:34:06 +01:00
Rémi Verschelde
6315429999
Merge pull request #89007 from paulloz/dotnet/fix-interpolated-string-scriptpropertydefval
[.NET] Fix interpolated strings in ScriptPropertyDefVal
2024-03-04 13:33:25 +01:00
Rémi Verschelde
7be96a55c4
Merge pull request #86973 from HolonProduction/tests-batch-1
Add tests for `get_node` autocompletion
2024-03-04 13:32:55 +01:00
Rémi Verschelde
b392ab5ff4
Merge pull request #85918 from 20kdc/tnj-static-called-on-instance-fix-confusion
GDScript: Adjust `STATIC_CALLED_ON_INSTANCE` warning to not force native type
2024-03-04 13:32:47 +01:00
Rémi Verschelde
5d3369e095
Merge pull request #85153 from Repiteo/scons-improve-logs
SCons: Add two new `COMSTR` environment variables
2024-03-04 13:32:38 +01:00
Rémi Verschelde
1598af5668
Merge pull request #83504 from Repiteo/c#-generator-langword-check
C#: Bindings generator langword check
2024-03-04 13:32:34 +01:00
Fabio Alessandrelli
45e8fa10c1 [MP] Fix replication config reload error
Override the `reset_state` method to properly handle reloading the
resource from disk.
2024-03-03 11:13:00 +01:00
HolonProduction
1621e725fa Fix autocompletion after DOLLAR token 2024-03-02 18:56:02 +01:00
A Thousand Ships
5aadb8660b
[C#] Fix typo in Color documentation 2024-03-02 18:13:01 +01:00
Rémi Verschelde
f2045ba822
Merge pull request #88933 from raulsntos/dotnet/pre-commit
Move dotnet-format script to pre-commit
2024-03-02 10:48:25 +01:00
Raul Santos
97851f0340
Move dotnet-format script to pre-commit
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2024-03-02 08:25:48 +01:00
Thaddeus Crews
0ce9b6fd1d
Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
Rémi Verschelde
34effe41dc
Merge pull request #89036 from Mickeon/documentation-uncommon-words-2
Overhaul some "uncommon" wording in class reference
2024-03-01 17:22:18 +01:00
Rémi Verschelde
0e0f564cea
Merge pull request #89021 from wheatear-dev/test-crypto-key
Add unit tests for CryptoKey
2024-03-01 17:22:12 +01:00
Micky
c54e09a5a3 Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
20kdc
24181d1055
GDScript: Adjust STATIC_CALLED_ON_INSTANCE warning to not default to the native type, and to not trigger on self-calls
Not defaulting to the native type rationale:

Defaulting to the native type is less than useful, as:

* There are very few native types that are extensible and have static methods.
* Defaulting to the native type does not account for a method being script-defined.

While the "real fix" would be to carefully track the source of the method, the get_function_signature method is already complicated enough.

This will at least ensure the resulting code should always be valid.

Not triggering on self-calls rationale:

Found in PR comment https://github.com/godotengine/godot/pull/85918#issuecomment-1935864459

```
static func example():
	pass

func example2():
	example() # self-call on static function
```

Disabling this warning on self-calls is:

