Bastiaan Olij
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9042ddf19f
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
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Bastiaan Olij
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df8ff797b7
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Consistantly use USE_MULTIVIEW as the define in shaders
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2024-03-11 14:40:00 +11:00 |
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Matias N. Goldberg
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6e7d87fb25
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Use fullscreen tri instead of quad
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2023-08-05 17:09:06 -03:00 |
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Bastiaan Olij
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616ba8745f
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Fix VRS issues
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2022-11-17 00:32:42 +11:00 |
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Bastiaan Olij
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d139131aab
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Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
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2022-07-17 15:42:24 +10:00 |
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