* Consistent with other languages
* Important for anonymous classes (where the output code is unusable)
2024-03-01 17:14:59 +03:00
Micky
7b3e1a5bde Optimize SceneTree's change_scene_to_file autocompletion 2024-03-01 15:12:52 +01:00
HolonProduction
a2e7c64dc4 Cleanup 2024-03-01 13:06:37 +01:00
HolonProduction
1f42455e0a Debugging additions 2024-03-01 11:38:49 +01:00
Paul Joannon
42233284b1
Fix interpolated strings in ScriptPropertyDefVal 2024-03-01 11:24:46 +01:00
HolonProduction
fc7d7d3dae Add test for get_node autocompletion 2024-03-01 11:24:06 +01:00
Jakub Marcowski
973448ec4c
clipper2: Update to 1.3.0 2024-03-01 11:12:59 +01:00
Edward Moulsdale
e461496ecb Add unit tests for CryptoKey 2024-03-01 07:17:59 +00:00
Rémi Verschelde
7d2ca2d8ac
Merge pull request #89005 from dalexeev/gds-fix-res-format-loader-path
GDScript: Fix paths in `ResourceFormatLoaderGDScript::load()`
2024-02-29 15:18:55 +01:00
Rémi Verschelde
b0c184c9c9
Merge pull request #88994 from TCROC/fix-c#-missing-epsilon-64bit
Fix C# epsilon compiler error on double precision build
2024-02-29 15:18:47 +01:00
Travis Lange
09c6cb1250 Fix C# epsilon compiler error on double precision build 2024-02-29 08:25:37 -05:00
Danil Alexeev
0908ad4005
GDScript: Fix paths in ResourceFormatLoaderGDScript::load() 2024-02-29 16:04:31 +03:00
Rémi Verschelde
7434f8b4e3
Merge pull request #88959 from akien-mga/pre-commit-clang-17.0.6-black-24.2.0
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-29 13:54:38 +01:00
Rémi Verschelde
9101067666
Merge pull request #88958 from 398utubzyt/gltf/use-correct-name
Fix compilation errors when `DISABLE_DEPRECATED` is defined
2024-02-29 13:54:35 +01:00
Rémi Verschelde
9278856ff7
Merge pull request #88948 from dalexeev/core-add-callable-create
Core: Add `Callable.create` static method for `Variant` callables
2024-02-29 13:54:22 +01:00
Rémi Verschelde
c9b531c613
Merge pull request #88920 from AThousandShips/group_doc_fix
[Doc] Fix some incorrect uses of "children"
2024-02-29 13:54:18 +01:00
Rémi Verschelde
d194378043
Merge pull request #88904 from akien-mga/efs-tell-me-what-you-import
EditorFileSystem: Add verbose print for file being (re)imported
2024-02-29 13:54:14 +01:00
Rémi Verschelde
172b254687
Merge pull request #88664 from RandomShaper/res_load_modes
Enhance cache modes in resource loading
2024-02-29 13:54:07 +01:00
A Thousand Ships
9b5cd8e240
[Doc] Fix some incorrect uses of "children" 2024-02-29 11:52:55 +01:00
Danil Alexeev
d90c9db27f
Core: Add Callable.create static method for Variant callables 2024-02-29 10:45:00 +03:00
BlueCube3310
8239aeec8e Image: Add static is_format_compressed function. 2024-02-28 19:42:06 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
398utubzyt
4c69e8c026 Fix compilation errors when DISABLE_DEPRECATED is defined 2024-02-28 05:09:29 -08:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
ac4376814b
Merge pull request #88931 from clayjohn/GLTF-normals
Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 21:23:14 +01:00
Rémi Verschelde
ed2ff19cd7
Merge pull request #88909 from emre0altan/clarify-c#-color-opacity-comment
Clarify C# Color opacity comment
2024-02-27 21:23:07 +01:00
Rémi Verschelde
a64cb8eff3
Merge pull request #88570 from paulloz/dotnet/warnings-editorconfig-cleanup
[.NET] Better `.editorconfig` setup in `modules/mono/`
2024-02-27 21:23:03 +01:00
Rémi Verschelde
21ee3716c2
Merge pull request #82122 from dalexeev/gds-add-export-hidden-annotation
GDScript: Add `@export_storage` annotation
2024-02-27 21:22:49 +01:00
clayjohn
14c776f798 Fix wrong indexing when generating dummy tangents in GLTF import 2024-02-27 11:44:57 -08:00
Paul Joannon
139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
Rémi Verschelde
f5dbbf7fd0
Merge pull request #88921 from Repiteo/dotnet/deprecate-check-fix
C#: Only check for empty deprecation message if deprecated
2024-02-27 18:27:10 +01:00
Thaddeus Crews
be7019de0f
C#: Only check for empty deprecation message if deprecated 2024-02-27 10:22:32 -06:00
Nông Văn Tình
52c4abea17 Revise implementation to match the implementation in core
Fixes: #88834
2024-02-27 23:19:15 +07:00
blackbird806
e2f1af8742
Remove self includes in some files 2024-02-27 17:10:54 +01:00
emre0altan
4100a23c5e Clarify C# Color opacity comment 2024-02-27 15:56:21 +00:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
Split monolithic physics class files
2024-02-27 16:37:07 +01:00
smix8
35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
0499b57d9e
Merge pull request #88876 from dalexeev/gds-fix-type-highlighting-after-whitespace
GDScript: Fix type highlighting after whitespace
2024-02-27 10:18:42 +01:00
Rémi Verschelde
bbe263d329
Merge pull request #88823 from jsjtxietian/limit-NoiseTexture3D
Do overflow check in when generating NoiseTexture3D
2024-02-27 10:18:09 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
jsjtxietian
3d17aaca71 Do overflow check in when gererating NoiseTexture3D 2024-02-27 12:20:03 +08:00
Danil Alexeev
a10241bfe4
GDScript: Fix type highlighting after whitespace 2024-02-26 20:49:05 +03:00
Pedro J. Estébanez
5e144022e7 Enhance cache modes in resource loading
- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads.
- Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008).
- Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669, #82830).
- Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
2024-02-26 14:59:04 +01:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
Lyuma
652ef966f9 Add new scene import option to import as Skeleton
Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00
Aaron Franke
138180fe01
Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
Aaron Franke
fd582dca62
Move 2D-only navigation code to its own subfolder 2024-02-26 04:18:13 -06:00
Rémi Verschelde
99addd6d9c
Merge pull request #88853 from dalexeev/gds-canonicalize-fqcn
GDScript: Canonicalize script path in FQCN
2024-02-26 10:49:44 +01:00
Rémi Verschelde
924e579f96
Merge pull request #88826 from mhilbrunner/net-fix-has-erase
Networking scene multiplayer: Fix removing connected peer during disconnection
2024-02-26 10:49:25 +01:00
Rémi Verschelde
f91e74a179
Merge pull request #88754 from BastiaanOlij/fix_openxr_eye_gaze_init
OpenXR: Register eye gaze even when disabled
2024-02-26 10:49:09 +01:00
Rémi Verschelde
762ea7a0b2
Merge pull request #88730 from raulsntos/dotnet/deprecated-message
C#: Add deprecated message to generated bindings
2024-02-26 10:49:05 +01:00
Rémi Verschelde
5059dd91f3
Merge pull request #88692 from nongvantinh/fix-88543
Fix Script Editor saves C# files as embedded scripts.
2024-02-26 10:49:01 +01:00
Rémi Verschelde
9509a9e8dd
Merge pull request #83691 from theraot/slidedocs
Expanded documentation for vector slide and project
2024-02-26 10:48:37 +01:00
Danil Alexeev
8ffc50ee8c
GDScript: Canonicalize script path in FQCN 2024-02-26 10:46:24 +03:00
Max Hilbrunner
bd8380db55 Fix removing connected peer during disconnection 2024-02-25 18:44:02 +01:00
Nông Văn Tình
c5e6a5863d Fix Script Editor saves C# files as embedded scripts
fixes: #88543
fixes: #88160

Because of the limitations of compiled programming languages like C#, when a newly created *.cs file hasn't been compiled, we don't have any information about its `Path` or `Type` in the `assemply`. This means we end up creating an invalid instance of this file whenever there's a request. Consequently, multiple instances of the script can exist. When a new instance takes over the path, it clears the `path_cache` of the previous instance, leading to undefined behavior.
2024-02-25 22:08:18 +07:00
Rémi Verschelde
83b32f990e
Merge pull request #88733 from ryevdokimov/Remove-word-duplicates
Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-25 11:50:09 +01:00
Rémi Verschelde
ee5ace10b7
Merge pull request #85501 from /remove-packed-scene-cache 2024-02-25 11:49:27 +01:00
Bastiaan Olij
6fd897973f OpenXR: Register eye gaze even when disabled 2024-02-24 17:32:58 +11:00
clayjohn
781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
Robert Yevdokimov
13e82094ee Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
David Snopek
fa81e12588 Fix lint errors in WebXR module 2024-02-23 16:24:58 -06:00
Rémi Verschelde
cf9de66389
Merge pull request #88411 from dsnopek/webxr-hand-tracking
WebXR: Add support for hand tracking
2024-02-23 22:57:46 +01:00
K. S. Ernest (iFire) Lee
04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
David Snopek
7fa8ccd1ed WebXR: Add support for hand tracking 2024-02-23 15:30:10 -06:00
Rémi Verschelde
41f39cfa04
Merge pull request #88724 from AThousandShips/xr_build_fix
[XR] Fix building on MinGW
2024-02-23 22:19:28 +01:00
Rémi Verschelde
0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
Rémi Verschelde
77666286b7
Merge pull request #88020 from emre0altan/match-null-crashes-GDScript-compiler
GDScript: Set `has_type` false if it is `BUILTIN` but `Variant::NIL`
2024-02-23 22:18:55 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
Raul Santos
40b7dd0cf3
C#: Add deprecated message to generated bindings
Uses the `DocData` deprecated message in the C# `[Obsolete]` attribute added to deprecated members.
2024-02-23 20:30:36 +01:00
David Snopek
2184fa9698 Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
A Thousand Ships
efeb6be084
[XR] Fix building on MinGW
Destructor was defined in multiple places due to multiple inheritance
2024-02-23 19:10:33 +01:00
bruvzg
ad017a20ea
[TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
Rémi Verschelde
60b927b4cf
Merge pull request #88689 from dsnopek/openxr-extension-wrapper-crash
Fix crash when using OpenXR extension wrappers from GDExtension
2024-02-23 11:29:54 +01:00
Rémi Verschelde
3ce9ae71fc
Merge pull request #84906 from /fix-some-defvals 2024-02-23 11:29:22 +01:00
Raul Santos
5ba92e5a57
Fix some DEFVALs to use the right type
- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
David Snopek
713ea0629a Fix crash when using OpenXR extension wrappers from GDExtension 2024-02-22 16:50:39 -06:00
Rémi Verschelde
f15ced3f18
Merge pull request #88679 from AThousandShips/nav_fix
[Navigation] Add some missing compile checks
2024-02-22 23:34:41 +01:00
Rémi Verschelde
8e1fa57edd
Merge pull request #88676 from BlueCube3310/basisu-resolution-fix
BasisUniversal: Fix texture decompression
2024-02-22 23:34:38 +01:00
Rémi Verschelde
8a9c9ef94f
Merge pull request #88452 from AThousandShips/template_test
Fix running tests in template builds
2024-02-22 23:34:30 +01:00
A Thousand Ships
12cecf726f
[Navigation] Add some missing compile checks 2024-02-22 20:21:43 +01:00
BlueCube3310
0c596df0e0 BasisUniversal: Fix texture decompression 2024-02-22 19:11:17 +01:00
A Thousand Ships
d7a72d72e6
Fix running tests in template builds 2024-02-22 18:05:42 +01:00
Rémi Verschelde
b15105a358
Merge pull request #88641 from Calinou/doc-add-keywords
Add keywords to improve search in the class reference
2024-02-22 16:53:59 +01:00
Rémi Verschelde
7fc5fddc7a
Merge pull request #84278 from smix8/navmap_errors
Improve NavigationServer NavMap sync error msgs
2024-02-22 16:39:35 +01:00
Hugo Locurcio
f781571d07
Add keywords to improve search in the class reference 2024-02-22 16:16:49 +01:00
Rémi Verschelde
cf20bd7a07
Merge pull request #88075 from Chubercik/libktx-4.3.1
libktx: Update to 4.3.1
2024-02-22 14:39:10 +01:00
smix8
2da69294fc Improve NavigationServer NavMap sync error msgs
Improves NavigationServer NavMap sync error msgs.
2024-02-22 13:49:31 +01:00
Jakub Marcowski
1be2fe1f7b
libktx: Update to 4.3.1 2024-02-22 12:25:27 +01:00
Rémi Verschelde
c3de771292
Merge pull request #88485 from BlueCube3310/basisu-astc-v2
Add ASTC support to BasisUniversal
2024-02-22 11:23:11 +01:00
smix8
313c1d1100 Add function to get navigation map iteration id from NavigationServer
Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
Matt Enad
f75cffcd46 Fix hover style margin with extra borders enabled
The content margins for FlatMenuButton and RunBarButton are now handled correctly when the "Draw Extra Borders" user option is enabled
2024-02-21 21:36:48 -05:00
Rémi Verschelde
c6d091e0f3
Merge pull request #87253 from van800/van800/analyser
Provide a roslyn analyzers corresponding to the GD0001 and GD0002
2024-02-21 15:22:54 +01:00
Rémi Verschelde
48a1a78390
Merge pull request #86260 from Faless/mp/fix_2way_auth
[MP] Fix auth not waiting for confirmation in some cases
2024-02-21 15:22:46 +01:00
Ivan Shakhov
00dc19585b provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModifierAnalyzerFix, and tests
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-21 12:35:28 +03:00
Rémi Verschelde
aeaec000fc
Merge pull request #88495 from paulloz/dotnet/test-and-fix-exports-diagnostics
[.NET] Test and fix exports diagnostics
2024-02-21 07:43:08 +01:00
Rémi Verschelde
00f6c97610
Merge pull request #80343 from raulsntos/dotnet/warnings/RS2008
C#: Add analyzer release tracking
2024-02-20 23:59:39 +01:00
kit
eb6ca91ba6 Extract BottomPanel from EditorNode 2024-02-20 15:09:07 -05:00
Rémi Verschelde
1aab6e96b9
Merge pull request #87133 from Repiteo/dotnet/enforce-globalization-rules
C#: Enforce globalization code quality rules
2024-02-20 20:04:30 +01:00
Rémi Verschelde
02fdf262aa
Merge pull request #88566 from devloglogan/expose-handtracker-handles
Expose OpenXR hand tracker handles
2024-02-20 19:34:53 +01:00
Rémi Verschelde
9e9dcdbba4
Merge pull request #86378 from RobProductions/update-hover-styling
Add hover highlight to main editor buttons
2024-02-20 19:34:40 +01:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
Thaddeus Crews
000d12d237
C#: Enforce Globalization code quality rules 2024-02-20 11:15:12 -06:00
Rémi Verschelde
fb8f0daf70
Merge pull request #88526 from akien-mga/fastnoiselite-cleanup
FastNoiseLite: Sync with 1.1.0, clean up SCsub
2024-02-20 17:13:32 +01:00
Rémi Verschelde
b652a81da7
Merge pull request #82554 from dsnopek/gdextension-placeholders
Allow registering "runtime classes" from GDExtension
2024-02-20 17:13:24 +01:00
David Snopek
ea75307a11 Allow registering "runtime classes" 2024-02-20 09:20:58 -06:00
Sofox
46b420f7ee Fix for RegEx.sub truncating string when 'end' is used 2024-02-20 13:01:27 +00:00
Paul Joannon
88ad4e6c24
Add tests and fix exports diagnostics
- Add tests for the following diagnostics: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107.
- Fix GD0101 not being reported any more (was filtering static classes before reporting).
- Fix GD0107 not preventing `Node` members from being exported from not-`Node` types.
2024-02-20 11:24:41 +01:00
Rémi Verschelde
07254d9b1b
Merge pull request #88443 from Mickeon/documentation-hunting-for-deprecated
Update many Deprecated/Experimental descriptions for consistency
2024-02-20 11:12:07 +01:00
Rémi Verschelde
54587277da
Merge pull request #88544 from van800/van800/rider-path-locator
Bump `Rider.PathLocator` nuget version, which provides a fix for detecting Rider installations
2024-02-20 10:31:03 +01:00
Rémi Verschelde
b167113b1c
Merge pull request #88508 from akien-mga/basisu_unbundled_jpgd
basis_universal: Unbundle jpgd to fix symbol conflict, use our newer copy with SSE2 support
2024-02-20 10:30:59 +01:00
Logan Lang
74413f5609 expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
kobewi
a031911c82 Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
Raul Santos
f685c69bd4
C#: Add analyzer release tracking
Fixes diagnostic RS2008.
2024-02-19 19:47:40 +01:00
Ivan Shakhov
703c34a788 Bump Rider.PathLocator nuget version, which provides a fix for detecting Rider installations 2024-02-19 21:04:28 +03:00
BlueCube3310
0afee63712 Add ASTC support to BasisUniversal 2024-02-19 17:32:31 +01:00
Rémi Verschelde
aa414ab412
Merge pull request #88464 from BlueCube3310/basisu-cleanup-v2
Clean up and optimize BasisUniversal
2024-02-19 17:06:42 +01:00
BlueCube3310
a1997d13e4 Clean up and optimize BasisUniversal 2024-02-19 12:39:06 +01:00
BlueCube3310
bf919eafa7 Extract BasisUniversal code into its own files 2024-02-19 10:56:02 +01:00
Raul Santos
fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
Rémi Verschelde
a5c52c1e38
FastNoiseLite: Sync with 1.1.0, clean up SCsub
Doesn't fix the LTO warning about `-Waggressive-loop-optimizations`
due to GCC bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80922.
2024-02-19 01:03:38 +01:00
Rémi Verschelde
9f48330c3f
Merge pull request #88469 from paulloz/dotnet/cleaner-diagnostic-rules
[.NET] Clean diagnostic rules
2024-02-19 00:08:30 +01:00
Rémi Verschelde
033821c595
Merge pull request #88245 from shana/simplify-mono-support-detection
C#: Let platforms signal if they support the mono module or not
2024-02-19 00:08:07 +01:00
Rémi Verschelde
48ed0474e2
basis_universal: Unbundle jpgd, use our newer copy 2024-02-18 18:55:40 +01:00
Paul Joannon
5981886fb7
Clean diagnostic rules
Move the following diagnostics into static readonly fields: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107, GD0201, GD0202, GD0203, GD0301, GD0302, GD0303, GD0401, GD0402.

To be more consistent, the titles for the following diagnostics were modified: GD0101, GD0105, GD0106, GD0302, GD0303, GD0401, GD0402. A subsequent update of the documentation repo is needed.

Tests for the following diagnostics were created: GD0201, GD0202, GD0203.
2024-02-18 16:47:20 +01:00
Raul Santos
dcb411daee
C#: Fix building OpenVisualStudio executable
Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux.
2024-02-18 05:40:06 +01:00
Micky
f9a758772a Update many Deprecated/Experimental descriptions for consistency 2024-02-17 21:33:12 +01:00
Rémi Verschelde
59f966646c
Merge pull request #88453 from Repiteo/dotnet/stringextensions-match-core
C#: Match Core implementation of `BinToInt` & `HexToInt`
2024-02-17 19:57:46 +01:00
Rémi Verschelde
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
This reverts commit d3852deaa4.
2024-02-17 19:03:21 +01:00
Thaddeus Crews
48428bd087
C#: Match Core implementation of BinToInt & HexToInt 2024-02-17 11:59:14 -06:00
Rémi Verschelde
ccd9cefa8e
Merge pull request #87137 from /dotnet/nullable-godot-tools 2024-02-17 18:31:37 +01:00
Rémi Verschelde
4731958174
Merge pull request #88380 from Calinou/editor-move-settings-to-central-location
Move EditorNode setting registration so they are in class reference
2024-02-17 15:54:59 +01:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
Rework the auto translation system
2024-02-17 15:54:31 +01:00
Hugo Locurcio
6ae54fd787
Move EditorNode setting registration so they are in class reference
Co-authored-by: Micky <micheledevita2@gmail.com>
2024-02-17 11:33:22 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Matt Enad
5b5de0e167 Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
Michael Alexsander
7b42c24550
Make auto translation inheritable 2024-02-15 16:51:19 -03:00
Rémi Verschelde
6f805dee2a
Merge pull request #88365 from dalexeev/gds-fix-gdc-export
GDScript: Fix extension comparison for exported scripts
2024-02-15 17:35:58 +01:00
Rémi Verschelde
a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
Rémi Verschelde
4bb3af67e0
Merge pull request #88091 from bruvzg/extra_fallback
[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-15 17:35:40 +01:00
Rémi Verschelde
eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Danil Alexeev
a2e3e31e80
GDScript: Fix extension comparison for exported scripts 2024-02-15 17:53:24 +03:00
Rémi Verschelde
39fcef1b2f
Merge pull request #88326 from brennennen/cmd_mask_comment_typo
Fixed binary representation typo in comment
2024-02-15 15:45:11 +01:00
Rémi Verschelde
09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde
1efc3625fa
Merge pull request #87342 from raulsntos/dotnet/warnings/RS1024
C#: Use SymbolEqualityComparer
2024-02-15 15:44:47 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
4859f8090f
Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
Notify CSGPolygon about transform changes in Path3D
2024-02-15 15:44:39 +01:00
Danil Alexeev
af28f87791
Documentation: Add support for deprecated/experimental messages 2024-02-15 15:59:50 +03:00
bruvzg
12883925c2
[Fallback TextServer] Add support for non breaking spaces. 2024-02-14 22:55:50 +02:00
Raul Santos
7b348708e8
C#: Use SymbolEqualityComparer
Use `SymbolEqualityComparer` to compare symbols and fix `RS1024` warning.
2024-02-14 17:33:06 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Muller-Castro
a8bc9f3e78 Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
brennen
26d9fbaf52 Fixed binary representation typo in comment 2024-02-14 07:59:12 -06:00
Rémi Verschelde
9705ac40c9
Merge pull request #87246 from bs-mwoerner/ogg_crash
Fix a possible crash when importing an OGG file with zero-length packets
2024-02-14 14:08:03 +01:00
Paul Joannon
9fa2355cef
Disable signal callback generation in C# 2024-02-14 13:26:45 +01:00
Rémi Verschelde
482473aee6
Merge pull request #88311 from devloglogan/xr-suggested-tracker-names
Enable getting suggested tracker names from OpenXR extensions
2024-02-14 10:59:52 +01:00
Logan Lang
3ee258effe enable getting suggested tracker names from OpenXR extensions 2024-02-13 18:33:41 -06:00
Rémi Verschelde
493a1d5d1e
Merge pull request #88298 from dsnopek/openxr-alpha-blend-mode-docs-type-o
Fix type-o in `OpenXRAPIExtension` docs for `is_environment_blend_mode_alpha_supported()`
2024-02-13 23:43:53 +01:00
Andreia Gaita
21e524a798 C#: Let platforms signal if they support it or not
Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.

This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00
David Snopek
c82d0ea6a2 Fix type-o in OpenXRAPIExtension docs for is_environment_blend_mode_alpha_supported() 2024-02-13 14:51:22 -06:00
Thaddeus Crews
3314f8cc65
C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Silc Lizard (Tokage) Renew
67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Zae
8245157682 C#: Fix missing CowData 64-bit promotion for PackedInt32Array. 2024-02-13 12:19:48 +08:00
Rémi Verschelde
7d89f557f3
Merge pull request #88238 from shana/cs-export-fix-output-files
C#: Fix processing exclusions during export
2024-02-12 23:29:47 +01:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
Rémi Verschelde
c8b3e39161
Merge pull request #88211 from bitwise-aiden/ba-default-arg-hints
Add fallback argument hints for default values
2024-02-12 13:35:07 +01:00
Rémi Verschelde
80503c715d
Merge pull request #88201 from aaronfranke/gltf-fix-trigger-export
Fix exporting trigger shapes in GLTF
2024-02-12 13:35:02 +01:00
Rémi Verschelde
24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
Rémi Verschelde
efcb23fb6b
Merge pull request #87890 from raulsntos/dotnet/generics
Improve handling of generic C# types
2024-02-12 13:34:26 +01:00
Rémi Verschelde
986c8af29d
Merge pull request #81629 from rune-scape/more-gdscript-deps
GDScript: Include lambda dependencies
2024-02-12 13:33:22 +01:00
Rémi Verschelde
42c3a3827b
Merge pull request #79577 from smix8/navmap_rwlock_4.x
Make navigation map spatial queries thread-safe
2024-02-12 13:33:16 +01:00
Andreia Gaita
2f10f7bed4 Fix processing exclusions during export 2024-02-12 11:51:05 +01:00
Pawel Lampe
9ea8d4fa38 Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
Aiden Storey
7ffc246aad Add fallback argument hints for default values 2024-02-11 10:01:03 -05:00
emre0altan
081fa324fd set has_type false if it is BUILTIN but Variant::NIL 2024-02-11 13:47:12 +00:00
Aaron Franke
f18c46d687
Fix exporting trigger shapes in GLTF 2024-02-11 04:37:54 -06:00
bruvzg
062a93fb77
[TextServer] Add extra fallback step, to lookup for individual characters. 2024-02-09 23:47:48 +02:00
Rémi Verschelde
b457a30311
Merge pull request #87628 from YuriSizov/assets-bigger-better-errors
Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
Rémi Verschelde
d00dc8facf
Merge pull request #87371 from AThousandShips/size_err_check
Replace error checks against `size` with `is_empty`
2024-02-09 18:09:11 +01:00
Rémi Verschelde
161894652a
Merge pull request #83231 from aaronfranke/gltf-transform
Fix desynced duplicate GLTFNode transform properties
2024-02-09 18:09:05 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Rémi Verschelde
77af6ca8ad
Merge pull request #87634 from vnen/gdscript-binary-tokens
GDScript: Reintroduce binary tokenization on export
2024-02-09 12:35:00 +01:00
Rémi Verschelde
dd275238d1
Merge pull request #86907 from aaronfranke/getter-const
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-09 12:33:09 +01:00
RedMser
d3852deaa4 Update Node::get_configuration_warnings signature 2024-02-08 23:05:20 +01:00
Aaron Franke
35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
Raul Santos
5815d1c8c8
Improve handling of generic C# types
- Create CSharpScript for generic C# types.
  - `ScriptPathAttributeGenerator` registers the path for the generic type definition.
  - `ScriptManagerBridge` lookup uses the generic type definition that was registered by the generator.
  - Constructed generic types use a virtual `csharp://` path so they can be registered in the map and loaded as if there was a different file for each constructed type, even though they all share the same real path.
  - This allows getting the base type for a C# type that derives from a generic type.
- Shows base scripts in the _Add Node_ and _Create Resource_ dialogs even when they are generic types.
  - `get_global_class_name` implementation was moved to C# and now always returns the base type even if the script is not a global class (this behavior matches GDScript).
- Create `CSharpScript::TypeInfo` struct to hold all the type information about the C# type that corresponds to the `CSharpScript`, and use it as the parameter in `UpdateScriptClassInfo` to avoid adding more parameters.
2024-02-08 18:31:13 +01:00
George Marques
72e5f8c31e
GDScript: Enable compression on export
Besides the regular option to export GDScript as binary tokens, this
also includes a compression option on top of it. The binary format
needs to encode some information which generally makes it bigger than
the source text. This option reduces that difference by using Zstandard
compression on the buffer.
2024-02-08 11:20:07 -03:00
George Marques
b4d0a09f15
GDScript: Reintroduce binary tokenization on export
This adds back a function available in 3.x: exporting the GDScript
files in a binary form by converting the tokens recognized by the
tokenizer into a data format.

It is enabled by default on export but can be manually disabled. The
format helps with loading times since, the tokens are easily
reconstructed, and with hiding the source code, since recovering it
would require a specialized tool. Code comments are not stored in this
format.

The `--test` command can also include a `--use-binary-tokens` flag
which will run the GDScript tests with the binary format instead of the
regular source code by converting them in-memory before the test runs.
2024-02-08 11:20:05 -03:00
Rémi Verschelde
41564aaf77
Merge pull request #86999 from AThousandShips/init_note
Improve error message when a GDScript instance fails to be constructed
2024-02-08 13:49:44 +01:00
Rémi Verschelde
9a793d95eb
Merge pull request #87124 from rsubtil/bugfix-warn_as_err
Simplify script paths to ensure proper resource path checks
2024-02-08 13:45:57 +01:00
Rémi Verschelde
a0106607e8
Merge pull request #88089 from bruvzg/fix_bmp_kern
[TextServer] Fix bitmap font kerning override.
2024-02-08 10:54:20 +01:00
Rémi Verschelde
312eb20b3e
Merge pull request #88076 from paulloz/dotnet/fix-out-of-sync-notice-with-external-editors
Fix C# "out of sync" notice with external editors
2024-02-08 10:54:16 +01:00
Rémi Verschelde
50491db048
Merge pull request #88071 from Calinou/gdscript-nodepath-autocomplete-fix-identifiers
Fix NodePath autocompletion to ensure paths are quoted when required
2024-02-08 10:54:12 +01:00
Rémi Verschelde
0aa8fa3c05
Merge pull request #88011 from Chubercik/vulkan-1.3.275.0
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-08 10:53:53 +01:00
Rémi Verschelde
763d5cb7a4
Merge pull request #87934 from aaronfranke/fix-gltf-bad-mesh-export
Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
2024-02-08 10:53:48 +01:00
Rémi Verschelde
261952a4c7
Merge pull request #87378 from smix8/navmesh_bordersize
Add NavigationMesh `border_size` property for tile baking
2024-02-08 10:53:30 +01:00
bruvzg
04c0e4446f
[TextServer] Fix bitmap font kerning override. 2024-02-08 08:32:45 +02:00
Paul Joannon
9d283063a0
Fix C# "out of sync" notice with external editors
Change what triggers our re-evaluation of the last valid build datetime stored internally.
Move that datetime in `BuildManager`.
2024-02-07 21:26:32 +01:00
Hugo Locurcio
1238b60b22
Fix NodePath autocompletion to ensure paths are quoted when required
Every component of the path is now checked to be a valid identifier,
so that node names that start with a digit always require the full
path to be quoted.
2024-02-07 19:26:55 +01:00
Yuri Rubinsky
1d75480082 Fix autocompletion for enum members in the core classes 2024-02-07 20:42:06 +03:00
Rémi Verschelde
7223c5b54a
Fix various typos with codespell
Using 2.2.7.dev115+g0eb441d6.

Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".

Also includes the typo fix from #87927.

Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Rémi Verschelde
f5b238f111
Merge pull request #88048 from raulsntos/dotnet/fix-88022
C#: Fix crash when reloading scripts
2024-02-07 11:06:46 +01:00
Rémi Verschelde
f3a5c615e2
Merge pull request #87984 from BlueCube3310/etcpak-update
etcpak: Sync with upstream
2024-02-07 11:03:15 +01:00
Rémi Verschelde
8daa633d0d
Merge pull request #87961 from smix8/navmesh2d_bordersize
Add NavigationPolygon `border_size` property for tile baking
2024-02-07 11:01:42 +01:00
Rémi Verschelde
888299d6f7
Merge pull request #87939 from dalexeev/gds-add-is-not-operator
GDScript: Add `is not` operator
2024-02-07 11:01:19 +01:00
Rémi Verschelde
9cfd6dbab2
Merge pull request #87783 from AThousandShips/utility_err
Make `GDScriptUtilityCallable` return call error when method is invalid
2024-02-07 10:59:17 +01:00
Rémi Verschelde
251d5b3669
Merge pull request #87715 from Scony/add-is-baking
Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00
Raul Santos
8ce4a0cf15
C#: Fix crash when reloading scripts
The crash cond was accidentally moved to the `reload_scripts` method when it was only meant to be in the `reload_tool_script` method. Same about restarting the HotReloadAssemblyWatcher timer.

Also removed the loop that checks if the script array contains a C# script because if we're in CSharpLanguage we can assume that at least one of them is.
2024-02-07 06:33:51 +01:00
smix8
4cc8748c47 Make navigation map spatial queries thread-safe
Makes navigation map spatial queries thread-safe by adding a readers–writer lock.
2024-02-06 19:27:59 +01:00
Jakub Marcowski
8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 2024-02-06 13:46:56 +01:00
Markus Sauermann
2235a1cbd0 Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
Pawel Lampe
c2cfc0d409 Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
HolonProduction
6df1a1e9b0 Autocompletion: mark datatype as constant for constant arrays 2024-02-05 20:26:43 +01:00
BlueCube3310
becf5b1d23 [etcpak] Sync with upstream 2024-02-05 18:53:35 +01:00
Rémi Verschelde
2f9ea3a505
Merge pull request #87941 from AThousandShips/num_fix
[GDScript] Prevent running `String` number functions on invalid literal
2024-02-05 14:53:23 +01:00
Rémi Verschelde
3eb25dd728
Merge pull request #87933 from aaronfranke/fix-gltf-crash-root-skel-imp
Fix crash when importing a GLTF file with a skeleton as the root
2024-02-05 14:52:37 +01:00
Rémi Verschelde
acde2a81ff
Merge pull request #84640 from aaronfranke/gravity-get
Expose a method to get gravity for any physics body
2024-02-05 14:48:31 +01:00
bruvzg
19f1d5afa9
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding. 2024-02-05 10:38:32 +02:00
smix8
085bc9504b Add NavigationPolygon border_size property for tile baking
Adds NavigationPolygon border_size property for tile baking. Also adds baking Rect2 bounds.
2024-02-05 00:38:28 +01:00